Re: [hlcoders] Orange Box bot plugin - SVN available - anyone willing to contribute?

2008-12-29 Thread Paul


I will think about altering the license at some point ,

[rcbot]cheeseh


On 28 Dec 2008, at 11:24, Arne Sikstrom arne.sikst...@gmail.com  
wrote:

 This could be interesting but then the code should be LGPL and not  
 GPL as it
 is today. Due to the license I cant use the Rcbot2 code for our mod,  
 and I
 think that's a waste of fine code.

 On Mon, Dec 22, 2008 at 11:34 PM, cheeseh-bu chew...@gmail.com  
 wrote:

 Hi all,

 first of all, thanks for the help to get my plugin for the Orange  
 box SDK
 working, My plugin is at *http://rcbot.bots-united.com*

 Now just a message for anyone interested in contributing to the  
 source
 (Bear
 in mind it is in *Alpha stage*):

 So now I'm just doing a little advertising for my bot framework for  
 Orange
 Box, I'm basically *looking for developers* that are interested in
 contributing to generating a more functional HL2 bot (For mods such  
 as TF2,
 FF, and MODs in the pipeline such as NS2, SvenCoop2 etc..) by using  
 the
 *SVN
 *code repository.

 The latest *Rcbot2* source code is up on SVN here,

 https://sourceforge.net/svn/?group_id=248612

 If interested in developing make a sourceforge account and contact  
 me.

 If you have Visual Studio, use:

 http://ankhsvn.open.collab.net/

 and the repository:

 https://rcbot2.svn.sourceforge.net/svnroot/rcbot2

 *Don't forget* to put it into a new folder (such as RCBot2) in the  
 Source
 SDK utils directory

 (If u need any help with SVN give me a message)

 Hope some out there are interested

 (now time to rest and have a merry xmas + new year )


 Thanks!!!

 -[RCbot] Cheeseh
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Re: [hlcoders] Orange Box bot plugin - SVN available - anyone willing to contribute?

2008-12-28 Thread Arne Sikstrom
This could be interesting but then the code should be LGPL and not GPL as it
is today. Due to the license I cant use the Rcbot2 code for our mod, and I
think that's a waste of fine code.

On Mon, Dec 22, 2008 at 11:34 PM, cheeseh-bu chew...@gmail.com wrote:

 Hi all,

 first of all, thanks for the help to get my plugin for the Orange box SDK
 working, My plugin is at *http://rcbot.bots-united.com*

 Now just a message for anyone interested in contributing to the source
 (Bear
 in mind it is in *Alpha stage*):

 So now I'm just doing a little advertising for my bot framework for Orange
 Box, I'm basically *looking for developers* that are interested in
 contributing to generating a more functional HL2 bot (For mods such as TF2,
 FF, and MODs in the pipeline such as NS2, SvenCoop2 etc..) by using the
 *SVN
 *code repository.

 The latest *Rcbot2* source code is up on SVN here,

 https://sourceforge.net/svn/?group_id=248612

 If interested in developing make a sourceforge account and contact me.

 If you have Visual Studio, use:

 http://ankhsvn.open.collab.net/

 and the repository:

 https://rcbot2.svn.sourceforge.net/svnroot/rcbot2

 *Don't forget* to put it into a new folder (such as RCBot2) in the Source
 SDK utils directory

 (If u need any help with SVN give me a message)

 Hope some out there are interested

 (now time to rest and have a merry xmas + new year )


 Thanks!!!

 -[RCbot] Cheeseh
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 please visit:
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Re: [hlcoders] Orange Box bot plugin - SVN available - anyone willing to contribute?

2008-12-23 Thread botman
cheeseh-bu wrote:
 Hi all,
 
 first of all, thanks for the help to get my plugin for the Orange box SDK
 working, My plugin is at *http://rcbot.bots-united.com*
 
 Now just a message for anyone interested in contributing to the source (Bear
 in mind it is in *Alpha stage*):

Yay!  Something to keep me occupied over the Christmas break.

It's either that, or play Portal for the eleventy-billionth time.  :)

-- 
Jeffrey botman Broome

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Re: [hlcoders] Orange Box bot plugin - SVN available - anyone willing to contribute?

2008-12-23 Thread Nick
Because valve hates open source with a vengeance, and also some one
posted the entire valve source sdk onto sourceforge?? Sourceforge, the
open source code sharing place? If that doesn't get a call from the
lawyers I don't know what will

https://rcbot2.svn.sourceforge.net/svnroot/rcbot2/
https://rcbot2.svn.sourceforge.net/svnroot/rcbot2/game/client/animatedtextureproxy.cpp

I would like the idea of an open source tf2 bot, but the likely hood
of valve tolerating it is like zero. Right now, If I was Valve, I
would ignore this thread and just send the lawyers in with a DMCA
takedown. Big corporations tend to do that.


On Mon, Dec 22, 2008 at 8:33 PM, Daniel Glenn ackartdasfu...@gmail.com wrote:
 Because... not everyone has an internet connection worth playing? Also, some
 Source mods don't have that many players anyway.

 Also, answer this for me. Why would Valve sue someone because they made a
 bot plugin?

 Anyway, this is a great idea and I hope that it blossoms into something big.
 HL1 had a great bot community.

 On Mon, Dec 22, 2008 at 8:21 PM, Nick xnicho...@gmail.com wrote:

 I don't understand why anyone would ever want to go through the hassle
 and waste of time to make a bot framework for orange box. Then they
 want to make it open source, (not their code btw), and prey valve
 doesn't stick their lawyers on them.

 If valve doesn't want to make an bot for tf2, why would you want to???

 TF2 is a really fun game, there is no point in destroying it by
 playing against bots.

 On Mon, Dec 22, 2008 at 4:34 PM, cheeseh-bu chew...@gmail.com wrote:
  Hi all,
 
  first of all, thanks for the help to get my plugin for the Orange box SDK
  working, My plugin is at *http://rcbot.bots-united.com*
 
  Now just a message for anyone interested in contributing to the source
 (Bear
  in mind it is in *Alpha stage*):
 
  So now I'm just doing a little advertising for my bot framework for
 Orange
  Box, I'm basically *looking for developers* that are interested in
  contributing to generating a more functional HL2 bot (For mods such as
 TF2,
  FF, and MODs in the pipeline such as NS2, SvenCoop2 etc..) by using the
 *SVN
  *code repository.
 
  The latest *Rcbot2* source code is up on SVN here,
 
  https://sourceforge.net/svn/?group_id=248612
 
  If interested in developing make a sourceforge account and contact me.
 
  If you have Visual Studio, use:
 
  http://ankhsvn.open.collab.net/
 
  and the repository:
 
  https://rcbot2.svn.sourceforge.net/svnroot/rcbot2
 
  *Don't forget* to put it into a new folder (such as RCBot2) in the Source
  SDK utils directory
 
  (If u need any help with SVN give me a message)
 
  Hope some out there are interested
 
  (now time to rest and have a merry xmas + new year )
 
 
  Thanks!!!
 
  -[RCbot] Cheeseh
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  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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Re: [hlcoders] Orange Box bot plugin - SVN available - anyone willing to contribute?

2008-12-23 Thread Jed
From my own experience I don't think Valve are THAT bad and would ask
politely for it to be removed. That said there must be at least a
dozen other full dumps of the SDK code in various doxygen/svn
repositories on the web. Heck just google for a common SDK class name
and it'll come up in Google. I think there's even a full copy on
koders.com.

I think the only sensible solution is to have a closed SVN and publish
patches rather than the full code.

- Jed

2008/12/23 Nick xnicho...@gmail.com:
 Because valve hates open source with a vengeance, and also some one
 posted the entire valve source sdk onto sourceforge?? Sourceforge, the
 open source code sharing place? If that doesn't get a call from the
 lawyers I don't know what will

 https://rcbot2.svn.sourceforge.net/svnroot/rcbot2/
 https://rcbot2.svn.sourceforge.net/svnroot/rcbot2/game/client/animatedtextureproxy.cpp

 I would like the idea of an open source tf2 bot, but the likely hood
 of valve tolerating it is like zero. Right now, If I was Valve, I
 would ignore this thread and just send the lawyers in with a DMCA
 takedown. Big corporations tend to do that.


 On Mon, Dec 22, 2008 at 8:33 PM, Daniel Glenn ackartdasfu...@gmail.com 
 wrote:
 Because... not everyone has an internet connection worth playing? Also, some
 Source mods don't have that many players anyway.

 Also, answer this for me. Why would Valve sue someone because they made a
 bot plugin?

 Anyway, this is a great idea and I hope that it blossoms into something big.
 HL1 had a great bot community.

 On Mon, Dec 22, 2008 at 8:21 PM, Nick xnicho...@gmail.com wrote:

 I don't understand why anyone would ever want to go through the hassle
 and waste of time to make a bot framework for orange box. Then they
 want to make it open source, (not their code btw), and prey valve
 doesn't stick their lawyers on them.

 If valve doesn't want to make an bot for tf2, why would you want to???

 TF2 is a really fun game, there is no point in destroying it by
 playing against bots.

 On Mon, Dec 22, 2008 at 4:34 PM, cheeseh-bu chew...@gmail.com wrote:
  Hi all,
 
  first of all, thanks for the help to get my plugin for the Orange box SDK
  working, My plugin is at *http://rcbot.bots-united.com*
 
  Now just a message for anyone interested in contributing to the source
 (Bear
  in mind it is in *Alpha stage*):
 
  So now I'm just doing a little advertising for my bot framework for
 Orange
  Box, I'm basically *looking for developers* that are interested in
  contributing to generating a more functional HL2 bot (For mods such as
 TF2,
  FF, and MODs in the pipeline such as NS2, SvenCoop2 etc..) by using the
 *SVN
  *code repository.
 
  The latest *Rcbot2* source code is up on SVN here,
 
  https://sourceforge.net/svn/?group_id=248612
 
  If interested in developing make a sourceforge account and contact me.
 
  If you have Visual Studio, use:
 
  http://ankhsvn.open.collab.net/
 
  and the repository:
 
  https://rcbot2.svn.sourceforge.net/svnroot/rcbot2
 
  *Don't forget* to put it into a new folder (such as RCBot2) in the Source
  SDK utils directory
 
  (If u need any help with SVN give me a message)
 
  Hope some out there are interested
 
  (now time to rest and have a merry xmas + new year )
 
 
  Thanks!!!
 
  -[RCbot] Cheeseh
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 

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Re: [hlcoders] Orange Box bot plugin - SVN available - anyone willing to contribute?

2008-12-23 Thread 1nsane
But if valve finds this useful... Surely they could work something out. Not
like bots would hurt their MP games. The opposite, would make them possible
to play offline.

On Tue, Dec 23, 2008 at 5:00 PM, Nick xnicho...@gmail.com wrote:

 Because valve hates open source with a vengeance, and also some one
 posted the entire valve source sdk onto sourceforge?? Sourceforge, the
 open source code sharing place? If that doesn't get a call from the
 lawyers I don't know what will

 https://rcbot2.svn.sourceforge.net/svnroot/rcbot2/

 https://rcbot2.svn.sourceforge.net/svnroot/rcbot2/game/client/animatedtextureproxy.cpp

 I would like the idea of an open source tf2 bot, but the likely hood
 of valve tolerating it is like zero. Right now, If I was Valve, I
 would ignore this thread and just send the lawyers in with a DMCA
 takedown. Big corporations tend to do that.


 On Mon, Dec 22, 2008 at 8:33 PM, Daniel Glenn ackartdasfu...@gmail.com
 wrote:
  Because... not everyone has an internet connection worth playing? Also,
 some
  Source mods don't have that many players anyway.
 
  Also, answer this for me. Why would Valve sue someone because they made a
  bot plugin?
 
  Anyway, this is a great idea and I hope that it blossoms into something
 big.
  HL1 had a great bot community.
 
  On Mon, Dec 22, 2008 at 8:21 PM, Nick xnicho...@gmail.com wrote:
 
  I don't understand why anyone would ever want to go through the hassle
  and waste of time to make a bot framework for orange box. Then they
  want to make it open source, (not their code btw), and prey valve
  doesn't stick their lawyers on them.
 
  If valve doesn't want to make an bot for tf2, why would you want
 to???
 
  TF2 is a really fun game, there is no point in destroying it by
  playing against bots.
 
  On Mon, Dec 22, 2008 at 4:34 PM, cheeseh-bu chew...@gmail.com wrote:
   Hi all,
  
   first of all, thanks for the help to get my plugin for the Orange box
 SDK
   working, My plugin is at *http://rcbot.bots-united.com*
  
   Now just a message for anyone interested in contributing to the source
  (Bear
   in mind it is in *Alpha stage*):
  
   So now I'm just doing a little advertising for my bot framework for
  Orange
   Box, I'm basically *looking for developers* that are interested in
   contributing to generating a more functional HL2 bot (For mods such as
  TF2,
   FF, and MODs in the pipeline such as NS2, SvenCoop2 etc..) by using
 the
  *SVN
   *code repository.
  
   The latest *Rcbot2* source code is up on SVN here,
  
   https://sourceforge.net/svn/?group_id=248612
  
   If interested in developing make a sourceforge account and contact me.
  
   If you have Visual Studio, use:
  
   http://ankhsvn.open.collab.net/
  
   and the repository:
  
   https://rcbot2.svn.sourceforge.net/svnroot/rcbot2
  
   *Don't forget* to put it into a new folder (such as RCBot2) in the
 Source
   SDK utils directory
  
   (If u need any help with SVN give me a message)
  
   Hope some out there are interested
  
   (now time to rest and have a merry xmas + new year )
  
  
   Thanks!!!
  
   -[RCbot] Cheeseh
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlcoders
  
  
 
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  please visit:
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Re: [hlcoders] Orange Box bot plugin - SVN available - anyone willing to contribute?

2008-12-23 Thread Olly
You really need to learn the facts before making statements like you do.
If someone posted any CLOSED source code of valve, it would be off very
quick. And chances are, you wouldn't even know about it.

Do you even know how many open-source projects that are based on the sdk
exist already? It would seem you don't.

Anyone can download the source SDK from steam, as many times as you want,
and within reason, you can do what you like with it (as-long as its no
profit). The SDK is posted up on numerous websites.

Did you also get a written confirmation from valve that they hate
open-source?

2008/12/23 Nick xnicho...@gmail.com

 Because valve hates open source with a vengeance, and also some one
 posted the entire valve source sdk onto sourceforge?? Sourceforge, the
 open source code sharing place? If that doesn't get a call from the
 lawyers I don't know what will

 https://rcbot2.svn.sourceforge.net/svnroot/rcbot2/

 https://rcbot2.svn.sourceforge.net/svnroot/rcbot2/game/client/animatedtextureproxy.cpp

 I would like the idea of an open source tf2 bot, but the likely hood
 of valve tolerating it is like zero. Right now, If I was Valve, I
 would ignore this thread and just send the lawyers in with a DMCA
 takedown. Big corporations tend to do that.


 On Mon, Dec 22, 2008 at 8:33 PM, Daniel Glenn ackartdasfu...@gmail.com
 wrote:
  Because... not everyone has an internet connection worth playing? Also,
 some
  Source mods don't have that many players anyway.
 
  Also, answer this for me. Why would Valve sue someone because they made a
  bot plugin?
 
  Anyway, this is a great idea and I hope that it blossoms into something
 big.
  HL1 had a great bot community.
 
  On Mon, Dec 22, 2008 at 8:21 PM, Nick xnicho...@gmail.com wrote:
 
  I don't understand why anyone would ever want to go through the hassle
  and waste of time to make a bot framework for orange box. Then they
  want to make it open source, (not their code btw), and prey valve
  doesn't stick their lawyers on them.
 
  If valve doesn't want to make an bot for tf2, why would you want
 to???
 
  TF2 is a really fun game, there is no point in destroying it by
  playing against bots.
 
  On Mon, Dec 22, 2008 at 4:34 PM, cheeseh-bu chew...@gmail.com wrote:
   Hi all,
  
   first of all, thanks for the help to get my plugin for the Orange box
 SDK
   working, My plugin is at *http://rcbot.bots-united.com*
  
   Now just a message for anyone interested in contributing to the source
  (Bear
   in mind it is in *Alpha stage*):
  
   So now I'm just doing a little advertising for my bot framework for
  Orange
   Box, I'm basically *looking for developers* that are interested in
   contributing to generating a more functional HL2 bot (For mods such as
  TF2,
   FF, and MODs in the pipeline such as NS2, SvenCoop2 etc..) by using
 the
  *SVN
   *code repository.
  
   The latest *Rcbot2* source code is up on SVN here,
  
   https://sourceforge.net/svn/?group_id=248612
  
   If interested in developing make a sourceforge account and contact me.
  
   If you have Visual Studio, use:
  
   http://ankhsvn.open.collab.net/
  
   and the repository:
  
   https://rcbot2.svn.sourceforge.net/svnroot/rcbot2
  
   *Don't forget* to put it into a new folder (such as RCBot2) in the
 Source
   SDK utils directory
  
   (If u need any help with SVN give me a message)
  
   Hope some out there are interested
  
   (now time to rest and have a merry xmas + new year )
  
  
   Thanks!!!
  
   -[RCbot] Cheeseh
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlcoders
  
  
 
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  please visit:
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Re: [hlcoders] Orange Box bot plugin - SVN available - anyone willing to contribute?

2008-12-23 Thread eddie renalie
alliedmods.net has been hosting a repository of the source sdk modified to
be compatible with GCC 4.* for at least a year (which helps a ton). I doubt
that Valve would care if other people hosted the source sdk als long as
there's no intent to do anything commercial with it.

On Tue, Dec 23, 2008 at 2:45 PM, Olly oli...@gmail.com wrote:

 You really need to learn the facts before making statements like you do.
 If someone posted any CLOSED source code of valve, it would be off very
 quick. And chances are, you wouldn't even know about it.

 Do you even know how many open-source projects that are based on the sdk
 exist already? It would seem you don't.

 Anyone can download the source SDK from steam, as many times as you want,
 and within reason, you can do what you like with it (as-long as its no
 profit). The SDK is posted up on numerous websites.

 Did you also get a written confirmation from valve that they hate
 open-source?

 2008/12/23 Nick xnicho...@gmail.com

  Because valve hates open source with a vengeance, and also some one
  posted the entire valve source sdk onto sourceforge?? Sourceforge, the
  open source code sharing place? If that doesn't get a call from the
  lawyers I don't know what will
 
  https://rcbot2.svn.sourceforge.net/svnroot/rcbot2/
 
 
 https://rcbot2.svn.sourceforge.net/svnroot/rcbot2/game/client/animatedtextureproxy.cpp
 
  I would like the idea of an open source tf2 bot, but the likely hood
  of valve tolerating it is like zero. Right now, If I was Valve, I
  would ignore this thread and just send the lawyers in with a DMCA
  takedown. Big corporations tend to do that.
 
 
  On Mon, Dec 22, 2008 at 8:33 PM, Daniel Glenn ackartdasfu...@gmail.com
  wrote:
   Because... not everyone has an internet connection worth playing? Also,
  some
   Source mods don't have that many players anyway.
  
   Also, answer this for me. Why would Valve sue someone because they made
 a
   bot plugin?
  
   Anyway, this is a great idea and I hope that it blossoms into something
  big.
   HL1 had a great bot community.
  
   On Mon, Dec 22, 2008 at 8:21 PM, Nick xnicho...@gmail.com wrote:
  
   I don't understand why anyone would ever want to go through the hassle
   and waste of time to make a bot framework for orange box. Then they
   want to make it open source, (not their code btw), and prey valve
   doesn't stick their lawyers on them.
  
   If valve doesn't want to make an bot for tf2, why would you want
  to???
  
   TF2 is a really fun game, there is no point in destroying it by
   playing against bots.
  
   On Mon, Dec 22, 2008 at 4:34 PM, cheeseh-bu chew...@gmail.com
 wrote:
Hi all,
   
first of all, thanks for the help to get my plugin for the Orange
 box
  SDK
working, My plugin is at *http://rcbot.bots-united.com*
   
Now just a message for anyone interested in contributing to the
 source
   (Bear
in mind it is in *Alpha stage*):
   
So now I'm just doing a little advertising for my bot framework for
   Orange
Box, I'm basically *looking for developers* that are interested in
contributing to generating a more functional HL2 bot (For mods such
 as
   TF2,
FF, and MODs in the pipeline such as NS2, SvenCoop2 etc..) by using
  the
   *SVN
*code repository.
   
The latest *Rcbot2* source code is up on SVN here,
   
https://sourceforge.net/svn/?group_id=248612
   
If interested in developing make a sourceforge account and contact
 me.
   
If you have Visual Studio, use:
   
http://ankhsvn.open.collab.net/
   
and the repository:
   
https://rcbot2.svn.sourceforge.net/svnroot/rcbot2
   
*Don't forget* to put it into a new folder (such as RCBot2) in the
  Source
SDK utils directory
   
(If u need any help with SVN give me a message)
   
Hope some out there are interested
   
(now time to rest and have a merry xmas + new year )
   
   
Thanks!!!
   
-[RCbot] Cheeseh
___
To unsubscribe, edit your list preferences, or view the list
 archives,
   please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
   
   
  
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[hlcoders] Orange Box bot plugin - SVN available - anyone willing to contribute?

2008-12-22 Thread cheeseh-bu
Hi all,

first of all, thanks for the help to get my plugin for the Orange box SDK
working, My plugin is at *http://rcbot.bots-united.com*

Now just a message for anyone interested in contributing to the source (Bear
in mind it is in *Alpha stage*):

So now I'm just doing a little advertising for my bot framework for Orange
Box, I'm basically *looking for developers* that are interested in
contributing to generating a more functional HL2 bot (For mods such as TF2,
FF, and MODs in the pipeline such as NS2, SvenCoop2 etc..) by using the *SVN
*code repository.

The latest *Rcbot2* source code is up on SVN here,

https://sourceforge.net/svn/?group_id=248612

If interested in developing make a sourceforge account and contact me.

If you have Visual Studio, use:

http://ankhsvn.open.collab.net/

and the repository:

https://rcbot2.svn.sourceforge.net/svnroot/rcbot2

*Don't forget* to put it into a new folder (such as RCBot2) in the Source
SDK utils directory

(If u need any help with SVN give me a message)

Hope some out there are interested

(now time to rest and have a merry xmas + new year )


Thanks!!!

-[RCbot] Cheeseh
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Re: [hlcoders] Orange Box bot plugin - SVN available - anyone willing to contribute?

2008-12-22 Thread Nick
I don't understand why anyone would ever want to go through the hassle
and waste of time to make a bot framework for orange box. Then they
want to make it open source, (not their code btw), and prey valve
doesn't stick their lawyers on them.

If valve doesn't want to make an bot for tf2, why would you want to???

TF2 is a really fun game, there is no point in destroying it by
playing against bots.

On Mon, Dec 22, 2008 at 4:34 PM, cheeseh-bu chew...@gmail.com wrote:
 Hi all,

 first of all, thanks for the help to get my plugin for the Orange box SDK
 working, My plugin is at *http://rcbot.bots-united.com*

 Now just a message for anyone interested in contributing to the source (Bear
 in mind it is in *Alpha stage*):

 So now I'm just doing a little advertising for my bot framework for Orange
 Box, I'm basically *looking for developers* that are interested in
 contributing to generating a more functional HL2 bot (For mods such as TF2,
 FF, and MODs in the pipeline such as NS2, SvenCoop2 etc..) by using the *SVN
 *code repository.

 The latest *Rcbot2* source code is up on SVN here,

 https://sourceforge.net/svn/?group_id=248612

 If interested in developing make a sourceforge account and contact me.

 If you have Visual Studio, use:

 http://ankhsvn.open.collab.net/

 and the repository:

 https://rcbot2.svn.sourceforge.net/svnroot/rcbot2

 *Don't forget* to put it into a new folder (such as RCBot2) in the Source
 SDK utils directory

 (If u need any help with SVN give me a message)

 Hope some out there are interested

 (now time to rest and have a merry xmas + new year )


 Thanks!!!

 -[RCbot] Cheeseh
 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders



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Re: [hlcoders] Orange Box bot plugin - SVN available - anyone willing to contribute?

2008-12-22 Thread Daniel Glenn
Because... not everyone has an internet connection worth playing? Also, some
Source mods don't have that many players anyway.

Also, answer this for me. Why would Valve sue someone because they made a
bot plugin?

Anyway, this is a great idea and I hope that it blossoms into something big.
HL1 had a great bot community.

On Mon, Dec 22, 2008 at 8:21 PM, Nick xnicho...@gmail.com wrote:

 I don't understand why anyone would ever want to go through the hassle
 and waste of time to make a bot framework for orange box. Then they
 want to make it open source, (not their code btw), and prey valve
 doesn't stick their lawyers on them.

 If valve doesn't want to make an bot for tf2, why would you want to???

 TF2 is a really fun game, there is no point in destroying it by
 playing against bots.

 On Mon, Dec 22, 2008 at 4:34 PM, cheeseh-bu chew...@gmail.com wrote:
  Hi all,
 
  first of all, thanks for the help to get my plugin for the Orange box SDK
  working, My plugin is at *http://rcbot.bots-united.com*
 
  Now just a message for anyone interested in contributing to the source
 (Bear
  in mind it is in *Alpha stage*):
 
  So now I'm just doing a little advertising for my bot framework for
 Orange
  Box, I'm basically *looking for developers* that are interested in
  contributing to generating a more functional HL2 bot (For mods such as
 TF2,
  FF, and MODs in the pipeline such as NS2, SvenCoop2 etc..) by using the
 *SVN
  *code repository.
 
  The latest *Rcbot2* source code is up on SVN here,
 
  https://sourceforge.net/svn/?group_id=248612
 
  If interested in developing make a sourceforge account and contact me.
 
  If you have Visual Studio, use:
 
  http://ankhsvn.open.collab.net/
 
  and the repository:
 
  https://rcbot2.svn.sourceforge.net/svnroot/rcbot2
 
  *Don't forget* to put it into a new folder (such as RCBot2) in the Source
  SDK utils directory
 
  (If u need any help with SVN give me a message)
 
  Hope some out there are interested
 
  (now time to rest and have a merry xmas + new year )
 
 
  Thanks!!!
 
  -[RCbot] Cheeseh
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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Re: [hlcoders] Orange Box bot plugin - SVN available - anyone willing to contribute?

2008-12-22 Thread Olly
Are you still not banned from the internet?
Why doesn't valve want people making bots for TF2? And why should valve get
lawyers on anyone??

2008/12/23 Nick xnicho...@gmail.com

 I don't understand why anyone would ever want to go through the hassle
 and waste of time to make a bot framework for orange box. Then they
 want to make it open source, (not their code btw), and prey valve
 doesn't stick their lawyers on them.

 If valve doesn't want to make an bot for tf2, why would you want to???

 TF2 is a really fun game, there is no point in destroying it by
 playing against bots.

 On Mon, Dec 22, 2008 at 4:34 PM, cheeseh-bu chew...@gmail.com wrote:
  Hi all,
 
  first of all, thanks for the help to get my plugin for the Orange box SDK
  working, My plugin is at *http://rcbot.bots-united.com*
 
  Now just a message for anyone interested in contributing to the source
 (Bear
  in mind it is in *Alpha stage*):
 
  So now I'm just doing a little advertising for my bot framework for
 Orange
  Box, I'm basically *looking for developers* that are interested in
  contributing to generating a more functional HL2 bot (For mods such as
 TF2,
  FF, and MODs in the pipeline such as NS2, SvenCoop2 etc..) by using the
 *SVN
  *code repository.
 
  The latest *Rcbot2* source code is up on SVN here,
 
  https://sourceforge.net/svn/?group_id=248612
 
  If interested in developing make a sourceforge account and contact me.
 
  If you have Visual Studio, use:
 
  http://ankhsvn.open.collab.net/
 
  and the repository:
 
  https://rcbot2.svn.sourceforge.net/svnroot/rcbot2
 
  *Don't forget* to put it into a new folder (such as RCBot2) in the Source
  SDK utils directory
 
  (If u need any help with SVN give me a message)
 
  Hope some out there are interested
 
  (now time to rest and have a merry xmas + new year )
 
 
  Thanks!!!
 
  -[RCbot] Cheeseh
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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