[hlcoders] NPC with Schedules to flee feared enemy failing

2009-08-11 Thread Christopher Harris
I have an NPC who is designed to act like a everyday civilian and so when gunfights occur in the area they reside in they will enter a fear state and try to find a safe place hidden from where the gunfight is taking place. What seems to happen instead is that the npc will find a safe place go to

Re: [hlcoders] Bug in sending attached particles to the client (A FIX)

2009-08-11 Thread Jonathan White
OK, I posted my fix for the particle dispatch (as requested) in the Programmers portion of the SDK Known Issues Fixed entry on the Development Wiki. However, noting that the SDK issues list and fixed list are completely out of date and should be entirely scrapped. I am totally in favor of doing