James Turner wrote
On 3 Oct 2008, at 13:48, Matthew Tippett wrote:
Speaking of which, another call out for multithreading... The GPU
isn't the limiting factor in our tests, the CPU is. Even mid-low end
systems have 2-4 cores these days, and with the multi-display demo we
are
Are there any short term targets that will show benefit?
Regards,
Matthew
Original Message
Subject: [Flightgear-devel] multi-threading / CPU usage
From: James Turner [EMAIL PROTECTED]
To: FlightGear developers discussions
flightgear-devel@lists.sourceforge.net
Date:
On 3 Oct 2008, at 15:14, Matthew Tippett wrote:
Are there any short term targets that will show benefit?
That's a question best answered by profiling and measurement, since
people are notoriously bad at guessing such things.
The 'Nasal on a helper thread' thing may be possible in the short
James Turner wrote
On 3 Oct 2008, at 13:48, Matthew Tippett wrote:
Speaking of which, another call out for multithreading... The GPU
isn't the limiting factor in our tests, the CPU is. Even mid-low end
systems have 2-4 cores these days, and with the multi-display demo we
are
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