[Haskell-cafe] Hackathon der Frankfurt-Haskell-User-Group

2013-09-24 Thread Peter Althainz
the Frankfurt Haskell User Group announces its first Hackathon, if interested, see here: http://www.meetup.com/Frankfurt-Haskell-User-Group/events/138895112/ Peter Althainz ___ Haskell-Cafe mailing list Haskell-Cafe@haskell.org http://www.haskell.org

[Haskell-cafe] Frankfurt Haskell User Group meets 19.6.13, topics: Netwire, Hackathon planning

2013-06-04 Thread Peter Althainz
Dear All, all interested Haskellers are inivted to our Meetup on 19.6.13: http://www.meetup.com/Frankfurt-Haskell-User-Group/events/122879122/. Best regards Peter Althainz ___ Haskell-Cafe mailing list Haskell-Cafe@haskell.org http://www.haskell.org

[Haskell-cafe] Frankfurt Haskell User Group - Meetup on Yesod, 24.4.13

2013-04-20 Thread Peter Althainz
The Frankfurt Haskell User Group meets on 24.4.13 for a presentation on Yesod. http://www.meetup.com/Frankfurt-Haskell-User-Group/. Regards: Peter ___ Haskell-Cafe mailing list Haskell-Cafe@haskell.org

Re: [Haskell-cafe] Announcement - HGamer3D - 0.2.1 - why netwire

2013-04-02 Thread Peter Althainz
Hi Heinrich, Hi Ertugrul thanks for all your comments so far. In last e-mail, you wrote: Heinrich Apfelmus apfel...@quantentunnel.de wrote: In the case of HGamer3D, the sink combinator would replace the need to declare a final wire which runs all the wires at each step. It feels a bit weird

Re: [Haskell-cafe] Announcement - HGamer3D - 0.2.1 - why netwire

2013-03-25 Thread Peter Althainz
Hi Heinrich: Its simply the types are more cumbersome, now. In netwire you basically have one type, which is Wire with some type parameters (underlying monad, inhibition type, in-type, out-type), When underlying monad and inhibition type is choosen, you can define a type synonym and all

Re: [Haskell-cafe] Announcement - HGamer3D - 0.2.1 - featuring FRP based GUI and more

2013-03-22 Thread Peter Althainz
. I've been keeping an eye on this library for a few months. Keep it on! On 19 March 2013 15:18, Heinrich Apfelmus apfel...@quantentunnel.de wrote: Peter Althainz wrote: Dear All, I'm happy to announce release 0.2.1 of HGamer3D, the game engine with Haskell API, featuring FRP based API and FRP

[Haskell-cafe] Announcement - HGamer3D - 0.2.1 - why netwire

2013-03-22 Thread Peter Althainz
Peter Althainz wrote: Dear All, I'm happy to announce release 0.2.1 of HGamer3D, the game engine with Haskell API, featuring FRP based API and FRP based GUI. The new FRP API is based on the netwire package. Currently only available on Windows: http://www.hgamer3d.org. Nice work! Of course

[Haskell-cafe] Announcement - HGamer3D - 0.2.1 - featuring FRP based GUI and more

2013-03-18 Thread Peter Althainz
Dear All, I'm happy to announce release 0.2.1 of HGamer3D, the game engine with Haskell API, featuring FRP based API and FRP based GUI. The new FRP API is based on the netwire package. Currently only available on Windows: http://www.hgamer3d.org. Peter

[Haskell-cafe] Announcement - Haskell User Group Frankfurt

2013-01-31 Thread Peter Althainz
Dear Haskellers, for all who are located near Frankfurt, there is a new Meetup kicked off: http://www.meetup.com/Frankfurt-Haskell-User-Group regards Peter Althainz ___ Haskell-Cafe mailing list Haskell-Cafe@haskell.org http://www.haskell.org