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Most sexcellent, BG2 is always in need of more mirrors, I'll give it a look,
if its any good I'll get BP to plug it on our site :D
--
Draco
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Email valve, you'll be suprised how much feedback you will get.
The project lead of BG2, Black Panther, emailed about organising a match
between us and valve like what the HL2CTF team did. They accepted and gave
us many emails on how to polish
I think Dan is just trolling at this point... so I am going to point
to the big sign that says don't feed the trolls.
On 9/28/05, Draco [EMAIL PROTECTED] wrote:
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Email valve, you'll be suprised how much feedback you will get.
The project
ATTN: I have back problems, and am on percocet and SOMA for back pain after a car
accident (not my fault), so forgive me if I seem a little off. Anyhow, these
are my thoughts on this thread...
Firstly, PLEASE do NOT turn this mailing list in to a flame pit. I was happy
that at least 1 of the
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Good point Draco, I suppose it was wrong of me to say that, when they have
started releasing names of mods they are following the progress of and are
more than willing to help out if contacted. I suppose I am just as bad as
Dan, not thinking
On 9/28/05, Andrew (Bromfitsen) [EMAIL PROTECTED] wrote:
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Good point Draco, I suppose it was wrong of me to say that, when they have
started releasing names of mods they are following the progress of and are
more than willing to help out if
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P.S. I like steam, would rock if mods could distribute that way.
Not to derail the thread, but I've got a side project that might interest
you. I've written a similar program specifically geared toward mods, I've
got some screenshots of it
Any plans for:
HL1 mod support
Handling mods that are already installed
Linux servers
Jeff
On 9/29/05, Patrick Flanagan [EMAIL PROTECTED] wrote:
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P.S. I like steam, would rock if mods could distribute that way.
Not to
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It will detect mods that are already installed and they'll show up in the
list, you'll be able to find servers and launch them but you just won't be
able to update them through the app if they're not hosted on vapour.
A linux version for servers
If you support HL1 I'd be glad to get Wizard Wars hosted on it,
upgrading has always been a pita :(
Jeff
On 9/29/05, Patrick Flanagan [EMAIL PROTECTED] wrote:
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It will detect mods that are already installed and they'll show up in the
list,
]
To: hlcoders@list.valvesoftware.com
Sent: Tuesday, September 27, 2005 6:30 AM
Subject: Re: [hlcoders] Last update has broken Mod shaders and is causing
crashes
I don't think it would be possible to release the SDK update before the
Steam/DoD: S releases... Wouldn't that mean that every single
@list.valvesoftware.com
Sent: Tuesday, September 27, 2005 6:30 AM
Subject: Re: [hlcoders] Last update has broken Mod shaders and is causing
crashes
I don't think it would be possible to release the SDK update before the
Steam/DoD: S releases... Wouldn't that mean that every single
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[ Picked text/plain from multipart/alternative ]
Dan, I'm sure that the sooner you unsubscribe from this mailing list, the
more people will like you.
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visit:
Subject: Re: [hlcoders] Last update has broken Mod shaders and is causing
crashes
--
[ Picked text/plain from multipart/alternative ]
Dan, I'm sure that the sooner you unsubscribe from this mailing list, the
more people will like you
.
- Original Message -
From: Andrew (Bromfitsen) [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Tuesday, September 27, 2005 5:19 PM
Subject: Re: [hlcoders] Last update has broken Mod shaders and is causing
crashes
--
[ Picked text/plain from multipart/alternative ]
Dan
, September 27, 2005 5:19 PM
Subject: Re: [hlcoders] Last update has broken Mod shaders and is
causing
crashes
--
[ Picked text/plain from multipart/alternative ]
Dan, I'm sure that the sooner you unsubscribe from this mailing list,
the
more people will like you
.
- Original Message -
From: Andrew (Bromfitsen) [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Tuesday, September 27, 2005 5:19 PM
Subject: Re: [hlcoders] Last update has broken Mod shaders and is
causing
crashes
--
[ Picked text/plain from multipart
/2005 05:38
Subject: RE: [hlcoders] Last update has broken Mod shaders and is causing
crashes
I'd have to agree with Teddy, it is quite irking to the development
community that this many problems have arisen. It is almost as if you have
no formal QA department that you go through
--
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Constructive criticism is a good thing. All of your points have at least
some validity to them, and the way you put it forward is a breath of fresh
air. Honestly, I don't believe many people (if any) have a problem with
anything you've posted.
On mar, 2005-09-27 at 12:45 -0500, Ben Everett wrote:
I wasn't trying to bash Valve, far from it... more along the lines
of constructive criticism. If everyone thinks that (pardon my French)
everything they shit is gold, nothing will ever get done. Implementing a new
shader effect is
update has broken Mod shaders and is causing
crashes
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Constructive criticism is a good thing. All of your points have at least
some validity to them, and the way you put it forward is a breath of fresh
air. Honestly, I don't believe many people
David , you fat slobe. Your so idiot that you cant even realize
how shitty steam is. And you dare to comment my email ?
Your IQ is not high enough for that. Your just another moron
from this planet. Shut the fuck up.
Dan
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[ Picked text/plain from multipart/alternative ]
Sorry, but I won't be pulled into a pointless flamewar.
On 9/27/05, Dan Partelly [EMAIL PROTECTED] wrote:
David , you fat slobe. Your so idiot that you cant even realize
how shitty steam is. And you dare to comment my email ?
Your IQ is not
I have not read the comments back and fourth between you two.
Although, we do NOT need this kind of language on this mailing list.
If you dont have anything nice to say, then dont say anything at all,
alright?
Dan Partelly wrote:
David , you fat slobe. Your so idiot that you cant even
broken Mod shaders and is causing crashes
David , you fat slobe. Your so idiot that you cant even realize
how shitty steam is. And you dare to comment my email ?
Your IQ is not high enough for that. Your just another moron
from this planet. Shut the fuck up.
Dan
Subject: Re: [hlcoders] Last update has broken Mod shaders and is causing
crashes
David , you fat slobe. Your so idiot that you cant even realize
how shitty steam is. And you dare to comment my email ?
Your IQ is not high enough for that. Your just another moron
from this planet. Shut the fuck up
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Go go troll ranger.
Completly unrelated note, what's the opposite of a fanboy?
Because Dan has a serious issue of the pot calling the kettle black.
On 9/27/05, David Kiger [EMAIL PROTECTED] wrote:
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Ben has a lot of points that may or may not be agreed with, but his wording
and concerns do definatly go to show that he acctually wants to see Valve
produce the best product they can. I think that's the point we would all
like to get accross to
And ? You had expected a goverment grant for this ?
- Original Message -
From: Andrew (Bromfitsen) [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Wednesday, September 28, 2005 2:30 AM
Subject: Re: [hlcoders] Last update has broken Mod shaders and is causing
crashes
--
[ Picked
On Tuesday 27 September 2005 10:40 pm, Dan Partelly wrote:
And in the process they should also learn you guys elementar C
programming and liniar algebra. :P Gimme a break.
I also highly recommend learning you some elementary spelling and grammar.
-John Sheu
--
I
Subject: Re: [hlcoders] Last update has broken Mod shaders and is causing
crashes
Control Panel - System - Advanced tab - Environment Variables button
- look for sourcesdk in the list of System Variables. This was also
after I ran the SourceSDK from the Play Games window in Steam and chose
Refresh
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ben Everett
Sent: Monday, September 26, 2005 9:31 AM
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] Last update has broken Mod shaders and is
causing crashes
Still not working, same crashes
see any of my 3 rd party mod
- Original Message -
From: Erik Johnson [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Monday, September 26, 2005 8:06 PM
Subject: RE: [hlcoders] Last update has broken Mod shaders and is causing
crashes
This is a multi-part message in MIME
Sent: Tuesday, September 27, 2005 3:19 AM
Subject: Re: [hlcoders] Last update has broken Mod shaders and is causing
crashes
Well, my mod still have problem with all the path when loading model
(map).
I cannot run the mod anymore, i got crash when loading...
When do you will fix this? since friday
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ben Everett
Sent: Monday, September 26, 2005 9:31 AM
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] Last update has broken Mod shaders and is
causing crashes
Still not working, same crashes
- 27/9/2005 03:06
Subject: RE: [hlcoders] Last update has broken Mod shaders and is causing
crashes
This is a multi-part message in MIME format.
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The release that went along with the DoD launch today should have fixed
the broken custom
on start up and of course the game doesn't even start at all.
- Original Message -
From: Erik Johnson [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Tuesday - 27/9/2005 03:06
Subject: RE: [hlcoders] Last update has broken Mod shaders and is causing
crashes
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Last update has broken Mod shaders and is
causing
crashes
Control Panel - System - Advanced tab - Environment Variables button
- look for sourcesdk in the list of System Variables. This was also
after I ran the SourceSDK from
: [hlcoders] Last update has broken Mod shaders and is causing
crashes
I'd have to agree with Teddy, it is quite irking to the development
community that this many problems have arisen. It is almost as if you have
no formal QA department that you go through, and that is just ridiculous.
Do
you only test
: [hlcoders] Last update has broken Mod shaders and is causing
crashes
I'm running hl2:dm as the code-base.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Adam amckern
Mckern
Sent: Saturday, September 24, 2005 8:45 PM
To: hlcoders@list.valvesoftware.com
as well.
Hope this helps
- Original Message -
From: Ben Everett
To: hlcoders@list.valvesoftware.com
Sent: Saturday, September 24, 2005 8:52 PM
Subject: RE: [hlcoders] Last update has broken Mod
shaders and is causing crashes
I'm running hl2:dm as the code-base.
-Original
Your post gave me some hope since I was having the same error but I used
the standalone SDK. I managed to get my mod working by setting the
working directory in the Project's Debugging properties to the location
of the HL2 executable. I then noticed that the sourcesdk environment
variable
, September 25, 2005 10:41 AM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Last update has broken Mod shaders and is causing
crashes
Your post gave me some hope since I was having the same error but I used
the standalone SDK. I managed to get my mod working by setting the
working directory
Control Panel - System - Advanced tab - Environment Variables button
- look for sourcesdk in the list of System Variables. This was also
after I ran the SourceSDK from the Play Games window in Steam and chose
Refresh SDK Content.
If that doesn't work, try the following:
c:\program
)
Is there an ETA on a fix that we can expect?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Teddy
Sent: Friday, September 23, 2005 7:11 PM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] Last update has broken Mod shaders and is causing
crashes
.
- Original Message -
From: Ben Everett
To: hlcoders@list.valvesoftware.com
Sent: Saturday, September 24, 2005 2:33 PM
Subject: RE: [hlcoders] Last update has broken Mod shaders and is causing
crashes
Same issue with Forsaken... I am unable to attach in debug-mode. I keep
obtaining the following
through steam it works fine.
- Original Message -
From: Ben Everett
To: hlcoders@list.valvesoftware.com
Sent: Saturday, September 24, 2005 2:33 PM
Subject: RE: [hlcoders] Last update has broken Mod
shaders and is causing crashes
Same issue with Forsaken... I am unable to attach
my
mod through steam it works fine.
- Original Message -
From: Ben Everett
To: hlcoders@list.valvesoftware.com
Sent: Saturday, September 24, 2005 2:33 PM
Subject: RE: [hlcoders] Last update has broken Mod
shaders and is causing crashes
Same issue with Forsaken... I am unable
Since the last update, my shader files no longer load (eg.
bin/game_shader_generic_sample.dll) and players are quite a few client
and server crashes.
Can we expcet a SDK update so we can work on fixing these?
Cheers,
Teddy
http://dystopia-game.com
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