Keeping in mind I am using threads, and doing a few other non-standard
things. I am locking mutex appropriately, and as I said, when users use
retry all is fine.
You're not calling any Half-Life engine functions inside your threads are
you?
If you are, that could account for the crashing
, August 15, 2003 5:44 AM
Subject: Re: [hlcoders] client 'reconnect' results in segfault, 'retry' does
not
Keeping in mind I am using threads, and doing a few other non-standard
things. I am locking mutex appropriately, and as I said, when users use
retry all is fine.
You're not calling
' will poop when using threads.
James
- Original Message -
From: botman [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, August 15, 2003 5:44 AM
Subject: Re: [hlcoders] client 'reconnect' results in segfault,
'retry' does not
Keeping in mind I am using threads, and doing a few
Subject: Re: [hlcoders] client 'reconnect' results in segfault,
'retry' does not
Keeping in mind I am using threads, and doing a few other
non-standard things. I am locking mutex appropriately, and as I
said, when users use retry all is fine.
You're not calling any Half-Life engine
process. By no longer threading disconnections the problem
disappears.
James
- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, August 15, 2003 10:47 AM
Subject: RE: [hlcoders] client 'reconnect' results in segfault, 'retry' does
not
The only
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