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I'm not even running with a Steam.inf file, and I'm using AppID 218.
On Sat, Feb 23, 2008 at 2:28 PM, Ryan Sheffer [EMAIL PROTECTED] wrote:
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Hey
So since we can use appid 218 now, I was
There is a call back function that gets called once a users id gets
validated. Ill have to find it.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mulchman
Sent: Saturday, February 23, 2008 10:44 AM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders]
Does 218 work now?
Matt Stafford wrote:
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I'm not even running with a Steam.inf file, and I'm using AppID 218.
On Sat, Feb 23, 2008 at 2:28 PM, Ryan Sheffer [EMAIL PROTECTED] wrote:
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Hey
So
Thanks Josh. I've added the updated article to VDC:
http://developer.valvesoftware.com/wiki/Think() .
I know there is a DATADESC macro to define a Think function, DEFINE_THINKFUNC.
I'm not sure of what it gains you, however, and from what I've been able to
tell everything works fine without
We can now have the SDK beta installed without having to fret about
parameters. :-) Steam Settings Beta participation.
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The following text applies to the H-L 1 engine!
If s.o. by accident can forward this mail to Martin O. (since I guess he
coded the DemoPlayer plugin), that would be great.
There are several bugs with the demoplayer and I understand what Back
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Awesome! Great observation :-)!
On 23/02/2008, Tom Edwards [EMAIL PROTECTED] wrote:
We can now have the SDK beta installed without having to fret about
parameters. :-) Steam Settings Beta participation.
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Hi Guys,
I've been trying to compile the Single player OB code, and whenever I try to
compile the code I get the output below. I've changed the output directory
to the correct folder, and the Copying to destination folder build step is
present.
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Remove the ; in the output section of your Custom build step, make sure
both lines are separate.
That's the only thing I can think of, and I'm hungover so I wouldn't be
surprised if its wrong ;D
/ProZak
On 23/02/2008, Adam Buckland [EMAIL
You need to fix the custom build steps. Right-click on the Client and
Server items in the explorer and navigate to Config Properties Custom
Build Step. Then add quote marks to the start and end of the Outputs field.
This worked when I started my current project in VC2008 Express.
Adam Buckland
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Awesome.. Thanks guys!
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Its been like that for a while :S
On Sat, Feb 23, 2008 at 11:58 AM, Tobias Kammersgaard
[EMAIL PROTECTED] wrote:
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Awesome! Great observation :-)!
On 23/02/2008, Tom Edwards [EMAIL
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Works fine for me.
On Sat, Feb 23, 2008 at 8:16 PM, Justin Krenz [EMAIL PROTECTED] wrote:
Does 218 work now?
Matt Stafford wrote:
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I'm not even running with a Steam.inf file, and I'm
Even in my EP1 mod, I get:
MasterServerRequest
Please restart your server to receive the latest updates.
In the console every 5 minutes or so. Using source sdk base.
On 23 Feb 2008, at 14:50, Matt Stafford wrote:
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Works fine
In plugins its NetworkIDValidated().
On 23 Feb 2008, at 08:41, Mark Chandler wrote:
There is a call back function that gets called once a users id gets
validated. Ill have to find it.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mulchman
Sent:
It loads the right binaries, but no matter what I try none of the ep2
content. The content caches need to be shared!
(I know I can mount whatever AppID I want with code, but it's just not
the same. :-p)
Matt Stafford wrote:
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Works fine for me.
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Hey!
I'm currently working on a program, that decompiles models. But I'm having
trouble with the SMD format, which I want it to be decompiled too.
Anyone got any information on the structure of the format?
Thanks!
/ScarT
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http://developer.valvesoftware.com/wiki/Smd_file_format
Tobias Kammersgaard wrote:
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Hey!
I'm currently working on a program, that decompiles models. But I'm having
trouble with the SMD format, which I want it to be decompiled too.
Anyone got
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http://developer.valvesoftware.com/wiki/SMD
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Jorge Vino Rodriguez
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Ah! Did a search for SMD on the Wiki, but it gave nothing!
Thanks mate :)!
/ScarT
On 23/02/2008, Tom Edwards [EMAIL PROTECTED] wrote:
http://developer.valvesoftware.com/wiki/Smd_file_format
Tobias Kammersgaard wrote:
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DEFINE_THINKFUNC is there to support saving the game. Datadescs
implement entity serialization.
Jay
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Tom Edwards
Sent: Saturday, February 23, 2008 1:50 AM
To: hlcoders@list.valvesoftware.com
You should have searched for, you know, smd. ;-)
Tobias Kammersgaard wrote:
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Ah! Did a search for SMD on the Wiki, but it gave nothing!
Thanks mate :)!
/ScarT
On 23/02/2008, Tom Edwards [EMAIL PROTECTED] wrote:
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What code samples?
The ones you have in your post, alternating every second between which
messages are going to the console :)
On Sat, Feb 23, 2008 at 2:08 PM, Jay Stelly [EMAIL PROTECTED] wrote:
DEFINE_THINKFUNC is there to support saving
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For the moment I'm using a little hack by using the HL2DM steam.inf and
using the orangebox sdk appid which works rather well and no console
messages asking me to update.
PatchVersion=1.0.0.12
ProductName=hl2dm
appID=218
I don't think you need
Saul,
Have you seen this:
http://developer.valvesoftware.com/wiki/VGUI_Task_List
The page provides a pretty good chunk of code. I'd send you some, but
haven't has the need
to roll my own yet.
Steve
On Sat, Feb 23, 2008 at 5:38 PM, Saul Rennison [EMAIL PROTECTED] wrote:
Hey guys, I'm
On Sat, Feb 23, 2008 at 2:13 PM, Tom Edwards [EMAIL PROTECTED] wrote:
You should have searched for, you know, smd. ;-)
You did a go, not a search; a search on smd, as he tried, fails. ;)
http://developer.valvesoftware.com/wiki/Special:Search?search=smdfulltext=Search
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Andrew Timson
On Fri, Feb 22, 2008 at 10:15 AM, Ryan --- [EMAIL PROTECTED] wrote:
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Just tried removing the beta command line and reverting the sdk to (what i
assume is) the default OB tools.
Still getting the same error.
Try removing the command
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Hi, I'm new to the list. I've been trying to find information on using
meshbuilder. I have tried making a simple quad with it just to test it but
have had no luck getting it to render. If this has been discussed before I
haven't found it yet
Searching for 3 letter words would cost valve too much money.
On Sat, Feb 23, 2008 at 6:42 PM, Andrew Timson [EMAIL PROTECTED] wrote:
On Sat, Feb 23, 2008 at 2:13 PM, Tom Edwards [EMAIL PROTECTED] wrote:
You should have searched for, you know, smd. ;-)
You did a go, not a search; a search
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Seems that this was happening to alot of people yesterday, it was also
happening to me as well as the guys on my team and people they know, so I'd
say it was a backend issue.
On Sun, Feb 24, 2008 at 11:51 AM, Andrew Timson [EMAIL PROTECTED]
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