[hlcoders] client 'reconnect' results in segfault, 'retry' does not

2003-08-15 Thread James Couzens
Hey everyone, Perhaps someone can shed some light on the difference between when a user uses command retry as opposed to reconnect. From the outside their functionality appears identical, however, thanks to a regular user of ours a bug in software I have been writing has reared its ugly head.

Re: [hlcoders] client 'reconnect' results in segfault, 'retry' does not

2003-08-15 Thread botman
Keeping in mind I am using threads, and doing a few other non-standard things. I am locking mutex appropriately, and as I said, when users use retry all is fine. You're not calling any Half-Life engine functions inside your threads are you? If you are, that could account for the crashing

[hlcoders] new in the list

2003-08-15 Thread Tei
Hi! I am new in the list. I am actually a Quake1 coder and I am interested to port some HL features to Quake1. I am in this list to learn something about Half-Life. Thanks! 1 saludo Tei ___ To unsubscribe, edit your list preferences, or view the

Re: [hlcoders] new in the list

2003-08-15 Thread MoD
Welcome! It should not be too hard, considering half-life is quake code : GL, hope you come up with something cool. -- MoD. - Original Message - From: Tei [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, August 15, 2003 6:06 PM Subject: [hlcoders] new in the list Hi! I

Re: [hlcoders] new in the list

2003-08-15 Thread botman
I am new in the list. I am actually a Quake1 coder and I am interested to port some HL features to Quake1. I am in this list to learn something about Half-Life. Thanks! You might want to spend some time on the Wavelength website and forums... http://www.thewavelength.net/ ...and on the

Re: [hlcoders] client 'reconnect' results in segfault, 'retry' does not

2003-08-15 Thread James Couzens
Botman, Yes, all actions happen through a single thread. And as I mentioned, if the client uses retry everything is fine. 100% of the time, when a client uses reconnect instead. The problem is definately related to the thread however. Just strange how retry would not cause a problem and

RE: [hlcoders] Map Overviews

2003-08-15 Thread Tony \omega\ Sergi
Go ingame hud_draw 0 dev_overview 1 then you can use the keys to move the map around. dev_overview 2 will get rid of the text, then you can use screenshot (not snapshot; screenshot will spit out a TGA so you can edit and such and either use the tga or save it as a bmp) also read hltv.doc I

RE: [hlcoders] client 'reconnect' results in segfault, 'retry' does not

2003-08-15 Thread Alfred Reynolds
The only real difference between the two is that retry will reauthenticate the users whereas reconnect skips this process and goes straight to putting the client in the server (and it only works on clients that have already been authenticated). Where is m_pEdict comming from? You are getting that

RE: [hlcoders] client 'reconnect' results in segfault, 'retry' does not

2003-08-15 Thread Tony \omega\ Sergi
As a side note, I've seen that happen a few times myself; but even with retry. It'll give a no private data error and then segfault when it calls reconnect. -omega Blackened Interactive - http://www.blackened-interactive.com Omega Wing - http://owing.blackened-interactive.com -Original

[hlcoders] SDK coming soon?

2003-08-15 Thread matthew lewis
September 30 is rapidly approaching. From earlier announcements it was mentioned that the SDK would be available prior to HL2's release. Is this still true and has a date been set? ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlcoders] client 'reconnect' results in segfault, 'retry' does not

2003-08-15 Thread James Couzens
Alfred, I'm maintaining my own player structure with information relevant to what i'm doing. m_pEdict is a pointer to the players edict. I pass this structure to all my functions rather than something like CBaseEntity or CBasePlayer because it contains the information I need, and when I need

[hlcoders] Looking for a HLSTATS, SQLServer and ASP Coder

2003-08-15 Thread Shane
If you are qualified in SQL Server ASP Perl And if you have some knowledge atleast of HLSTATS and are interested in a project with a well established game server company (http://www.phxx.net , http://www.phxx.com , 300+ game sessions and growing!) with the potential to make some money, please

Re: [hlcoders] Looking for a HLSTATS, SQLServer and ASP Coder

2003-08-15 Thread Michael Fisher
I am very qualified in ASP SQL. My career is developing and using both. I am only somewhat experienced in Perl but would be able to grasp what I need quickly I am sure. I would be very interested. Michael Fisher (desNotes) [EMAIL PROTECTED] - Original Message - From: Shane [EMAIL

RE: [hlcoders] Looking for a HLSTATS, SQLServer and ASP Coder

2003-08-15 Thread Rick Powerfool
I am a database administrator with a lot of SQL experience, good ASP and some perl. I can send a resume if you want it. Richard Rice BSCS/DBA -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Shane Sent: Friday, August 15, 2003 6:26 PM To: [EMAIL PROTECTED]

Re: [hlcoders] Map Overviews

2003-08-15 Thread Tei
El Fri, 15 Aug 2003 10:35:12 -0700 (PDT) Brian A. Stumm [EMAIL PROTECTED] dijo: my 0.01 cents (99% crap): maybe the better way can be to make a txt file with the name of all bsp maps in your mod, load these maps and move player to 0 0 4096, send a screnshots to client console and move to

RE: [hlcoders] Looking for a HLSTATS, SQLServer and ASP Coder

2003-08-15 Thread Jeff Katz
My only comment here is that php is way better than asp ;) _ Jeff 'Kuja' Katz Leader, Digital Paintball http://www.digitalpaintball.net -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Rick Powerfool

Re: [hlcoders] Looking for a HLSTATS, SQLServer and ASP Coder

2003-08-15 Thread Shane
You are obviously biased. ;) With 14 years of professional development experience I can say hands down I find ASP (and more so .net) far more flexible and capable the PHP any day. However, it, like Perl, awk, sed, etc all have their place in the scheme of development ;) - Original Message

Re: [hlcoders] Looking for a HLSTATS, SQLServer and ASP Coder

2003-08-15 Thread Phil
I would have to agree with you there. I've done development work with ASP, ASP.NET and PHP (a lot more with ASP and ASP.NET though) and PHP seems to suffer from a lot of the problems that ASP used to (bad organisation, complicated coding, no sense of a unified application, etc.) which were

Re: [hlcoders] Looking for a HLSTATS, SQLServer and ASP Coder

2003-08-15 Thread Michael A. Hobson
ASP only runs on Micro$haft IIS -- the most remotely hacked web server on earth. Flexible in terms of the number of ways you can be 0wn3ed, maybe. At 09:18 PM 8/15/2003 -0400, you wrote: You are obviously biased. ;) With 14 years of professional development experience I can say hands down I

Re: [hlcoders] Looking for a HLSTATS, SQLServer and ASP Coder

2003-08-15 Thread Daniel Koppes
True... but PHP can run on IIS too :) At 17:46 16/08/03, you wrote: ASP only runs on Micro$haft IIS -- the most remotely hacked web server on earth. Flexible in terms of the number of ways you can be 0wn3ed, maybe. At 09:18 PM 8/15/2003 -0400, you wrote: You are obviously biased. ;) With 14