Hello all Gimpers ;-)
On Mon, 1 Nov 1999, Michael Natterer wrote:
Hi all,
all the stuff below sounds quite good (the current modifier usage is
really confusing, even for experienced users).
When redefining it (making it consistent), we shouldn't forget to
care for dnd. Hacking dnd of
Hello all
On Mon, 1 Nov 1999, Austin Donnelly wrote:
On Monday, 1 Nov 1999, Michael Natterer wrote:
shift+mouse2 -- copy paste the selection mask or
copy paste the selection itself (if it's floated)
ctrl+mouse2 -- cut paste the selection ifself
Michael Natterer [EMAIL PROTECTED] writes:
Hi,
I'm not entirely happy with this, too. However there are places where
both eg a popup _and_ dnd are logical to bind to mouse1. If I find
a way to intuitively distinguish the default mouse1 action (poping
up the preview) and dnd, I'll run and
On Mon, Nov 01, 1999 at 10:29:38AM +, Austin Donnelly wrote:
On Monday, 1 Nov 1999, Michael Natterer wrote:
shift+mouse2 -- copy paste the selection mask or
copy paste the selection itself (if it's floated)
ctrl+mouse2 -- cut paste the selection ifself
On Mon, Nov 01, 1999 at 12:12:28PM +0100, Olof S Kylander wrote:
Well see in your own mail below where you say use PS mod keys/short cuts.
When you move a PS selection you move the selection it self. You aren't
making it into a floating selection. See more below. I'm just saying use
"to
On Mon, Nov 01, 1999 at 11:12:29AM +0100, Michael Natterer wrote:
(You see I'm still speaking in terms of "floating" because I didn't quite
get what Tigert means with "nuke" ;-)
Just listen to Olof :) I was probably sleeping or something ..
The point is in Photoshop you can do a trick
Thus spoke Olof S Kylander
Gimp is a X11/UNIX program, which is designed to make use of three mouse
buttons. I say get a three button mouse or don't use Gimp. It's a ton
easier to use the middle mouse button than to remember a trillion mod key
combinations.
2 button mice can be mapped to
Dear Olof,
Michael for the freeze - focus on bug fixing. UI problems can be
Michael considered bugs, but the truth is they are a design issue. They do work,
Michael just not as might be desired.
I think that Michael has a good point here. Why is it useful to
declare a feature freeze? In
Hello Gimpers
On Mon, 1 Nov 1999, Carey Bunks wrote:
Michael for the freeze - focus on bug fixing. UI problems can be
Michael considered bugs, but the truth is they are a design issue. They do work,
Michael just not as might be desired.
I think that Michael has a good point here. Why
On Mon, 1 Nov 1999, Carey Bunks wrote:
I think that Michael has a good point here. Why is it useful to
declare a feature freeze? In my opinion the answer is so people can
begin making plans with respect to the upcoming new stable release.
If just anything is allowed after a feature freeze
Thus spoke Olof S Kylander
Hello Michael,
Howdy!
Well I know that there are people trying to write books, I'm one of them.
And sure my life would be a lot easier if we just said release Gimp 1.2
on Jan 21 2000. But I tend to look at the user and the community instead.
I think the best goal
Thus spoke Olof S Kylander
It depends how you specify feature freeze. Some specify it as a stop to
add anything (nearly a code freeze) some one else specify it as a clean up
and fix time until we enter code freeze.
In commercial development (telecom and interactive cable, for example,
where
Thus spoke Nick Lamb
If no-one else will do it, I hearby offer to REVERT all features added to
Gimp. It's quite obvious that some/ most of the people here will continue
to rationalise additional features until well into the new millenium
(and I don't mean 2000).
Hopefully this won't be
Hello Again
There are some major inconsistency or more precisely hard to use functions
in the eraser, the sharpen/blur and dodge/burn tools.
Pressing Ctrl will change the tool behavior from eraser -- anti-eraser,
blur -- sharpen and dodge -- burn.
Pressing Ctrl will in combination with
Hi,
There are some major inconsistency or more precisely hard to use functions
in the eraser, the sharpen/blur and dodge/burn tools.
Pressing Ctrl will change the tool behavior from eraser -- anti-eraser,
blur -- sharpen and dodge -- burn.
Pressing Ctrl will in combination with Shift
Hello
Yes, we have to overwork the modifier keys!
HeHe ;-), it is more or less impossible to know what all of them do.
I'd propose to use only a
single modifier for constraining the movement into a special direction.
The gradient/blend tool already offers this. Strg/Ctrl are bound to
On Sun, Oct 31, 1999 at 01:08:03PM +0100, Olof S Kylander wrote:
Hello Again
There are some major inconsistency or more precisely hard to use functions
in the eraser, the sharpen/blur and dodge/burn tools.
Pressing Ctrl will change the tool behavior from eraser -- anti-eraser,
blur --
Tuomas Kuosmanen ([EMAIL PROTECTED]) wrote:
We also have Space if we need something. On Photoshop it is used for
panning, but Gimp has mouse2 for that. Could Space be a toggle after all for
the togglable tools? I know we had a talk about this a while back, and we
agreed that Shift is a
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