Re: [Gimp-developer] We should go for a single-window mode in 2.8

2009-10-01 Thread Alexia Death
On Thu, Oct 1, 2009 at 3:17 AM, peter sikking pe...@mmiworks.net wrote: another thing I see here is filling the new tile immediately with the same thing as the parent one. I thought I wanted to do that too, but then realised that in GIMP an empty tile would be automatically a drag-n-drop

Re: [Gimp-developer] We should go for a single-window mode in 2.8

2009-10-01 Thread peter sikking
Alexia Death wrote: On Thu, Oct 1, 2009 at 3:17 AM, peter sikking pe...@mmiworks.net wrote: another thing I see here is filling the new tile immediately with the same thing as the parent one. Auto filling fits with blender UI concept but not with gimp-s. Its important to remember that in

[Gimp-developer] Icons for layer modes

2009-10-01 Thread yahvuu
Hi all, here's an idea how icons for layer modes could look like: http://yahvuu.files.wordpress.com/2009/10/layermode-sshot-proposed.png The icons provide a color-coded overview of how blending affect brightness: - blue: reduced brightness - green: neutral, brightness unchanged - red:

Re: [Gimp-developer] Icons for layer modes

2009-10-01 Thread peter sikking
peter (yahvuu) wrote: first: let me say that there is some real innovative stuff in this post, it is surely intriguing me. here's an idea how icons for layer modes could look like: http://yahvuu.files.wordpress.com/2009/10/layermode-sshot-proposed.png The icons provide a color-coded overview

Re: [Gimp-developer] Icons for layer modes

2009-10-01 Thread Martin Nordholts
On 10/01/2009 06:40 PM, peter sikking wrote: peter (yahvuu) wrote: first: let me say that there is some real innovative stuff in this post, it is surely intriguing me. I can only agree, really nice work yahvuu http://yahvuu.files.wordpress.com/2009/09/table-brightness-1600.png there is

Re: [Gimp-developer] We should go for a single-window mode in 2.8

2009-10-01 Thread Guillermo Espertino
Peter: Thanks for your reply. You exposed some issues that I didn't took in consideration. Of course I'm not saying that Blender's UI can be ported as-is to GIMP. However I found some of those ideas pretty interesting for our case. first I noticed this set-up has no rulers or scrollbars. we

Re: [Gimp-developer] Icons for layer modes

2009-10-01 Thread peter sikking
Martin Nordholts wrote: http://yahvuu.files.wordpress.com/2009/09/table-brightness-1600.png there is a grab bag of modes never seen in GIMP. do we want to (artistic need, not compatibility) and can (effort) add some of them? Effort-wise it is not a problem to add more layer modes, but I

[Gimp-developer] Gimp-file-save interactive?

2009-10-01 Thread Rob Antonishen
I have a tiny-fu script and want to save an image from it, giving the user the option to provide the filename. it looks like the interactive parameter is ignored for (gimp-file-save ) and whether the next param is 0 or 1 I get no dialog. Any suggestions? Is this a bug? -Rob A. -- Sent from

Re: [Gimp-developer] We should go for a single-window mode in 2.8

2009-10-01 Thread Guillermo Espertino
Just a couple of things: - The splitting could display another view of the same image, just like in blender. That would make working with views a breeze (for icons or pixel art, for instance). It doesn't need to be empty if you dragged it from an existing image window - About the problem of

Re: [Gimp-developer] Peter's single-window proposal (Was: We should go for a single-window mode in 2.8)

2009-10-01 Thread SHIRAKAWA Akira
SHIRAKAWA Akira wrote: peter sikking wrote: so for everybody who feels this: _why_ do you need windows-in-window or work-side-by-side? Personally, for me who I'm into drawing and digital painting (rather than photo retouching) I can think of these reasons: [cut] If I may, I'd also

Re: [Gimp-developer] Peter's single-window proposal (Was: We should go for a single-window mode in 2.8)

2009-10-01 Thread peter sikking
Akira wrote: If I may, I'd also like to add that I find absolutely necessary to maximize vertical space / resolution. It has become very precious resource lately as monitors are starting to adopt very squashed aspect ratios (16:10 was the normality until a few years ago, but recently 16:9

Re: [Gimp-developer] Icons for layer modes

2009-10-01 Thread SHIRAKAWA Akira
Martin Nordholts wrote: [cut] Or are people too used to the concept of layer modes that it would be suicide to make them less prominent? First of all, my field is digital painting/drawing [1], not photography retouching, so we may have different views on this. I rarely use layer modes except