Hi again,
On Friday, June 7, 2002, at 06:38 PM, Bruce Fischl wrote:
Hi Tom,
we write out an ?h.area file that contains the area of every vertex in
the tessellation (the average area of all triangles it is a member of).
You
should be able to convert it to ascii using mris_convert in the
Thanks Bruce,
A few more questions:
On Thursday, June 13, 2002, at 03:00 PM, Bruce Fischl wrote:
Hi Tom,
the mris_convert command line for converting curvature files is a bit
arcane (my fault). You need to specify that it is a curvature format
file
with the -c option, and which one you
you should convert the patch to ascii using mris_convert -p and get the
vertex #s from the ascii file. Also, I think you must have an old version
of mris_convert (as every other area is 0, which it certainly shouldn't
be). Try taking a new one from