of the GEGL tree*).
When different exports of the same composition are supported, the dialog could
look like in the
following example:
https://yahvuu.files.wordpress.com/2009/08/export-multiple.jpg
best regards,
yahvuu
*) This concept can be taken quite far beyond GEGL operations:
https
...
-yahvuu
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to progress bars:
http://www.chrisharrison.net/index.php/Research/ProgressBars2
best regards,
yahvuu
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Am 03.05.2013 09:57, schrieb Michael Schumacher:
I wonder if it is best to go over them in a meeting with more bandwidth than
IRC or email, maybe a (Google) hangout?
+1 for spending GIMP money on scheduled bi-monthly real-world meetings
yahvuu
regards,
yahvuu
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opening XCFs which contain non-linear
blend modes
- a script can convert all modes between linear-non-linear in one fell swoop
just thinking aloud,
yahvuu
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Am 16.11.2012 00:24, schrieb Liam R E Quin:
On Thu, 2012-11-15 at 21:30 +0100, yahvuu wrote:
how much support for 'web type' blending modes does GIMP really need?
This Web thing will never take off, it's just a momentary... er...
wait :)
Or: The Internet? Is that thing still around
blending (SVG filters for
instance) unless you explicitly change it to linear.
Can you help me out on that? I couldn't find it in the links provided by
Alexandre.
best regards,
yahvuu
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stuff to specialized export-for-web
functionality and keeping it separate from the composition itself.
best regards,
yahvuu
[1]
http://www.mail-archive.com/gimp-developer@lists.xcf.berkeley.edu/msg20547.html
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gimp
-up on opening the legacy XCF.
best regards,
yahvuu
[1]
http://people.mozilla.com/~faaborg/files/20090821-notification/newNotification-i1.png
https://bugzilla.mozilla.org/show_bug.cgi?id=398776#c5
http://people.mozilla.com/~faaborg/files/2002-fiveYears/notification-guidelines
Am 14.11.2012 13:32, schrieb yahvuu:
Writing legacy XCF is clearly an export.
oops, i meant: Writing XCF compatible with older GIMP versions is clearly an
export.
(That is, a composition with legacy blend modes can just be saved as any other
composition.
Only when backwards compatibility
with these black'n'white outlines?
The harsh contrast edges can be distracting. This problem apppears most
prominently when moving an outline, in particular over smooth image regions
which are just about as bright as the threshold. You may try this Flash demo
https://sites.google.com/site/yahvuu/stuff
should unfilled shapes/selection outlines be
displayed?
Two experiments for your inspiration:
http://yahvuu.files.wordpress.com/2009/08/noisy-ants1.gif
http://yahvuu.files.wordpress.com/2009/08/noisy-217b.gif
best regards,
yahvuu
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,
yahvuu
*) for example, a SIFF file containing both layers with alpha and layers
without without alpha. Or mixed 1bit/24bit layers with 8bit alpha. Whatever
SIFF supports. (The names have been changed to protect the guilty).
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learning investments over
any rewards to be gained by a simpler, cleaner interface.
Not sure what to learn from that regarding GIMP UI development.
best regards,
yahvuu
[1] http://blog.mmiworks.net/2012/01/gimp-full-gegl-ahead.html
[2] interview with photoshop developers [in german]:
http
,
yahvuu
[1] http://www.pegtop.net/delphi/articles/blendmodes/softlight.htm
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of:
http://mouaif.wordpress.com/2009/01/05/photoshop-math-with-glsl-shaders/
(not sure about the license, though)
best regards,
yahvuu
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less intense brightening than the
photoshop formula.
I'm short on references for the motivation of this modification. On a general
note, i think that blend mode formulas are not a good place to compensate for
any weaknesses of a given color representation.
-yahvuu
[1] http
-- you might want to check out my article [1].
The big table [2] at the beginning of the article features the comparison list.
In the link section there is also a site with ready-to-use C code, IIRC.
best regards,
yahvuu
[1] http://yahvuu.wordpress.com/2009/09/27/blendmodes1/
[2] http
no justification to interrupt the train of thought
by
raising a pop-up.
best regards,
yahvuu
PS: In retrospect, it does not seem very clever to propose adjacent keys for
the Force Close
hot key chording. Too easy to accidentally hit both of them in sequence
Am 19.05.2012 19:37, schrieb gfxuser:
Which editor did you use to create this?
the demo is written in Actionscript, using Vim. Sources are now available here:
https://sites.google.com/site/yahvuu/stuff/quasimode-adjust-demo.zip?attredirects=0d=1
best regards,
yahvuu
release the key.
You may try the following channel mixer demo to test-drive the interaction:
https://sites.google.com/site/yahvuu/stuff/quasimode-adjust-demo.swf?attredirects=0
For the Flash-averse, there's also a screenshot available:
http://yahvuu.files.wordpress.com/2009/08/quasimode-adjust.png
or roughly 7MB for a 10-hour workday of non-stop drawing.
I guess with compression and real-world data, it's much less, by factor 10-1000.
best regards,
yahvuu
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,
yahvuu
[1]
http://mail.gnome.org/archives/gimp-developer-list/2011-November/msg00103.html
[2]
http://old.nabble.com/JPEG-quality-factor---some-remaining-odds-and-ends-td27233173.html
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with Alan Cooper's perpetual
intermediates, cited here by Jeff Atwood:
http://www.codinghorror.com/blog/2004/10/defending-perpetual-intermediacy.html
best regards,
yahvuu
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