On Tue, 2010-09-28 at 09:55 +0200, Murray Cumming wrote:
We could just unref the underlying object, but once the wrapping C++
object has been destroyed, the vfuncs (and default signal handlers) will
fall back to default C implementations, if any, and this could even
cause different UI
On Tue, 2010-09-28 at 10:11 -0400, Owen Taylor wrote:
On Tue, 2010-09-28 at 09:55 +0200, Murray Cumming wrote:
We could just unref the underlying object, but once the wrapping C++
object has been destroyed, the vfuncs (and default signal handlers) will
fall back to default C