Would it work to send a different command that when called just calls
'retry' and whatever else you need to call?
On 10 August 2013 22:16, Saint Thoth (hotmail) st_th...@hotmail.com wrote:
**
For about a decade now, we've had issues when multiple players try to
reconnect to our mod's servers
Can you not use connect serverip in place of retry?
Sent from Samsung Mobile
Original message
From: Tom Schumann schumann@gmail.com
Date:
To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Delayed reconnect on Steam Pipe
How do you know the last IP - this would cause more overhead as your going to
need to store the IP/Port in an array
Sincerely
Adam McKern
KAP Candidate for Mitchel (Castle Hill)
From: james. marchant james.march...@live.com
To:
Yes, it's not ideal of course. Off the top of my head I don't know how to
obtain the server ip and port but shouldn't be too hard. As for the extra
overhead, I don't think that's an issue for a goldsrc mod. Of course it would
have to be maintained in a smart manner so it doesn't grow huge...
Thanks, so that's where the files are located now. I can live with that
folder as the names still mention hl2.exe as the crash source.
Jan
Von: hlcoders-boun...@list.valvesoftware.com
[mailto:hlcoders-boun...@list.valvesoftware.com] Im Auftrag von Neico
Gesendet: Montag, 12. August 2013
Hi list,
Today I dug a little deeper into the server browser and the server you are
trying to connect to is using an older version of the game issues. The
dedicated servers were update and verified first, to query the master and
game servers I used the small tool I wrote some time ago. These
Hello,
I suspect this might be the lack of a steam.inf in the dedicated server
files. I was going to post a bug report about this but I wasn't sure if
anyone else had the issue. Can you try:
Placing a steam.inf in any of the dedicated server folders (root next to
srcds.exe, hl2, or your mod
Hi Ryan,
With the steam.inf next to srcds.exe the version number in the DS reply is
no longer 1.0.1.0 but 1836702, which at least makes the dedicated server
usable. However, even if I set my mod folder for ProductName a double-click
on the server in the server browser list starts up
I'm not certain about the listen server issues, but there's an open bug
report about servers not showing up in the server browser (Steam or
in-game):
https://github.com/ValveSoftware/source-sdk-2013/issues/132
As for launching from the Steam browser, I asked around a bit and
apparently launching
Why not add a ban to the black list for the amount of time you wish the client
to be disconnected and change the response text from you have been banned to
your unable to reconnect to this server at the moment?
Sent from Windows Mail
From: Saint Thoth (hotmail)
Sent: Monday, August
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