Matthias Clasen wrote:
Yes, the api breakage was discovered soon after the merge and is
fixed in 2.17.4
Perfect; I didn't notice I was still tracking the csw branch; sorry
for the noise.
Frederic
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Alexander Larsson wrote:
The client-side-windows branch has now been merged into master.
The http://git.gnome.org/cgit/gtk+/commit/?id=0b586a5a change to
gdkdrawable.h:
@@ -100,6 +100,7 @@ struct _GdkDrawableClass
void (*draw_drawable) (GdkDrawable *drawable,
On 07/12/2009 01:02 PM, Frederic Peters wrote:
Alexander Larsson wrote:
The client-side-windows branch has now been merged into master.
The http://git.gnome.org/cgit/gtk+/commit/?id=0b586a5a change to
gdkdrawable.h:
@@ -100,6 +100,7 @@ struct _GdkDrawableClass
void (*draw_drawable)
On Sun, Jul 12, 2009 at 7:50 PM, Brian J. Tarriconebj...@cornell.edu wrote:
For starters, why isn't pygtk just using gdk_drawable_draw_drawable()
instead of dereferencing the class pointer?
Regardless, if you check out current master, it appears that change that's
causing your problem isn't
At 01.07.2009 16:34, Alexander Larsson wrote:
The client-side-windows branch has now been merged into master.
The current state of this code is pretty good. There are two known
regressions on X11 (see http://live.gnome.org/GTK%2B/ClientSideWindows),
but both are corner cases. The quartz
On Wed, 2009-07-01 at 17:06 -0400, Matthias Clasen wrote:
On Wed, Jul 1, 2009 at 10:34 AM, Alexander Larssonal...@redhat.com wrote:
The client-side-windows branch has now been merged into master.
Thanks Alex. This should be exciting. I'll be looking at doing a
development release including
The client-side-windows branch has now been merged into master.
The current state of this code is pretty good. There are two known
regressions on X11 (see http://live.gnome.org/GTK%2B/ClientSideWindows),
but both are corner cases. The quartz backend is supposed to be at least
as good as the old
On Wed, Jul 1, 2009 at 10:34 AM, Alexander Larssonal...@redhat.com wrote:
The client-side-windows branch has now been merged into master.
Thanks Alex. This should be exciting. I'll be looking at doing a
development release including this towards the end of the week, for
increased exposure...