Use the SetModel() in player.cpp or a child class thereof. Don't
forget to precache your model!
Teddy
On Thu, 9 Dec 2004 02:28:57 -0500, David Nelson [EMAIL PROTECTED] wrote:
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Well since there isn't a player model in the game, how can one be
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Well since there isn't a player model in the game, how can one be added? I
ve looked through almost all of the the client side and server side code and
couldn't come up with anything except loading an entity's model.
However there is:
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