I think the issue is how we convert games that are sighted to the blind.
I know that compaired to the sighted games our games are probably
of no real interest to the sighted.
they lack scope and other concepts that they are used to.
However its not like we have much choice.
There are only so
Hi ashly well we were discussing this stuf on list just well today.
I'll answer your questions.
a lot of this is probably changing and a lot know more than I do but
I will try to help.
exposure is what we need if we are ever going to make progress with
mainstream stuff.
Our games lack a lot of
This game sounds good thomas, b ut it'd take one crack of a long time to
write. And how big would tghe download be. Man worth it though.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list
Hi all. I just am wondering when I red the thread about screaming sounds in
swamp it made me think of the most famous scream that is the Wilhelm scream
used in countless movies and video games. and this led me to wonder do any
audio games use this famous scream? and if so what ones? I seem to
Hae gamers!
I've been in the mailing list and audiogame feald for about 3 to 4 years.
during this time, I've broat up this subject ones or twice in
audiogames.net and other forrems.
yes, the subject says it all.
while we have audiogames of almost all popular sports and games,
cricket is yet to
Hi Mich,
To be honest I don't know if any games use the Wilhelm Scream, but
perhaps a game developer or two will come forward and tell us. :D
As far as new FPS titles goes nothing. Swamp is is about as new as it
gets, and its not exactly news as its been around for the last year or
so with
Hi Lisa,
Lol. Ain't that the truth. I don't know how long it would take to
write, especially since I've been moving rather slowly the last few
months as it is, but it would be worth writing.
There aren't too many civilization type games available for the blind,
and none that are set in the old
Hi,
Just a minor correction to Mich's post below. Jim Kitchens website is
http://www.kitchensinc.net
in case Ashley or anyone wants to look it up. :D
On 3/27/13, Mich mi...@eastlink.ca wrote:
Hello. as a blind gamer my self. I like the games shades of doom a audio
version of the old doom game.
Yes please, we want cricket, we want cricket very much.
On 3/27/13, chandu S S chanduss...@gmail.com wrote:
Hae gamers!
I've been in the mailing list and audiogame feald for about 3 to 4 years.
during this time, I've broat up this subject ones or twice in
audiogames.net and other forrems.
Hi Shaun, Thank you so much! Are you blind, and have you ever been able to
see? I wonder because you seem to see the sighted perspective.
Ashley
On Wed, Mar 27, 2013 at 2:21 AM, shaun everiss sm.ever...@gmail.com wrote:
Hi ashly well we were discussing this stuf on list just well today.
I'll
This is something have also been considering/thinking about for a little
while - partly since am from South Africa...and since played cricket myself
in old days, in school...smile, but, while might be able to look into
implementing versions of this either using a web interface, or a simplish
Hi,
Hmmm...Then, I am stumped. I assumed the same thing as Dark, and turns
out the game I know as Castaway and the one you are talking about ar
two different things.
On 3/26/13, Shadow Dragon elementalult...@hotmail.com wrote:
Hmm, sadly that doesn't seem to be it. And also, I've done enough
Hi,
Yeah, I don't believe Castaway has ever been rewritten or ported to
modern operating systems. The old Dos version is the only version I
know of, and I'm afraid I don't have a copy. If I do its probably on
an old floppy disk that has died from disuse. Lol.
All the same I'll poke around and
I also would be interested.
Simon
- Original Message -
From: multi 85 multi...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, March 27, 2013 8:53 AM
Subject: Re: [Audyssey] cricket audiogames:anyone interested?
Yes please, we want cricket, we want cricket
Hi Dark,
Ouch! I'm sorry to hear that. Hope your arm gets better soon.
Cheers!
On 3/26/13, dark d...@xgam.org wrote:
mmany appologies for the absence but i'm afraid i have ceverely damaged my
ledft arm when i slipped on some ice. it isn't broken, but it is extremely
badly sprained. i would
I went to the site mentioned here tried to download the dosgame and was told
i was forbidden does someone kow why or how i can get it/ thanks.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
I was blind at birth aparently when I first was born I could see
though I never remember it.
At 07:45 PM 3/27/2013, you wrote:
Hi Shaun, Thank you so much! Are you blind, and have you ever been able to
see? I wonder because you seem to see the sighted perspective.
Ashley
On Wed, Mar 27, 2013
I have always found cricket boring but then the matches taking a day
or more on tv its not a sport I am especially interested in though.
rugby is what I like.
At 09:53 PM 3/27/2013, you wrote:
Yes please, we want cricket, we want cricket very much.
On 3/27/13, chandu S S
I'd be interested very interested.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
- Original Message -
From: shaun everiss sm.ever...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, March 27, 2013 9:18 PM
Subject: Re: [Audyssey] cricket audiogames:anyone
Sent from my iPhone
On Mar 24, 2013, at 4:12 AM, Shadow Dragon elementalult...@hotmail.com
wrote:
So I've been on somewhat of an iOS game spree lately, and I just happened to
stumble across a completely awesome one totally by accident. But first, a
slightly less awesome game.
I found
Just to let you know - on this sort of standalone comsole implementation of
a version of the ubuntu operating system, while connected to 'net, ran that
command, and it installed frotz, and when now launched it to run a standard
.z8 game file, it actually worked/ran perfectly.
Thanks
And,
Hi Dark,
You know one thing about games that are all about exploration is that they are
no fun for the author to play. Well unless there is lots of other random
things in those areas. Just exploring is no fun if you wrote it and know it
all already. My Dungeon Master game is the best
Ashley, you could start by going to http://www.audiogames.net
Secondly, everyone's ideas on this subject are going to be different
and thirdly, there aren't as many, but there are audio games for the iPhone
too. for information go to http://www.applevis.com
Fred Olver
Author of Dealing with
Ashley, there are also game sites for the blind where folks can go online
and play games with others. rsgames.org the vip gamezone and another quinton
c's playroom. I believe there may be a couple more but that will get you
started. I myself fancy myself to be a fairly good Monopoly player
Hi,
just this short notice, since I don't have much time right now.
There actually is another site for blind gamers to play online. It's
www.blindadrenaline.com and then the link enter the cardroom. Blind gamers
can play Texas Holdem, Draw Poker, Hearts and other card games against each
How can the moves you mention here be accurately judged through sound rather
than eyes? We would need good hand/ear coordination, and some of that might
be hard to represent with the capabilities of the soundcards and/or machines
that some blind people can afford.
As for Shades of Doom, one
Mitch: Please be more careful in your typing, as it is important to give
correct websites! Jim's games can be found at
www.kitchensinc.net
HTH with the article. More on me in another post.
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From:
Hi list.
Is there a way to pause Swamp when playing multiplayer?
Also, how do you save your character so it doesn't lose all its
equipment when you log off outside the safe zone.
I read the read me file, and looked on the forums on the audio games web
site, but there's over 7000 posts on swamp
The MSP soundpack for AA uses the scream in a couple places, as I
recall. It's obscure though, so they're more easter eggs than a
regular part of the game.
Dennis Towne
Alter Aeon MUD
http://www.alteraeon.com
On Wed, Mar 27, 2013 at 2:14 AM, Thomas Ward thomasward1...@gmail.com wrote:
Hi
Hello Ashley. I've been totally blind all my life and grew up playing
text-based games which weren't designed for the blind at all. They
taught me a great deal including how to type fast and use my
screen-reader effectively. These days, such games are called
interactive fiction. It seems that this
Keith,
To directly answer your mush-z question, no, not all games are mush-z
compatible. You'll be able to connect to them, but hardly any of the
mush-z features will work in them. That's because mush-z was
primarily designed for Alter Aeon, and other games don't have the same
trigger strings
hi all when i play Descent into Madness v1 and i move into the piano
room and am told to press the piano keys to unlock i think what is
called the hall way i press up and down arrow keys to find c and press
space bar 3 times cause all the time i am told to press the c key but
every time i do this
First, keep in mind that, just like gamers who can see, those who cannot
will all have different opinions. Although a lot of people think so, we are
not all alike. The only difference is that we cannot see. As a very dear
friend of mine says, The eyes don't work, but the brain works fine.
Ashley,
I'm certain that you've received a lot of good feedback from others
already, but I may be able to add some unique perspective: I'm not
blind, but I run a large multiplayer role-playing game which caters to
the blind. I've had to learn a lot in the last few years about how to
convert an
I wish this game would work on Windows 7, 64 bit machines, I really miss
playing it.
-Original Message-
From: austin pinto
Sent: Wednesday, March 27, 2013 10:52 AM
To: Gamers Discussion list
Subject: [Audyssey] how to press the piano keys in Descent into Madness game
hi all when i
hi. unfortunately, we can't pause the gameplay in swamp. and, when in
the safe zone, press escape twice and it'll save all your equipments
and armers unless you died.
On 3/27/13, Rick twelvestring...@verizon.net wrote:
Hi list.
Is there a way to pause Swamp when playing multiplayer?
Also, how
I'll send him a mail no, but its an old user I was trying to sign into.
On 3/26/13, Richard Sherman squir...@gmail.com wrote:
HI,
then drop Aprone a direct message. include any user and relevant info you
think he might tneed.
Be patient. He works so it might not be resolved until tomorrow.
Hey Mama Peach
You can get any of the older games to work on win 7 64. Download Jim
Kitchens winkit file and install it. That has the libraries needed for
the program to run. Then install whichever game and run it, it's worked
for me thus far.
HTH
Ron
On 27-Mar-2013 11:41 AM,
i use on windows8 32bit it starts properly and ive got till pressing
the keys but failed there so please tell me how to succeed there if it
works in win8 i think it should work in 7 also
On 3/27/13, MamaPeach mamape...@charter.net wrote:
I wish this game would work on Windows 7, 64 bit machines,
I have Jim Kitchen's Winkit pack but the game still doesn't work for me.
Could I have a bad copy of the Descent Into Madness game? Why would it be
crashing on me if I already have the Winkit and what is needed to play the
game?
-Original Message-
From: Ron Schamerhorn
Sent:
Coming up with quick interesting factoids is a tad tough. However, the
history of audio game development is full of surprises. As editor of
Audyssey, I had to eat my words many times. I thought I had a pretty
good handle on what was happening and was likely to happen, what would
work and what
Rick,
You can not pause Swamp while in multiplayer. If you walk into a safe
zone, zombies cannot follow you so you are safe to walk away from the computer.
In version 2.8, which is the official version running on the main server,
you save your equipment by pressing escape in the safe
Hi Ashley,
I only lost my sight about 8 years ago and before that was a very keen
gamer. I found when I first lost my sight I wanted to jump straight in and
try quite complex audio games, but since I wasn't used to playing games with
only my hearing instead of sight I found it quite hard to
I aggree a lot of games need random events ofcause you need to do it
in such a way as the player thinks things are random.
In smuglers there is a limit of something like 9 story passages
but you would never know there was.
At 01:26 AM 3/28/2013, you wrote:
Hi Dark,
You know one thing
hi chandu, a while back god actually years i used to play the cricket
game that was written for the eureka, i did offer it on here as i
transfered it to ascii and while a few had the file, nothing became of
it. so if you want it let me no, i sent it to someone and they said it
was pretty messed up
Hi all,
I'm coming to this post a bit late, but please let's stop the flaming
here. No matter how we all feel about the unfortunate situation with
James North, what was it, six years ago its really passed time to put
it behind us. I can understand your frustration with some list members
such as
Hi Shaun,
Beyond random events I would like to see more complex programming
techniques being used for things such as artificial intelligence. A
good artificial intelligence doesn't use random choices, but actually
bases intelligent decisions on statistical but uncertain data. How
many times did
Hi Charles,
That's a good question, and one I've been experimenting with using my
game engine. It can be done, but like everything else in life you need
to practice at it to get good at it. In a way good hand and ear
coordination isn't much different than good hand eye coordination
provided the
Hi Jim,
Well, you have a good point there. The biggest problem with being the
game developer is games, no matter how good the story, really hold no
surprises for the developer himself or herself. If its about
exploration you already know basically where every trap is, where
every passage leads,
Hi Shaun,
Yes, converting mainstream games, and more importantly concepts, to
audio is a tricky business. There are some things I've encountered in
mainstream video games I'm not quite sure how to convert to a
completely audio based game.
For example, in Tomb Raider: Last Revelation there is
Simon
Would definitely like to check it out..?
Thanks
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
- Original Message -
From: simon dowling simod...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, March
Hi Jacob,
Wonderful. I thought you would like it. I now play all of my favorite
interactive fiction games under Ubuntu Linux because I haven't found
any Dos/Windows interpreters I like better.
One thing I would like to find those is a nice interpreter for Adrift
adventures. There is Scare, but
Thomas
May be slightly specific, but something like the audio soundscapes of the
vOICe would be my form of suggestion for balancing something like this -
different pitches left and right mean they're not level/equal, but, when the
scan sound turns into a flat tone, then both ends/points are
Thats true tom most ais up to a point have been simple though we are
starting to get more complex ones.
I wish there was more from greymatter as this company was working on something.
I say was because the last blog post was last year which doesn't mean
squat however.
At 09:55 AM 3/28/2013,
thats true tom.
And after some experiences with the running of swamp
test yesterday and a few other things I can see that as nice as my
old dependable wrig is, its on the extremely low end.
So yeas soon I may have to upgrade this piece of junk I have depended
on, for the last 8 years or so.
Hi all.
I also enjoy watching cricket and I would like more cricket games.
If you like cricket, take a look at battrick.
http://www.battrick.org
It's a game where you manage your own cricket team. You can do
training, trading and picking teams that compete against other teams
in first class, one
Hi all,
My name is Chris, and I am new to this list.
I am starting to become a huge gamer, especially games on the IPhone.
I'm from Missouri, and can't wait to take part in the discussion.
thanks,
Chris
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
Thank you to everyone to answered my questions! Everyone's responses were
thoughtful and must have taken some time. I've submitted a draft of my
article, and I'll post a link to it when it is online.
Best wishes,
Ashley
On Wed, Mar 27, 2013 at 3:16 PM, Paul Lemm paul.l...@sky.com wrote:
Hi
Hi Shaun,
Well, you know as well as I do that's not unusual. A lot of people
start writing some project with a bang, make some progress, and then
it drops off for weeks or months. Sometimes life gets in the way, and
sometimes the developer in question simply loses interest in the
project. In
Hi Jacob,
I suppose that might work. Its certainly another possibility at any rate.
On 3/27/13, Jacob Kruger ja...@blindza.co.za wrote:
Thomas
May be slightly specific, but something like the audio soundscapes of the
vOICe would be my form of suggestion for balancing something like this -
Hi Chris,
Welcome to the list. Glad you could join us. :D
On 3/27/13, Chris Judd chrischas0...@charter.net wrote:
Hi all,
My name is Chris, and I am new to this list.
I am starting to become a huge gamer, especially games on the IPhone.
I'm from Missouri, and can't wait to take part in the
Chris, if you want to know about lots of games for the iPhone and windows
platform, give me a call.
Fred
- Original Message -
From: Chris Judd chrischas0...@charter.net
To: gamers e-mail list gamers@audyssey.org
Sent: Wednesday, March 27, 2013 9:03 AM
Subject: [Audyssey] introduction
Chris, if you go to audiogames.net you will find approximately 1,400 games
which are accessible. Also, if you go to http://www.applevis.com you will
find many games there as well.
Fred Olver
- Original Message -
From: Chris Judd chrischas0...@charter.net
To: gamers e-mail list
Speaking of
www.applevis.com
There are podcasts that I would like to download that are game related. At
the site, I see the description of the podcast and the file name, but when I
try downloading using IE 8 on an XP machine, all I see is a message saying
embedded object. No files will
Hi Charles,
I don't think you can download the podcasts on AppleVis.com. . The
sight is designed to stream the podcasts using your default media
player.
On 3/27/13, Charles Rivard wee1s...@fidnet.com wrote:
Speaking of
www.applevis.com
There are podcasts that I would like to download that
smile thx tom for making that corection. it was really late when i wrote
that :d.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, March 27, 2013 5:29 AM
Subject: Re: [Audyssey] Inquiry From Popular Mechanics
Hi Chris.
Welcome aboard, hope you have a good time here. It might help us if you can
tell us what sorts of games interest you, also on what platforms? I am
predominantly an audio gamer, though I also love text based interactive
fiction such as multiple choice game books or text adventures
Hi Thomas.
I'm sorry, both to you and Shaun, it just gets me sometimes the attitude on
here, the ingratitude. I never suggested James intended to cut and run,
however he did and I personally paid for games which were never received
such as Max Shrapnel. My problem lies in the fact that it
Hello.
Early on Wensday morning, Shadow Dragon had mention a couple games for
the iPhone.
I had asked a question, but I wasn't sure if it got to the list.
So I will ask again to be sure.
Are there any Pokemon games that a blind person can play?
Or is there any games that are very similar to
That's strange, because I used to be able to download them.
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, March 27, 2013 11:26 PM
Subject:
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