Depends on what programming languages you already know. From your email,
it's been a while since you did any programming in anything other than Qt
designer.
You could learn C. For me, that's not a bad intro programming language -
but I probably say that because I am self-taught in C so it doesn't
There really isn't going to be anything Qt-like for DOS. Qt is built around the
existence of a display server which isn't really a concept in DOS.
Theoretically it could be done in protected mode, but I don't know of anything
that does this.
Your best bet is going to be C or C++ and just do
Thank you for your answers, I really do.
I started coding the same functionality for Ubuntu in QtCreatotr with Qt
libraries, just to clarify what exactly I want
(https://github.com/MichalKochman/pictureGame). My sister saw it and was
quite excited, so I'm gonna firstly finish a little
Hi!
> That will be my point too. Problem on developing for DOS is usually
> you are not allow to debug, unless in DOS. Exception is OpenWatcom,
> which will be my choice.
What do you mean by that? You can debug everything everywhere,
but if you have cross-compiled a DOS program using a
That will be my point too. Problem on developing for DOS is usually you are not
allow to debug, unless in DOS. Exception is OpenWatcom, which will be my choice.
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Remitente:Robert Riebisch
Destinatario:
Hi Michal,
> Recently I have installed freeDOS on 20yrs old PC with the idea of
> letting my now 2yrs old nephew play the "games of my childhood" (word
> rescue etc.) when the time will be right. However, he loves to find
> letters on the keyboard right now - "M for Mum", "D for Dad" etc. So I
Hi,
On Sun, Apr 12, 2020 at 4:18 AM Michal Kochman wrote:
>
> So I am thinking of writing a simple program which would display a photo and
> waited for the right key.
>
> What's the best way to achieve this, is there some nice crosscompilation
> chain to use? What aproach would you suggest?
The
Hi Michal,
as you mention crosscompilation: DJGPP is a DOS version of GNU C,
but of course the big question is which programming languages you
speak and how much effort you want to put in the graphics. From a
low level perspective, switching to 320x200 MCGA mode (256 color,
default or custom