Re: [hlds] ip huh

2005-10-25 Thread Alex Spencer
Message--- From: Alex Spencer Date: 10/25/05 08:17:43 To: hlds@list.valvesoftware.com Subject: Re: [hlds] ip huh 192.168.x.x is an internal IP adress (only used for local networks) make sure you have sv_lan set to 0, and specify the IP and port you want to use using the command line http

Re: [hlds] Introducing ServerWiki.org

2005-10-15 Thread Alex Spencer
This is a mailing list. Either, you've signed up to this mailing list yourself, or some one else has for you. At the bottom of this mail there's links and info to change your settings for this mailing list. (or unsubscribe) gsxnh2 wrote: y is all your mail comeing to me fix it -

Re: [hlds] Child porn sprays are out of control

2005-10-14 Thread Alex Spencer
I thought allowdownload was related to custom maps and such as well. however, allowupload 0 will stop the tags getting uploaded in the first place. Whisper wrote: -- [ Picked text/plain from multipart/alternative ] sv_allowupload 0 sv_allowdownload 0 On 10/14/05, James McKenna [EMAIL

Re: [hlds] problem with clients not seening their source servers as secure.

2005-10-05 Thread Alex Spencer
There was a small, non-compulsory update after DOD:S was released that addressed secure servers not showing as secure, do you have it installed? dexion wrote: Hi, I have a bunch of css/dods servers running and I'm getting some complaints from clients who dont see their servers as secure. The

Re: [hlds] DoD:Source Default tickrate ??

2005-09-30 Thread Alex Spencer
Is there any reason for this or is it just picked out of a hat to keep us on our toes? :-) Alfred Reynolds wrote: Actually, the default for DoD:S and HL2MP is 66Hz. CS:S uses 33Hz by default. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of

Re: [hlds] CS:S Admins, a call to arms!

2005-09-29 Thread Alex Spencer
Or airsoft, pretty similar, but more realistic guns (unfortunately, is pretty honour based as for as hits go) [EMAIL PROTECTED] wrote: Try scenario paintball. Not much chance for cheating since there are referees everywhere. And it is so much more realistic when your opponents CAN shoot back!

Re: [hlds] DODS - Better Voice Quality Codec Available ???

2005-09-28 Thread Alex Spencer
People have been asking for this since the release of CS:S, as yet no joy. I wonder if there's some issue with the licensing of speex (given it's open source nature) CAIN wrote: In good old DoD 1.3 server Admins could use an improved voice quality codec: sv_voicecodec voice_speex

Re: [hlds] cs:s is full of cheaters

2005-09-28 Thread Alex Spencer
Congratulations on realising something everyone else did about CS1.3 Really, cheaters are always one step ahead, they'll never be beaten, you just need good admins and to know what to look for. [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] I have had cs

Re: [hlds] Random Kicking, but not for me

2005-09-28 Thread Alex Spencer
Remove any mods you have installed, see if the problem continues. if it does, post your configs, if not, work on checking your mods are configured correctly. Zachary Doherty wrote: -- [ Picked text/plain from multipart/alternative ] They left but they reconnect and get angry saying I kicked

Re: [hlds] Installing DoD:S Server?

2005-09-28 Thread Alex Spencer
We have released Day of Defeat: Source. To run the server run the hldsupdatetool with game dods, for example: hldsupdatetool -command update -game dods The server is available for both windows and linux. - Alfred also, the game to specify in the hlds command line is dod NOT dods Matt

Re: [hlds] Exclude me

2005-09-26 Thread Alex Spencer
Yup, that'll work. Oh yes. No.really, it will. kissker wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] DO NOT MAIL ME ANY MORE IVE TRIED TO UNSUBSCRIBE AND IT ERRORS. REMOVE ME FROM YOU MAILING LIST. CONTENUEING TO MAIL ME WILL BE

Re: [hlds] 3 hours...

2005-09-26 Thread Alex Spencer
'kin 'ell Ever tried optimism? Personally, i expect they're just holding off on the server release until the game is released (or close) for some reason. [EMAIL PROTECTED] wrote: Really Looks to Me as if it is delayed cause the bandwidth dropped off to save them money. -Original

Re: [hlds] Source Engine Update Released

2005-09-26 Thread Alex Spencer
wasn't the most recent news item last week's release anyway? also, formatting the title as valve would is pretty daft really. Tyler Cook wrote: -- [ Picked text/plain from multipart/alternative ] nope... im looking at VALVe's RSS: http://img73.imageshack.us/my.php?image=rss2id.jpg On

Re: [hlds] DOD Source Dedicated Server Files

2005-09-26 Thread Alex Spencer
Huzzah! that works :-) Richard Anderson wrote: -- [ Picked text/plain from multipart/alternative ] It is up!! dods is the command!! On 9/26/05, Dan Stevens (IAmAI) [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] You know, I'm so glad I didn't get the Silver

Re: [hlds] Day of Defeat: Source server preload

2005-09-26 Thread Alex Spencer
I seem to be getting everything fine using hldsupdatetool -command update -game dods -dir \DODS Alfred Reynolds wrote: We have made Day of Defeat: Source available to preload. You can preload it into a fresh location or with an existing Counter-Strike: Source or Half-Life 2: Deathmatch

Re: [hlds] Day of Defeat: Source released

2005-09-26 Thread Alex Spencer
Currently i'm using -game dod -console +ip *.*.*.* -port 27015 +maxplayers 20 +exec server.cfg +map dod_avalanche I'm not sure if the -game dod is gonna cause any problems, but itseems to work here. good luck :-) Ryan Fritz wrote: yeah that works I cant get firedaemon to start it, anybody

Re: [hlds] DOD:S Server Files ? How Soon ?

2005-09-22 Thread Alex Spencer
The last/only i've heard mentioned was 2 days in advance, so i'd expect saturday will be the day. leo bounds wrote: Just wondering how soon we will be able to get the dedicated server files off of Steam to Pre-load ? It's starting to get down to the wire now with only a few days left before

Re: [hlds] RE: Mandatory Source engine update later today...

2005-09-22 Thread Alex Spencer
*This is the sound of 300 server admins going to bed* Erik Johnson wrote: Bad news folks, we ran into another problem that is going to push us into tomorrow. Sorry for the false start. Erik -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Miller

Re: [hlds] RE: Mandatory Source engine update later today...

2005-09-22 Thread Alex Spencer
As far as anyone knew until probably 20 minutes ago, this release was on. We were given fair warning of it (i'm sure a lot of us hate having updates sprung on us at the last minute) AFAIK, Valve are the only people who release regular updates that actually tend to do useful things. Go to bed

Re: [hlds] SV_DownloadURL

2005-09-21 Thread Alex Spencer
http://gnuwin32.sourceforge.net/packages/bzip2.htm seems to do it (found the link in wiki) Graham Robinson wrote: I've been using sv_downloadurl for the past month and have decided that it is the best thing since sliced bread but I really want to try out this bz2 zipping if it does the same

Re: [hlds] Windows 2003 server setup

2005-09-21 Thread Alex Spencer
No, and no. Pvt. Jimmy wrote: Are the DoD:source Server files available now? If they are, anyone have the correct syntax to for the command line to download them? -Original Message- From: [EMAIL PROTECTED] [mailto:hlds- [EMAIL PROTECTED] On Behalf Of Whisper Sent: Wednesday,

Re: [hlds] (no subject) (---???)

2005-09-20 Thread Alex Spencer
Haha. Seems fair to me. Rice, Rick wrote: No!! Anyone that does not know how to create a proper e-mail is not allowed to run a server!!! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Valdecir galon Sent: Tuesday, September 20, 2005 3:51 PM To:

Re: [hlds] Server lag on list

2005-09-19 Thread Alex Spencer
I'd expect because you're using a good deal of bandwidth to recieve the info of a few thousand servers? Edge-Gaming.com Support wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hey I was wondering how come like when you refresh the server

Re: [hlds] Somewhat control panel

2005-09-08 Thread Alex Spencer
I use TCAdmin, not on a big scale, but it's gone down as an app i swear by, not the easiest in the world to setup, but it does the job outstandingly. [GS]BeNt wrote: The best one I've found is http://www.gamepanel.org they are now listed as tcadmin.com I think.But their last beta which is

Re: [hlds] Upgrading steam account to silver/gold?

2005-09-06 Thread Alex Spencer
Valve have always said (and did say in the news update about dod:s) that they would be allowing upgrades when dod:s is released. ISTR the current stand is ~1 week before DOD:S is released, preloading will be opened, along with an upgrade method, most likely costing $10-20 (given the current

Re: [hlds] Server crashing (memory error)

2005-09-06 Thread Alex Spencer
Have you tried (assuming you're using windows) disabling DEP on the srcds process? there's been problems with mani in the past that've needed this. List HLDS wrote: -- [ Picked text/plain from multipart/alternative ] Howdy all-- Recently my SRCDS has started crashing. This first started when

Re: [hlds] stop nav creation in srcds

2005-09-06 Thread Alex Spencer
300 identical config files with different names... hardly rocket science, is it? hell, with some thought you could do it with a batch file. SKELETOR wrote: hmm.. ok.. lets see you make 300+ map config files in 5 minutes.. - Original Message - From: Clayton Macleod [EMAIL PROTECTED]

Re: [hlds] How to change mp_timelimit on a map by map basis

2005-08-31 Thread Alex Spencer
Yup, that came in with the port/inferno release When a map is loaded, an associated .cfg file is automatically evaluated. This cfg file must be located in the cstrike/maps/cfg folder and be named mapname.cfg. For instance, the file cstrike/maps/cfg/de_dust.cfg will be evaluated when the map

Re: [hlds] VAC problem

2005-08-26 Thread Alex Spencer
From a Thread earlier in the day Subject: Re: [hlds] VAC Problem Could Not Establish Connection to Steam Servers Mikee wrote: I found out from a server rental company that I use what was causing the initial VAC enabled that turned off after about 5-10 seconds when starting up my HL2DM server,

[hlds] Blocking/Limiting use of bots?

2005-08-24 Thread Alex Spencer
Hi, I was wondering if there's any way to stop customers using bots on their CS:S servers from a GSP's standpoint. Currently we have a couple of users who're running a few bots each, and it's hurting performance a little- not critical as yet, but i'd like to be able to limit the number of bots

Re: [hlds] Blocking/Limiting use of bots?

2005-08-24 Thread Alex Spencer
- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alex Spencer Sent: 24 August 2005 20:06 To: hlds@list.valvesoftware.com Subject: [hlds] Blocking/Limiting use of bots? Hi, I was wondering if there's any way to stop customers using bots on their CS:S servers from a GSP's

Re: [hlds] RE: Constant crash on SRCDS - Missing Shutdown Function?

2005-08-21 Thread Alex Spencer
Can we get a big round of applause for our future darwin award nominee Joakim Waaktaar Joakim Waaktaar wrote: Fuck you motherfuckers. Quit spamming you fucking retards. ___ To unsubscribe, edit your list preferences, or view the list archives,

Re: [hlds] Just a little ranting

2005-08-15 Thread Alex Spencer
Children. Calm Down. This is the HLDS (and srcds) mailing list. *NOT* the I want to rant about valve and steam to people who are trying to get help with their servers mailing list. Jason, you are in the wrong here, shouting doesn't make you right. If you wish to complain about steam stuff, go

Re: [hlds] Clean, fresh install of server hangs on map change

2005-08-12 Thread Alex Spencer
Have you tried with _no_ mods? also, try adding the server to the DEP doodah (to be not protected) try with a truely clean config too. also, i don't think mapcycle.txt allows commenting (perhaps only .cfgs parse commenting properly?) Rick Payton wrote: Ok after getting frustrated with all

Re: [hlds] WON authentification

2005-07-29 Thread Alex Spencer
ISTR they existed side by side during the 1.6 and Steam beta. according to wiki, 1.6 was released 15th sept 03 and i think was in beta in june 03 certainly. Matthew White wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] there was a time

Re: [hlds] my email address

2005-07-05 Thread Alex Spencer
Go you!. [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] [EMAIL PROTECTED] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds