Re: [Flightgear-devel] Carrier landing and groundcache with JSBSim Aircrafts

2009-03-25 Thread Mathias Fröhlich

Hi,

On Tuesday 24 March 2009 18:39:27 gerard robin wrote:
 Mathias sorry for the Noise , you won't have to learn to fly the F8 .
No problem. May be I will try the f8 anyway. But to reliably reproduce a bug 
past a carrier approach is a hard thing to begin with ...
:)

Greetings

Mathias

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Re: [Flightgear-devel] Carrier landing and groundcache with JSBSim Aircrafts

2009-03-24 Thread Mathias Fröhlich

Hi,

On Monday 23 March 2009 13:14:49 gerard robin wrote:
 When we start FG with a JSBSim aircraft on a moving carrier the groundcache
 is right, the Aircraft behaviour is right as long as we don't leave the
 deck.

 That nice groundcache feature definitively vanish  when we leave the 
 Carrier, even if we come back on it.

 We get the same error when taking off from an Airport , we get to land on
 Carrier, the groundcache on Carrier is not right.

 To conclude ONLY the first FG  init of the groundcache ( on Carrier ) is
 right.

 It was not to oblige you to land on Carrier with a JSBSim Aircraft  :)
 Mainly because there not any within CVS ( was the F8 which is now broken)

Hmm, I have now tried with the default cessna.
Due to the low approach speed this works well.
Starting at the Nimitz and landing there. Applying brakes brings the cessna to 
rest wrt the carrier. So no problem.
Resetting flightgear several times with the cessna on the carriers deck, 
applying brakes, works well.
Starting at KSFO and landing on the carrier, applying brakes makes the cessna 
stick on the moving carrier. So again no problem.

Can you confirm that the cessna works for you too?
Does the F-8 Still not work?
Really current cvs? Also simgear?

You told about resetting the simulation?
What are the exact conditions when that problem happens?

May by I will need your F-8 and may be training hours to land on the carrier 
with that bird :)

Greetings

Mathias

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Re: [Flightgear-devel] Carrier landing and groundcache with JSBSim Aircrafts

2009-03-24 Thread gerard robin
On mardi 24 mars 2009, Mathias Fröhlich wrote:
 Hi,

 On Monday 23 March 2009 13:14:49 gerard robin wrote:
SNIP

 Hmm, I have now tried with the default cessna.
 Due to the low approach speed this works well.
 Starting at the Nimitz and landing there. Applying brakes brings the cessna
 to rest wrt the carrier. So no problem.
 Resetting flightgear several times with the cessna on the carriers deck,
 applying brakes, works well.
 Starting at KSFO and landing on the carrier, applying brakes makes the
 cessna stick on the moving carrier. So again no problem.

 Can you confirm that the cessna works for you too?
 Does the F-8 Still not work?
 Really current cvs? Also simgear?

 You told about resetting the simulation?
 What are the exact conditions when that problem happens?

 May by I will need your F-8 and may be training hours to land on the
 carrier with that bird :)

 Greetings

 Mathias


You are right the Cessna is correct tested now, on the Eisenhower speed 10 
knots.
I have tried with Clemenceau and F8 both last version updated ( for some 
reason, ONLY available here 
http://pagesperso-orange.fr/GRTux/tux/index-en.html  )

The result of that  test  seems right,  too.

I mainly noticed the problem with an other light turbine aircraft ( Fouga).
However digging again into it ( the strange behaviour) , i suspect, now, that 
it could be coming from my  gears definitions  which  introduce some random 
oscillations, only when i land ( again) on the Carrier.

To conclude, forget the noise, at least,  until  i will have found i my side 
the origin of the problem.


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J'ai décidé d'être heureux parce que c'est bon pour la santé. 
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Re: [Flightgear-devel] Carrier landing and groundcache with JSBSim Aircrafts

2009-03-24 Thread gerard robin
On mardi 24 mars 2009, gerard robin wrote:
 On mardi 24 mars 2009, Mathias Fröhlich wrote:
  Hi,
 
  On Monday 23 March 2009 13:14:49 gerard robin wrote:

 SNIP

  Hmm, I have now tried with the default cessna.
  Due to the low approach speed this works well.
  Starting at the Nimitz and landing there. Applying brakes brings the
  cessna to rest wrt the carrier. So no problem.
  Resetting flightgear several times with the cessna on the carriers deck,
  applying brakes, works well.
  Starting at KSFO and landing on the carrier, applying brakes makes the
  cessna stick on the moving carrier. So again no problem.
 
  Can you confirm that the cessna works for you too?
  Does the F-8 Still not work?
  Really current cvs? Also simgear?
 
  You told about resetting the simulation?
  What are the exact conditions when that problem happens?
 
  May by I will need your F-8 and may be training hours to land on the
  carrier with that bird :)
 
  Greetings
 
  Mathias

 You are right the Cessna is correct tested now, on the Eisenhower speed 10
 knots.
 I have tried with Clemenceau and F8 both last version updated ( for some
 reason, ONLY available here
 http://pagesperso-orange.fr/GRTux/tux/index-en.html  )

 The result of that  test  seems right,  too.

 I mainly noticed the problem with an other light turbine aircraft ( Fouga).
 However digging again into it ( the strange behaviour) , i suspect, now,
 that it could be coming from my  gears definitions  which  introduce some
 random oscillations, only when i land ( again) on the Carrier.

 To conclude, forget the noise, at least,  until  i will have found i my
 side the origin of the problem.

Well, well, 

I have found the error
The problem was not groundcache related , it was gear parameter which did not 
suit to ( the tuning is very sensitive )  . in addition to it,  i had an 
error with the terrain detection , then, the aircraft thought that it was 
in water with a huge drag.

Mathias sorry for the Noise , you won't have to learn to fly the F8 .

Cheers

-- 
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http://pagesperso-orange.fr/GRTux/

J'ai décidé d'être heureux parce que c'est bon pour la santé. 
Voltaire


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Re: [Flightgear-devel] Carrier landing and groundcache with JSBSim Aircrafts

2009-03-23 Thread Mathias Fröhlich

Hi,

On Sunday 22 March 2009 02:39:29 gerard robin wrote:
 With JSBsim aircraft i get now some strange behaviour regarding the
 groundcache on a moving Carrier.

 We can start from catapult on carrier, and the Aircraft is sitting
 correctly in place on the Ship , it follows correctly the speed of the
 carrier.  = No problem  :)
 After being catapulted and coming back to the carrier, with a nice landing
 on wires,  on the deck,  the aircraft does not follow the speed of the
 Carrier, even with Brake on we have some difficulties to stay in place.
 It seems that the aircraft do not identify the carrier like a moving object
 the second time.

 I did not noticed that problem before ... ( i don't know before when :( )
 I can only say that  my last FG CVS update  is yesterday,  the previous one
 was 10 days before.

Hmm,
I did not manage to land again with JSB. Currently no clue. But thinking and 
trying ...

Greetings

Mathias

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Re: [Flightgear-devel] Carrier landing and groundcache with JSBSim Aircrafts

2009-03-23 Thread gerard robin
On lundi 23 mars 2009, Mathias Fröhlich wrote:
 Hi,

 On Sunday 22 March 2009 02:39:29 gerard robin wrote:
  With JSBsim aircraft i get now some strange behaviour regarding the
  groundcache on a moving Carrier.
 
  We can start from catapult on carrier, and the Aircraft is sitting
  correctly in place on the Ship , it follows correctly the speed of the
  carrier.  = No problem  :)
  After being catapulted and coming back to the carrier, with a nice
  landing on wires,  on the deck,  the aircraft does not follow the speed
  of the Carrier, even with Brake on we have some difficulties to stay in
  place. It seems that the aircraft do not identify the carrier like a
  moving object the second time.
 
  I did not noticed that problem before ... ( i don't know before when :( )
  I can only say that  my last FG CVS update  is yesterday,  the previous
  one was 10 days before.

 Hmm,
 I did not manage to land again with JSB. Currently no clue. But thinking
 and trying ...

 Greetings

 Mathias

My purpose was to point that error:

When we start FG with a JSBSim aircraft on a moving carrier the groundcache  
is right, the Aircraft behaviour is right as long as we don't leave the deck.

That nice groundcache feature definitively vanish  when we leave the  Carrier, 
even if we come back on it.

We get the same error when taking off from an Airport , we get to land on 
Carrier, the groundcache on Carrier is not right.

To conclude ONLY the first FG  init of the groundcache ( on Carrier ) is 
right. 

It was not to oblige you to land on Carrier with a JSBSim Aircraft  :)
Mainly because there not any within CVS ( was the F8 which is now broken)

Cheers


-- 
Gérard
http://pagesperso-orange.fr/GRTux/

J'ai décidé d'être heureux parce que c'est bon pour la santé. 
Voltaire


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Re: [Flightgear-devel] Carrier landing and groundcache with JSBSim Aircrafts

2009-03-23 Thread Arnt Karlsen
..on Mon, 23 Mar 2009 13:14:49 +0100, Gerard wrote in message
200903231314.49784.ghma...@gmail.com:

 My purpose was to point that error:
 
 When we start FG with a JSBSim aircraft on a moving carrier the
 groundcache is right, the Aircraft behaviour is right as long as we
 don't leave the deck.
 
 That nice groundcache feature definitively vanish  when we leave the
 Carrier, even if we come back on it.

..a question:  Should the runway carriers even use the groundcache,
to place the runway correctly?  And not e.g. a runway cache that
can move and even bend with its carrier?  

..my understanding of the groundcache is, it is meant to tell when and 
which part of aircraft touches the ground how, where, during flights.

..over water, there's also tides and waves that should help make 
FG rule on my 405kt prop strikes, with shake or die verdicts.
And, sea planes land too.

 We get the same error when taking off from an Airport , we get to
 land on Carrier, the groundcache on Carrier is not right.
 
 To conclude ONLY the first FG  init of the groundcache ( on Carrier )
 is right. 
 
 It was not to oblige you to land on Carrier with a JSBSim Aircraft  :)
 Mainly because there not any within CVS ( was the F8 which is now
 broken)
 
 Cheers
 
 


-- 
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...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.

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Re: [Flightgear-devel] Carrier landing and groundcache with JSBSim Aircrafts

2009-03-23 Thread gerard robin
On lundi 23 mars 2009, Arnt Karlsen wrote:
 ..on Mon, 23 Mar 2009 13:14:49 +0100, Gerard wrote in message

 200903231314.49784.ghma...@gmail.com:
  My purpose was to point that error:
 
  When we start FG with a JSBSim aircraft on a moving carrier the
  groundcache is right, the Aircraft behaviour is right as long as we
  don't leave the deck.
 
  That nice groundcache feature definitively vanish  when we leave the
  Carrier, even if we come back on it.

 ..a question:  Should the runway carriers even use the groundcache,
 to place the runway correctly?  And not e.g. a runway cache that
 can move and even bend with its carrier?

 ..my understanding of the groundcache is, it is meant to tell when and
 which part of aircraft touches the ground how, where, during flights.

 ..over water, there's also tides and waves that should help make
 FG rule on my 405kt prop strikes, with shake or die verdicts.
 And, sea planes land too.

  We get the same error when taking off from an Airport , we get to
  land on Carrier, the groundcache on Carrier is not right.
 
  To conclude ONLY the first FG  init of the groundcache ( on Carrier )
  is right.
 
  It was not to oblige you to land on Carrier with a JSBSim Aircraft  :)
  Mainly because there not any within CVS ( was the F8 which is now
  broken)
 
  Cheers

I am not certain that i do understand the question.
Mathias has introduce a feature which makes that any solid object , house on 
water, ship, carrier, floating bridge  etc.. is now solid for any  Aircraft, 
for instance that Snapshot which shows that  i could land  on a ship which 
was NOT defined to be a carrier, the ship was cruising at 25 knots
 http://pagesperso-orange.fr/GRTux/Ouf.jpg

However that snapshot is showing a YASim Aircraft FDM. To day,  i am not sure,  
that would have been able to get the same result with a JSBsim aircraft ( for 
instance my Harrier GR7 ) .
Then, now i am sure that won't be able to land, on a moving ship.
Only possible with a static object.

Cheers

-- 
Gérard
http://pagesperso-orange.fr/GRTux/

J'ai décidé d'être heureux parce que c'est bon pour la santé. 
Voltaire


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Re: [Flightgear-devel] Carrier landing and groundcache with JSBSim Aircrafts

2009-03-23 Thread Arnt Karlsen
Hi gerard,

..on Mon, 23 Mar 2009 15:54:02 +0100, you wrote in message
200903231554.03018.ghma...@gmail.com:

 On lundi 23 mars 2009, Arnt Karlsen wrote:
  ..on Mon, 23 Mar 2009 13:14:49 +0100, Gerard wrote in message
 
  200903231314.49784.ghma...@gmail.com:
   My purpose was to point that error:
  
   When we start FG with a JSBSim aircraft on a moving carrier the
   groundcache is right, the Aircraft behaviour is right as long as
   we don't leave the deck.
  
   That nice groundcache feature definitively vanish  when we leave
   the Carrier, even if we come back on it.
 
  ..a question:  Should the runway carriers even use the
  groundcache, to place the runway correctly?  And not e.g. a
  runway cache that can move and even bend with its carrier?
 
  ..my understanding of the groundcache is, it is meant to tell when
  and which part of aircraft touches the ground how, where, during
  flights.
 
  ..over water, there's also tides and waves that should help make
  FG rule on my 405kt prop strikes, with shake or die verdicts.
  And, sea planes land too.
 
   We get the same error when taking off from an Airport , we get to
   land on Carrier, the groundcache on Carrier is not right.
  
   To conclude ONLY the first FG  init of the groundcache ( on
   Carrier ) is right.
  
   It was not to oblige you to land on Carrier with a JSBSim
   Aircraft  :) Mainly because there not any within CVS ( was the F8
   which is now broken)
  
   Cheers
 
 I am not certain that i do understand the question.
 Mathias has introduce a feature which makes that any solid object ,
 house on water, ship, carrier, floating bridge  etc.. is now solid
 for any  Aircraft, for instance that Snapshot which shows that  i
 could land  on a ship which was NOT defined to be a carrier, the ship
 was cruising at 25 knots http://pagesperso-orange.fr/GRTux/Ouf.jpg
 
 However that snapshot is showing a YASim Aircraft FDM. To day,  i am
 not sure, that would have been able to get the same result with a
 JSBsim aircraft ( for instance my Harrier GR7 ) .
 Then, now i am sure that won't be able to land, on a moving ship.
 Only possible with a static object.
 
 Cheers
 


-- 
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...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.

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Re: [Flightgear-devel] Carrier landing and groundcache with JSBSim Aircrafts

2009-03-23 Thread Arnt Karlsen
Hi,

..sorry guys, I hit the wrong button: 
..on Mon, 23 Mar 2009 15:54:02 +0100, Gerard wrote in message
200903231554.03018.ghma...@gmail.com:

 On lundi 23 mars 2009, Arnt Karlsen wrote:
  ..on Mon, 23 Mar 2009 13:14:49 +0100, Gerard wrote in message
 
  200903231314.49784.ghma...@gmail.com:
   My purpose was to point that error:
  
   When we start FG with a JSBSim aircraft on a moving carrier the
   groundcache is right, the Aircraft behaviour is right as long as
   we don't leave the deck.
  
   That nice groundcache feature definitively vanish  when we leave
   the Carrier, even if we come back on it.
 
  ..a question:  Should the runway carriers even use the
  groundcache, to place the runway correctly?  And not e.g. a
  runway cache that can move and even bend with its carrier?
 
  ..my understanding of the groundcache is, it is meant to tell when
  and which part of aircraft touches the ground how, where, during
  flights.
 
  ..over water, there's also tides and waves that should help make
  FG rule on my 405kt prop strikes, with shake or die verdicts.
  And, sea planes land too.
 
   We get the same error when taking off from an Airport , we get to
   land on Carrier, the groundcache on Carrier is not right.
  
   To conclude ONLY the first FG  init of the groundcache ( on
   Carrier ) is right.
  
   It was not to oblige you to land on Carrier with a JSBSim
   Aircraft  :) Mainly because there not any within CVS ( was the F8
   which is now broken)
  
   Cheers
 
 I am not certain that i do understand the question.

..I am (quite possibly cluelessly) suggesting runways or landing
surfaces should use something _other_ than groundcache, a runway
cache or relevant landing surface caches to support the runways 
that move or bend, that would support carriers, ship borne helipads, 
truck borne 20' freight container tops, water waves, and maybe KSFO 
etc earthquakes too.

 Mathias has introduce a feature which makes that any solid object ,

.._when_???  (Helps me find pointers to try find out what he did 
when he did that feature.)

 house on water, ship, carrier, floating bridge  etc.. is now solid
 for any  Aircraft, for instance that Snapshot which shows that  i
 could land  on a ship which was NOT defined to be a carrier, the ship
 was cruising at 25 knots http://pagesperso-orange.fr/GRTux/Ouf.jpg

..ok, that shows your chopper finding something to land on.  

..and, you did it on March 2'nd, at 01:43:06:
a...@a45:/tmp $ ll --full-time Ouf.jpg
-rw-r--r-- 1 arnt arnt 79670 2009-03-02 01:43:06.0 +0100 Ouf.jpg

..does this still work for you???  (same chopper and same ship etc)

 However that snapshot is showing a YASim Aircraft FDM. To day,  i am
 not sure, that would have been able to get the same result with a
 JSBsim aircraft ( for instance my Harrier GR7 ) .
 Then, now i am sure that won't be able to land, on a moving ship.
 Only possible with a static object.

..if you cheat to put your chopper on the ship, will it stay 
there as the ship moves???  

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...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.

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Re: [Flightgear-devel] Carrier landing and groundcache with JSBSim Aircrafts

2009-03-23 Thread gerard robin
On lundi 23 mars 2009, Arnt Karlsen wrote:
 Hi,

 ..sorry guys, I hit the wrong button:
 ..on Mon, 23 Mar 2009 15:54:02 +0100, Gerard wrote in message

 200903231554.03018.ghma...@gmail.com:
  On lundi 23 mars 2009, Arnt Karlsen wrote:
SNIP

 ..I am (quite possibly cluelessly) suggesting runways or landing
 surfaces should use something _other_ than groundcache, a runway
 cache or relevant landing surface caches to support the runways
 that move or bend, that would support carriers, ship borne helipads,
 truck borne 20' freight container tops, water waves, and maybe KSFO
 etc earthquakes too.


Don't forget,  you could land on any ground field , it is not necessary to 
have a runway, though with a B747 that would be better  :)

  Mathias has introduce a feature which makes that any solid object ,

 .._when_???  (Helps me find pointers to try find out what he did
 when he did that feature.)

Look at the CVS log ( flightgear and simgear) done from the beginning of March 
by Mathias, mainly the groundcache.

  house on water, ship, carrier, floating bridge  etc.. is now solid
  for any  Aircraft, for instance that Snapshot which shows that  i
  could land  on a ship which was NOT defined to be a carrier, the ship
  was cruising at 25 knots http://pagesperso-orange.fr/GRTux/Ouf.jpg

 ..ok, that shows your chopper finding something to land on.

 ..and, you did it on March 2'nd, at 01:43:06:
 a...@a45:/tmp $ ll --full-time Ouf.jpg
 -rw-r--r-- 1 arnt arnt 79670 2009-03-02 01:43:06.0 +0100 Ouf.jpg

 ..does this still work for you???  (same chopper and same ship etc)

Yes, it does longer work, mainly with the YASim FDM aircraft , and under some 
specific conditions with JSBSim

  However that snapshot is showing a YASim Aircraft FDM. To day,  i am
  not sure, that would have been able to get the same result with a
  JSBsim aircraft ( for instance my Harrier GR7 ) .
  Then, now i am sure that won't be able to land, on a moving ship.
  Only possible with a static object.

 ..if you cheat to put your chopper on the ship, will it stay
 there as the ship moves???

YES it does , the snapshot is the whitness of a bad landing done by a bad 
pilot , since the helo is not in the circle area.
It is not the whitness of a sliding aircraft close to fall in the water, it is 
there where it landed , following the ship moving.

Cheers

BTW: that recent update has now a funny consequence, we can land on the wakes 
of the ship, since the wake is a solid object.

-- 
Gérard
http://pagesperso-orange.fr/GRTux/

J'ai décidé d'être heureux parce que c'est bon pour la santé. 
Voltaire


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