Re: [hlcoders] Delayed reconnect on Steam Pipe (goldsrc)

2013-08-12 Thread Tom Schumann
Would it work to send a different command that when called just calls 'retry' and whatever else you need to call? On 10 August 2013 22:16, Saint Thoth (hotmail) st_th...@hotmail.com wrote: ** For about a decade now, we've had issues when multiple players try to reconnect to our mod's servers

Re: [hlcoders] Delayed reconnect on Steam Pipe (goldsrc)

2013-08-12 Thread james . marchant
Can you not use connect serverip in place of retry? Sent from Samsung Mobile Original message From: Tom Schumann schumann@gmail.com Date: To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Delayed reconnect on Steam Pipe

Re: [hlcoders] Delayed reconnect on Steam Pipe (goldsrc)

2013-08-12 Thread Adam amckern McKern
How do you know the last IP - this would cause more overhead as your going to need to store the IP/Port in an array   Sincerely Adam McKern KAP Candidate for Mitchel (Castle Hill) From: james. marchant james.march...@live.com To:

Re: [hlcoders] Delayed reconnect on Steam Pipe (goldsrc)

2013-08-12 Thread james . marchant
Yes, it's not ideal of course. Off the top of my head I don't know how to obtain the server ip and port but shouldn't be too hard. As for the extra overhead, I don't think that's an issue for a goldsrc mod. Of course it would have to be maintained in a smart manner so it doesn't grow huge...

Re: [hlcoders] No mdmp files?

2013-08-12 Thread Jan Hartung
Thanks, so that's where the files are located now. I can live with that folder as the names still mention hl2.exe as the crash source. Jan Von: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] Im Auftrag von Neico Gesendet: Montag, 12. August 2013

[hlcoders] Dedicated servers not connectable at all, listenservers are not registered with the master servers

2013-08-12 Thread Jan Hartung
Hi list, Today I dug a little deeper into the server browser and the server you are trying to connect to is using an older version of the game issues. The dedicated servers were update and verified first, to query the master and game servers I used the small tool I wrote some time ago. These

Re: [hlcoders] Dedicated servers not connectable at all, listenservers are not registered with the master servers

2013-08-12 Thread Ryan Kistner
Hello, I suspect this might be the lack of a steam.inf in the dedicated server files. I was going to post a bug report about this but I wasn't sure if anyone else had the issue. Can you try: Placing a steam.inf in any of the dedicated server folders (root next to srcds.exe, hl2, or your mod

Re: [hlcoders] Dedicated servers not connectable at all, listenservers are not registered with the master servers

2013-08-12 Thread Jan Hartung
Hi Ryan, With the steam.inf next to srcds.exe the version number in the DS reply is no longer 1.0.1.0 but 1836702, which at least makes the dedicated server usable. However, even if I set my mod folder for ProductName a double-click on the server in the server browser list starts up

Re: [hlcoders] Dedicated servers not connectable at all, listenservers are not registered with the master servers

2013-08-12 Thread Ryan Kistner
I'm not certain about the listen server issues, but there's an open bug report about servers not showing up in the server browser (Steam or in-game): https://github.com/ValveSoftware/source-sdk-2013/issues/132 As for launching from the Steam browser, I asked around a bit and apparently launching

Re: [hlcoders] Delayed reconnect on Steam Pipe (goldsrc)

2013-08-12 Thread amckern
Why not add a ban to the black list for the amount of time you wish the client to be disconnected and change the response text from you have been banned to your unable to reconnect to this server at the moment? Sent from Windows Mail From: Saint Thoth (hotmail) Sent: ‎Monday‎, ‎August‎