All,
Has somebody modified the keyboard handling in Fl_mac.cxx ? It seems
to be broken currently.
Running fluid, if I try and type anything in a text entry box,
nothing appears.
At the console I'm getting streams of UCKeyTranslate failed: -50
messages (lacking a \n, BTW) which seems to
Has somebody modified the keyboard handling in Fl_mac.cxx ? It seems
to be broken currently.
Running fluid, if I try and type anything in a text entry box,
nothing appears.
At the console I'm getting streams of UCKeyTranslate failed: -50
messages (lacking a \n, BTW) which seems to come from
On 27 Sep 2008, at 19:32, Fabien Costantini wrote:
Running fluid, if I try and type anything in a text entry box,
nothing appears.
At the console I'm getting streams of UCKeyTranslate failed: -50
messages (lacking a \n, BTW) which seems to come from line 1190 of
Fl_mac.cxx.
Hi Ian, I just
So I may have missed smtg in your test case showing the bug in fluid ?
What do you do exactly to get the keyboard not responding ?
I can get it like this. Running from a shell (so we can see the
warnings!) start fluid. Then do:
New Code Function/Method
Select the Name(args) box and hit
On 27 Sep 2008, at 20:11, Fabien Costantini wrote:
I just tested on my other 10.4.11 mac os x x86, British, Xcode
2.5, gcc 4.0.1 and it seems to work for me.
Xcode 2.4.1 sorry, but I doubt it could make a difference anyway .
I wonder - it might. There are compiler changes and SDK changes
imacarthur wrote:
In both cases I svn up to latest, then did a make distclean,
followed by ./configure --enable-quartz --enable-threads, then a make.
Seems pretty reproducible. Editing the #if 0 block (around line
1290) to #if 1 to restore the previous behaviour has got me up and