> On Apr 20, 2017, at 4:06 PM, denisgolovan wrote:
>
> Another example is network-related code (both client and server code).
> Break your huge finite state machines into pipeline stages via coroutines and
> it gets pretty modular, extensive and simple to reason about.
On 20/04/17 09:00, Marco van de Voort wrote:
In our previous episode, Mark Morgan Lloyd said:> > I don't know. Such effort should
chiefly come from the people interested init I guess.> > Turning it around a little: are
there still FPC targets that don't have > threads? Having coroutines would
20.04.2017, 11:43, "Ryan Joseph" :
>> On Apr 20, 2017, at 3:01 PM, Bernd Mueller wrote:
>>
>> it would be really nice to have coroutines for the embedded targets like
>> AVR and ARM.
>
> What are people using this for btw? Personally I wanted them
On 20/04/17 08:30, Bernd Mueller wrote:
On 04/20/2017 09:40 AM, Mark Morgan Lloyd wrote:>> Turning it around a
little: are there still FPC targets that don't have> threads? Having
coroutines would allow a native thread mechanism to be> implemented,
without relying on the underlying OS.
it would
> On Apr 20, 2017, at 3:01 PM, Bernd Mueller wrote:
>
> it would be really nice to have coroutines for the embedded targets like AVR
> and ARM.
What are people using this for btw? Personally I wanted them to solve some
problems in game programming where I lots of nested
In our previous episode, Mark Morgan Lloyd said:
> > I don't know. Such effort should chiefly come from the people interested
> > init I guess.
>
> Turning it around a little: are there still FPC targets that don't have
> threads? Having coroutines would allow a native thread mechanism to be
>
On Thu, 20 Apr 2017 07:40:44 +
Mark Morgan Lloyd wrote:
> Turning it around a little: are there still FPC targets that don't have
> threads?
Last month Karoly added one: WASM.
Mattias
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On 04/20/2017 09:40 AM, Mark Morgan Lloyd wrote:
Turning it around a little: are there still FPC targets that don't have
threads? Having coroutines would allow a native thread mechanism to be
implemented, without relying on the underlying OS.
it would be really nice to have coroutines for the
On 19/04/17 20:00, Marco van de Voort wrote:
In our previous episode, Daniel Gaspary said:> So..> > Any chance of an
Official implementation ?
I don't know. Such effort should chiefly come from the people interested init I
guess.
Turning it around a little: are there still FPC targets that
In our previous episode, Daniel Gaspary said:
> So..
>
> Any chance of an Official implementation ?
I don't know. Such effort should chiefly come from the people interested in
it I guess.
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So..
Any chance of an Official implementation ?
On Wed, Apr 19, 2017 at 10:50 AM, Marco van de Voort wrote:
> In our previous episode, Ryan Joseph said:
>> > Your example is simply broken. A few points:
>>
>> Thanks for the description. Yeah, I assumed the stack would be
In our previous episode, Ryan Joseph said:
> > Your example is simply broken. A few points:
>
> Thanks for the description. Yeah, I assumed the stack would be restored but
> that isn?t the case apparently.
>
> I think the coroutine implementation in the link below tries to manage the
> stack
> On Apr 19, 2017, at 5:37 PM, Karoly Balogh (Charlie/SGR)
> wrote:
>
> Your example is simply broken. A few points:
Thanks for the description. Yeah, I assumed the stack would be restored but
that isn’t the case apparently.
I think the coroutine implementation in
Hi,
On Wed, 19 Apr 2017, Ryan Joseph wrote:
> yes, I?d like to see that so I know why my example doesn?t work as I
> expected. Everything I?m hearing makes me think ?i? should keep
> incrementing after I call SetJmp and then return with JongJmp but
> there?s something I?m missing obviously.
> On Apr 19, 2017, at 5:17 PM, Michael Van Canneyt
> wrote:
>
> It's a variable which the compiler does not put on the stack, it exists just
> in a register.
That kind of defeats the purpose then if you can’t rely on function scoped
variables to be restored. Maybe
On Wed, 19 Apr 2017, Ryan Joseph wrote:
On Apr 19, 2017, at 4:33 PM, Michael Van Canneyt wrote:
Your reasoning contains a wrong assumption, namely that I is on the stack.
If I is a register variable, then it is not on the stack, and will be reset
with each
> On Apr 19, 2017, at 4:33 PM, Michael Van Canneyt
> wrote:
>
> Your reasoning contains a wrong assumption, namely that I is on the stack.
>
> If I is a register variable, then it is not on the stack, and will be reset
> with each longjmp.
I thought all variables
> On Apr 19, 2017, at 4:57 PM, Mark Morgan Lloyd
> wrote:
>
> SetJmp records the current state, LongJmp reverts to it. There's some
> common-sense limitations.
>
> I've got an example program of about 100 lines that would demonstrate what
> I've hacked
On 19/04/17 09:30, Ryan Joseph wrote:
On Apr 19, 2017, at 3:28 PM, Mark Morgan Lloyd
wrote:> > It is possible to partially-simulate coroutines with setjmp/longjmp, but
you need to store state outside the function. The key thing about coroutines, at least as
On Wed, 19 Apr 2017, Sven Barth via fpc-pascal wrote:
Am 19.04.2017 11:26 schrieb "Ryan Joseph" :
On Apr 19, 2017, at 4:14 PM, Sven Barth via fpc-pascal <
fpc-pascal@lists.freepascal.org> wrote:
Those functions simply store (setjmp) and restore (longjmp)
Am 19.04.2017 11:26 schrieb "Ryan Joseph" :
>
>
> > On Apr 19, 2017, at 4:14 PM, Sven Barth via fpc-pascal <
fpc-pascal@lists.freepascal.org> wrote:
> >
> > Those functions simply store (setjmp) and restore (longjmp) register
values (and setjmp also returns the value
On Wed, 19 Apr 2017, Ryan Joseph wrote:
On Apr 19, 2017, at 4:14 PM, Sven Barth via fpc-pascal
wrote:
Those functions simply store (setjmp) and restore (longjmp) register values
(and setjmp also returns the value passed to longjmp if it had been reached
> On Apr 19, 2017, at 4:14 PM, Sven Barth via fpc-pascal
> wrote:
>
> Those functions simply store (setjmp) and restore (longjmp) register values
> (and setjmp also returns the value passed to longjmp if it had been reached
> by a longjmp). Nothing more,
Am 19.04.2017 06:35 schrieb "Ryan Joseph" :
>
>
> > On Apr 19, 2017, at 2:34 AM, Daniel Gaspary wrote:
> >
> > Using SetJmp and LongJmp?
> >
> > I believe some months ago it was a discussion on the list on why this
> > was not really the way to
> On Apr 19, 2017, at 3:28 PM, Mark Morgan Lloyd
> wrote:
>
> It is possible to partially-simulate coroutines with setjmp/longjmp, but you
> need to store state outside the function. The key thing about coroutines, at
> least as implemented by Wirth in
On 19/04/17 05:00, Ryan Joseph wrote:
On Apr 19, 2017, at 2:34 AM, Daniel Gaspary wrote:> > Using SetJmp and
LongJmp?> > I believe some months ago it was a discussion on the list on why this> was not really
the way to implement coroutines.> > Searching for longjmp/setjmp
> On Apr 19, 2017, at 2:34 AM, Daniel Gaspary wrote:
>
> Using SetJmp and LongJmp?
>
> I believe some months ago it was a discussion on the list on why this
> was not really the way to implement coroutines.
>
> Searching for longjmp/setjmp you can find the thread, I
On Sat, Apr 15, 2017 at 6:20 AM, Ryan Joseph wrote:
> I was curious about possible ways coroutines could work in FPC and found this
> example that claims to implement just that. It appears to be designed for
> Windows though and makes use of a function called
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