Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-24 Thread Thomas Ward
Hi Shaun, First, Mysteries of the Ancients and Montezuma's Revenge are two different games. Just because I will release Montezuma's Revenge as freeware does not mean MOTA will be abandoned or discontinued. As it happens MOTA, (Mysteries of the Ancients,) is currently under active development.

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-21 Thread Thomas Ward
Hi. Well, there are quite a number of differences between Montezuma's Revenge and Mysteries of the Ancients. They are similar in that they are both side-scrollers, both arcade style games, both treasure hunting games, but that is where the similarities stop and where the differences begin. For one

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-20 Thread Valiant8086
: Re: [Audyssey] To the developers of Montezuma's Revenge Hi Charles, That's correct. Everyone who paid for Montezuma's Revenge can still play all the betas that were released up until I had to pull it down off of my web sight. So they didn't exactly wind up with 0. I have not, and will never

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-17 Thread Thomas Ward
Hi, Lol! That is a good one. That sounds like a great idea for a game. Battling sewer rats, toxic mutants, and other nasty creatures while slogging your way through crap up to your knees trying to make it back to the surface. Oh, and do keep and eye, or an ear, out for falling brown bombs as

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-17 Thread Thomas Ward
Hi Shaun, As for the Monte beta I will be posting it on sendspace as soon as I get around to doing a couple of miner edits, make a new setup for it, and then upload it. Right now I am tied up with other projects at the moment. As for Raceway I'll certainly be putting out a public beta as soon

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-17 Thread Thomas Ward
Hi Tyler, What programming languages are you sskilled in. Raceway was originally written in VB 6 by James North, but I have been slowly porting it over to C# .NET 2008. Although, my actual version is going to be quite a bit different than his design. Although, programming isn't really were I

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-17 Thread shaun everiss
so will this be the end of monti/mota or will there still be a side scroler type game. I'd also recomend using something other than sendspace, such as mediafire for the file or a perminant place on divshare. sendspace will get overloaded and tends to be a real pain in the rear. At 07:51 p.m.

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-17 Thread shaun everiss
aah ok. At 09:12 p.m. 17/10/2008, you wrote: no they are two separate games On 17 Oct 2008, at 09:08, shaun everiss wrote: so will this be the end of monti/mota or will there still be a side scroler type game. I'd also recomend using something other than sendspace, such as mediafire for the

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-17 Thread Tyler Littlefield
] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, October 17, 2008 1:00 AM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Hi Tyler, What programming languages are you sskilled in. Raceway was originally written in VB 6 by James North, but I have been slowly porting

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-17 Thread David Standen
, 2008 11:12 AM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Hi Will, Yes, it is possible. Give me a couple of days, and I will upload the last version of Montezuma's Revenge to sendspace for those who want it. I've just decided since there are a number of requests

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-16 Thread Willem
of the ancients. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, October 16, 2008 2:08 AM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Hi, Yeah, I know. Well, i probably won't release it as open source

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-16 Thread Michael Forzano
list Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Hi Michael, That's right. I did change the name to Montezuma's Return, but unknown to me Utopia Software had created a game with a similar title in the mid 90's which was a sequel to Montezuma's Revenge. In the end they requested

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-16 Thread Tyler Littlefield
great, take it up with an admin. - Original Message - From: Michael Forzano [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, October 16, 2008 12:59 PM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Well Tom, I think that's

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-16 Thread Thomas Ward
Hi Yohandy, Yes and no. You need to keep in mind here that most large corporations do have hired legal staffs that work for them for full time or are kept on a retainer if they are needed. So in that sense it is not that expensive for a company to have their lawyers write up a cease and

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-16 Thread Thomas Ward
Hi, Well, keep in mind Raceway is being written on a shuestring budget so the first release might be not quite fully up to sighted game standards. A lot of it is going to depend on how much I can afford to buy and add to the game. I've run into a similar issue with MOTA. I have run out of

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-16 Thread Tyler Littlefield
-com Visit for quality software and web design. skype: st8amnd2005 - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, October 16, 2008 8:00 PM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Hi, Well

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-16 Thread Thomas Ward
Hi Willem, Grin. Yeah, kind of hard to be writing audio games while sitting on the pot with a bad case of Montezuma's Revenge. Although, sounds like a new idea for a modern bath room upgrade. I can see it now. Someday in the future you might walk into a stall and they will have a little fold

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-16 Thread shaun everiss
aah so how will we get this then. Yeah raceway will not be up to scratch but you will work on it when money permits. I'll look at it maybe when you get a beta out or something, it maybe that all that is needed is some voices, I don't have the stuff to edit things but I can make basic files of

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-16 Thread Charles Rivard
- From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, October 16, 2008 7:10 PM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Hi Willem, Grin. Yeah, kind of hard to be writing audio games while sitting on the pot with a bad

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-15 Thread Michael Forzano
. Thanks, Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Monday, October 13, 2008 8:41 PM To: Gamers Discussion list Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Hi, Yeah, taking over Raceway and Montezuma's

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-15 Thread Tyler Littlefield
: [EMAIL PROTECTED] - Original Message - From: Michael Forzano [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, October 15, 2008 10:15 AM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge I don't understand how making an audio version

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-15 Thread Thomas Ward
Hi Michael, That's right. I did change the name to Montezuma's Return, but unknown to me Utopia Software had created a game with a similar title in the mid 90's which was a sequel to Montezuma's Revenge. In the end they requested that I remove the game from my web site, and I did so in

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-15 Thread Thomas Ward
Hi, Yeah, I know. Well, i probably won't release it as open source, but what I can do since the demand is so high is release the game as freeware so people will stop hastling me about it. I'm so sick of Montezuma's Revenge that it is going to give me a case of Montezuma's Revenge. Grin.

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-15 Thread Thomas Ward
Hi Will, Yes, it is possible. Give me a couple of days, and I will upload the last version of Montezuma's Revenge to sendspace for those who want it. I've just decided since there are a number of requests for the title I'm going to remove the registration keys from it, and let everyone play

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-15 Thread Thomas Ward
Hi Yohandy, Like I said to Will I'll be uploading an updated beta for those who want it sometime between now and the weekend. However, keep in mind that the Montezuma's Revenge beta, the last beta that was released, is extremely buggy and since it is now basically abandonware there won't be

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-15 Thread Yohandy
@audyssey.org Sent: Wednesday, October 15, 2008 8:20 PM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Hi Yohandy, Like I said to Will I'll be uploading an updated beta for those who want it sometime between now and the weekend. However, keep in mind that the Montezuma's Revenge

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-15 Thread Michael Feir
] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 15, 2008 9:30 PM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Wouldn't that be a bit dumb on their part though? I mean if you're not making any money from it, then obviously they have nothing to gain? Hiring

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-15 Thread shaun everiss
yeah maybe you should release that thing as freeware. I am looking forward to the raceway title though, I mean this is where we are far behind. All the sighties have it over us. Ok we have mach1 topspeed and railracer but these games are really crap compaired to the ones our sighted cousins

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-14 Thread Will Lomas
. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Charles Rivard [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Tuesday, October 14, 2008 12:43 AM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Hi Charles, That's correct. Everyone who paid

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-14 Thread Thomas Ward
Hi, I don't know about daily updates, but I still attempt to put out a monthly progress report on each of the projects I am working on. That should generally explain everything that needs saying all at once. Grin. constantine (on laptop) wrote: I agree, though it is sad that he can't disclose

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-14 Thread Stephen
but he didn't even like constructive criticism, he badmouthed me privately and on the list because he didn't like it when I kept finding so many crash bugs in monkey business. At 03:44 PM 14/10/2008, you wrote: He did have a lot of personal issues, but I think he could have handled the outcome

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-13 Thread Thomas Ward
Hi, Yeah, something like that. shaun everiss wrote: ouch. yeah like you win the race but get disqualified because you started early or something. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-13 Thread Thomas Ward
Hi, Well, it all depends on the copyright holder. Some will let you create as much fan fiction as you want provided you don't sell it, and some like Lucas won't let you do anything with the copyright without being sued. shaun everiss wrote: who knows. there are in fact loads of fan fictions

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-13 Thread Willem
[EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Sunday, October 12, 2008 2:15 PM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge moral of the story: don't buy licences for games that aren't out yet. :) Thanks, Tyler Littlefield Visit

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-13 Thread Willem
@audyssey.org Sent: Sunday, October 12, 2008 9:03 PM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge It isn't unfair. If someone bought a license for the game and you were then contacted to remove the title (actually, all you'd really need to do is re-name it) you should have

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-13 Thread Michael Feir
@audyssey.org Sent: Sunday, October 12, 2008 6:23 AM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Hi Jason. As I wasn't around at that point, i can't comment on the preorders to James north of Alchemy games. but as someone who actually payed for a preorder of thom's game

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-13 Thread Jason Allen
Actually, to be fair would have been to not accept any more pre-orders after taking the project over. I can understand not refunding this other person's dues (which is dubious to keep customers' money - in my opinion) but I think it would have been better to stop taking pre-orders. It hurts all

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-13 Thread dark
Hi Jason. As I wasn't around at that point, i can't comment on the preorders to James north of Alchemy games. but as someone who actually payed for a preorder of thom's game, hestarted taking preorders on the basis that the game would be released officially a month afterwards. Sinse I know

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-13 Thread Willem
Very well said. I agree with everything you said below. - Original Message - From: Michael Feir [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 13, 2008 4:00 PM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge In my judgement, Tom

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-13 Thread constantine (on laptop)
Discussion list gamers@audyssey.org Sent: Monday, October 13, 2008 1:53 PM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Very well said. I agree with everything you said below. - Original Message - From: Michael Feir [EMAIL PROTECTED] To: Gamers Discussion list gamers

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-13 Thread shaun everiss
, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Willem [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 13, 2008 1:53 PM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Very well said. I agree

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-13 Thread tim kilgore`
, October 12, 2008 11:37 PM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Hi Tyler, That's for sure. If I had it all to do again I wouldn't have taken those pre-orders in the first place , or I would have refunded those I could and delt with those who paid James North in another

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-13 Thread Thomas Ward
Hi Willem, It's ok. Tyler does have a good point. Buying games on a pre-order status is a bad idea. In a situation like ours. There are too many things that can go wrong between the time the money is paid and the scheduled release date. Biggest problem is that all of our major accessible game

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-13 Thread Thomas Ward
Hi Jason, Very true. Then again I only began taking pre-orders about four weeks before the scheduled release date for Montezuma's Revenge 1.0. A lot of commercial companies have pre-orders on items with in that time frame. A month, 30 days, isn't really all that long a wait. Problem is getting

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-13 Thread Thomas Ward
Hi, Yeah, taking over Raceway and Montezuma's Revenge has resulted in a lot of personal grief and misery for me. I've had my reputation marred, I've been verbally insulted, I've been called a thief, I've stayed up late trying to get this or that done, and it has just been one bad thing after

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-13 Thread shaun everiss
speaking about that I wander how easy it would be to emulate it as if the games were like a nes with say all the sounds and music things, not sure if thats possible but. At 01:41 p.m. 14/10/2008, you wrote: Hi, Yeah, taking over Raceway and Montezuma's Revenge has resulted in a lot of personal

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-13 Thread Charles Rivard
Hindsight is always 20/20. --- Pretty is as pretty does. - Original Message - From: Jason Allen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 13, 2008 2:05 AM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Actually

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-13 Thread Charles Rivard
@audyssey.org Sent: Sunday, October 12, 2008 3:23 AM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Hi Jason. As I wasn't around at that point, i can't comment on the preorders to James north of Alchemy games. but as someone who actually payed for a preorder of thom's game, hestarted

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-13 Thread shaun everiss
.. --- Pretty is as pretty does. - Original Message - From: dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, October 12, 2008 3:23 AM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Hi Jason. As I wasn't around at that point, i can't comment

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-13 Thread Charles Rivard
[EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 13, 2008 4:51 PM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Hi Willem, It's ok. Tyler does have a good point. Buying games on a pre-order status is a bad idea. In a situation like ours

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-13 Thread Thomas Ward
Hi Charles, That's correct. Everyone who paid for Montezuma's Revenge can still play all the betas that were released up until I had to pull it down off of my web sight. So they didn't exactly wind up with 0. I have not, and will never, ask anyone to delete their betas as they paid for them.

[Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Demetry Yousifidou
Hello, who knows meanwhile what it looks with Montezuma's Revenge? What's the stage of development? And, what's the last version? When there's a good chance after over one year for a final version? Already I had had bought the license shortly before Christmas 2007 at that time and one still can

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Tyler Littlefield
PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, October 12, 2008 3:02 PM Subject: [Audyssey] To the developers of Montezuma's Revenge Hello, who knows meanwhile what it looks with Montezuma's Revenge? What's the stage of development? And, what's the last version? When there's

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Thomas Ward
Hi Demetry, Let me explain what has happened in regards to that title. Many of those who get our monthly news letter are aware of what happened to us, but I will recap the important points for you now. Back in December, shortly before Christmas, we were approaching a final release with

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Thomas Ward
Hi Tyler, You know that is so unfair. We were a couple of weeks from final release when the Montezuma's Revenge copywrite holders sacked us with a order to cease and desist or face a lawsuit. If it had been a USA Games original title rather than based on a commercial product by the same name

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Tyler Littlefield
]; Gamers Discussion list gamers@audyssey.org Sent: Sunday, October 12, 2008 4:29 PM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Hi Demetry, Let me explain what has happened in regards to that title. Many of those who get our monthly news letter are aware of what happened

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Tyler Littlefield
] To the developers of Montezuma's Revenge Hi Tyler, You know that is so unfair. We were a couple of weeks from final release when the Montezuma's Revenge copywrite holders sacked us with a order to cease and desist or face a lawsuit. If it had been a USA Games original title rather than based on a commercial

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Jason Allen
It isn't unfair. If someone bought a license for the game and you were then contacted to remove the title (actually, all you'd really need to do is re-name it) you should have refunded everyone's purchase. Not give them something else that they may or may not want. That's just how business goes.

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Tyler Littlefield
@audyssey.org Sent: Sunday, October 12, 2008 10:03 PM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge It isn't unfair. If someone bought a license for the game and you were then contacted to remove the title (actually, all you'd really need to do is re-name it) you should have

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Thomas Ward
Hi Tyler, Very painful. Especially, considering I had put around 18 months into the project, got to the finish line, and then got sacked with a cease and desist order. Now, that majorly sucked royally. Tyler Littlefield wrote: that sounds painfull. good luck with the whole thing. Thanks,

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Thomas Ward
Hi Tyler, Unfortunately, the game exists. It was litterally about 2 or three weeks out from a final 1.0 release when I was forced to stop production. If I wasn't sure I could deliver it soon I wouldn't have put it up for pre-order. I was certain it would be out in two or three weeks so I put

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Tyler Littlefield
@audyssey.org Sent: Sunday, October 12, 2008 10:23 PM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Hi Tyler, Unfortunately, the game exists. It was litterally about 2 or three weeks out from a final 1.0 release when I was forced to stop production. If I wasn't sure I could deliver

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Thomas Ward
Hi Jason, Keep in mind James North had sold the game to several customers before I took over the project. I agreed to take it over, and sell it under my own name once I completed it. I never saw one dime of the money James North got for creating the early development of the game. So in

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread Thomas Ward
Hi Tyler, That's for sure. If I had it all to do again I wouldn't have taken those pre-orders in the first place , or I would have refunded those I could and delt with those who paid James North in another way such as offering them a free game of their choice perhaps. Tyler Littlefield

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread dark
I'm afraid tom, I find the vigilence of the game people rather worryingly realistic. Afterall, Paramount won't be bothered by lots of fans producing their own startrek programs, but that's not the same for game developers when their are lots of great programmers out there doing things on the

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread dark
] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 13, 2008 5:34 AM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Hi Jason, Keep in mind James North had sold the game to several customers before I took over the project. I agreed to take it over, and sell it under my

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread shaun everiss
ouch. yeah like you win the race but get disqualified because you started early or something. At 05:15 p.m. 13/10/2008, you wrote: Hi Tyler, Very painful. Especially, considering I had put around 18 months into the project, got to the finish line, and then got sacked with a cease and desist

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-12 Thread shaun everiss
who knows. there are in fact loads of fan fictions and fan audio things. I do aggree that on one series paramount got a bit mad because of copywrite use but most stuff about 99% of the stuff except for a couple series I know of actually go through fine. maybe they concider it as another piece of