Re: [hlcoders] Changing Player Model

2004-12-09 Thread Teddy
Use the SetModel() in player.cpp or a child class thereof. Don't forget to precache your model! Teddy On Thu, 9 Dec 2004 02:28:57 -0500, David Nelson [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Well since there isn't a player model in the game, how can one be

[hlcoders] Changing Player Model

2004-12-08 Thread David Nelson
-- [ Picked text/plain from multipart/alternative ] Well since there isn't a player model in the game, how can one be added? I ve looked through almost all of the the client side and server side code and couldn't come up with anything except loading an entity's model. However there is: