Re: [hlds] [hlds_linux] Where is my traffic coming from?

2013-11-12 Thread DarthNinja
Fantastic! On Tue, Nov 12, 2013 at 2:45 PM, Fletcher Dunn fletch...@valvesoftware.comwrote: It tells you what tab they used. So you know whether they used the favorites tab versus the main server list. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:

Re: [hlds] Doomsday rocket breaks occasionally

2012-07-05 Thread DarthNinja
When this happens, (and it's fairly often), the map will have to be reloaded as a round reset wont fix it. I've set my server to force a level change every 60 minutes to deal with this somewhat. On Thu, Jul 5, 2012 at 10:15 PM, Smellyfeetyouhave . smelly.feet.you.h...@gmail.com wrote: I don't

Re: [hlds] Mandatory Team Fortress 2 Update Released

2012-05-10 Thread DarthNinja
Pray and/or provide sacrificial offerings to the deity of your choice. On Thu, May 10, 2012 at 9:41 PM, Jason pctool...@gmail.com wrote: - Fixed a bug that sometimes prevented servers from reconnecting to the item server after dropping connection Our servers have been rebooted multiple

Re: [hlds] Mandatory Team Fortress 2 Update Released

2012-05-03 Thread DarthNinja
Hey guys! Watch me dislocate my thumb! - The Scout after getting to use a Frying Pan On Thu, May 3, 2012 at 8:05 PM, King Harkinian harkiniank...@gmail.comwrote: So hey is anybody else getting this?

Re: [hlds] sourcemod problems right after new tf2 update

2012-04-23 Thread DarthNinja
A lot of gamedata changed in the update prior to the last one. Upload the gamedata from one of the latest 1.4.* snapshots to your server and restart it. If you run any plugins/extensions that use custom gamedata it may need to be updated as well. ___ To

Re: [hlds] Server often hangs

2012-04-06 Thread DarthNinja
I highly doubt tf2items would crash your server. Are you running replay? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] User Has Lost Connection To Steam

2012-03-12 Thread DarthNinja
I was seeing a lot of people dropping from my TF2 servers with auth ticket canceled a week or so go. Each time it would pretty much empty my servers of players. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Mandatory Team Fortress 2 Update Released

2012-03-01 Thread DarthNinja
Why is it every update people go Command aborted??? is something wrong??? like its something new? The content servers are busy updating all the clients and aren't allowing servers to get the updates. Ether auto-update your servers the second an update is released, or do it after the rush ends.

Re: [hlds] Dealing with persistent cheaters

2012-02-07 Thread DarthNinja
Re: lwf and Dominik: Using other games on the account can be defeated by buying loads of HumbleBundle packages (though admittedly this could be blacklisted like valve did when people were farming coal). Using a credit card can be defeated by buying one of those visa giftcards that are sold

Re: [hlds] Dealing with persistent cheaters

2012-02-07 Thread DarthNinja
Yeah, that's what I meant to say. I guess I was distracted by something shiny. On Tue, Feb 7, 2012 at 10:52 PM, Brandon Albertson raz...@mr-razzle.netwrote: Cheaters don't have to use a CC, that is more along the lines of the mass idlers. ___ To

Re: [hlds] FPS ISSUE

2012-02-01 Thread DarthNinja
It's interesting you say that Eli, I made the *exact* same observation a few months ago when I re-played Crysis 2. On Wed, Feb 1, 2012 at 4:44 PM, Eli Witt eliw...@gmail.com wrote: PC runs Crysis smoother than TF2 right now... ___ To unsubscribe,

Re: [hlds] Merry Christmas!

2011-12-24 Thread DarthNinja
You worship fabric? On Sat, Dec 24, 2011 at 10:12 PM, Ant essential...@bigpond.com wrote: yeah I worship satin too ** ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Killing Floor Update Issue - Windows Dedicated Servers

2011-10-27 Thread DarthNinja
Thanks John ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Any way to force sound downloads from a CSS server?

2011-10-22 Thread DarthNinja
The *correct* way (if the map is made properly) is to pack the sound into the bsp file using pakrat or similar. In your case this would require changing the map file name to something else so the clients download it again. ___ To unsubscribe, edit your

Re: [hlds] [hlds_linux] Team Fortress 2 Update Released

2011-08-03 Thread DarthNinja
Do other people have some sort of automatic check every x minutes on the Valve servers for updates implemented on their dedicated servers? Nemrun users everywhere pour yourselves a shot of your favourite alcoholic beverage. On Wed, Aug 3, 2011 at 10:24 PM, msleeper

Re: [hlds] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-07-22 Thread DarthNinja
Any news on the item found event no longer working? On Fri, Jul 22, 2011 at 8:47 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Options update? On Fri, Jul 22, 2011 at 5:40 PM, Jason Ruymen jas...@valvesoftware.com wrote: Options updates to Team Fortress 2, Counter-Strike: Source, Day of

Re: [hlds] Team Fortress 2 Update Released

2011-07-07 Thread DarthNinja
As I've said before, there need to be priority levels for the content servers: Servers before clients. Paid clients before free clients. - this last only applies to TF2, but still. And before the clients make Valve money, servers don't argument comes up, I'd like to point out that without updated

[hlds] TF2 servers freeze and stay offline

2011-07-02 Thread DarthNinja
I'm having a problem fairly frequently with all my windows servers: After applying the summer update I've been seeing crashes/freezes where the server goes offline and stays down until manually restarted. I've run the optional update several times, reuploaded the latest (as of last night) MM

Re: [hlds] Team Fortress 2 Update Released

2011-07-01 Thread DarthNinja
What was the exploit with the Steak? On Fri, Jul 1, 2011 at 7:28 PM, Jason Ruymen jas...@valvesoftware.comwrote: An optional update for Team Fortress 2 is now available on Steam. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Fixed a Mac client crash in

Re: [hlds] (no subject)

2011-03-30 Thread DarthNinja
, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ~DarthNinja *http://www.DarthNinja.com http://www.darthninja.com/ http://www.GoRClan.com http://www.gorclan.com

Re: [hlds] TF2 Server being DDoS/Exploited

2011-01-05 Thread DarthNinja
, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ~DarthNinja *http://www.DarthNinja.com http://www.darthninja.com/ http://www.GoRClan.com http://www.gorclan.com

Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread DarthNinja
You're cute. *On Fri, Dec 17, 2010 at 9:24 PM, 1nsane 1nsane...@gmail.com wrote: * *Thank you for a Friday update. Lets hope it was tested well and has no gamebreaking bugs that won't be* * fixed until Tuesday. * ___ To unsubscribe, edit your

Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread DarthNinja
Yup windows are dead here too... 2010/12/17 Tom Grant aksu...@gmail.com Fucking Windows... Yeah, same problem here. Linux working just great however! 2010/12/17 ??? _ hfctavares-p...@hotmail.com i know i did the same Date: Sat, 18 Dec 2010 03:31:51 +0100 From:

Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread DarthNinja
It's a valve trademark On Fri, Dec 17, 2010 at 9:41 PM, Lob (UK) lobukfunserv...@googlemail.comwrote: Yeah Windows dead here too. Great idea to release a huge untested update on a Friday night just before the busy weekend i must say. Its 2:40am in the UK and im totally not impressed. On

Re: [hlds] Killing Floor Twisted Christmas and TF2 Tie-In Heads Up

2010-12-14 Thread DarthNinja
Killing Floor might just be part of the Treasure event you know... ;) On Tue, Dec 14, 2010 at 2:48 AM, ics i...@ics-base.net wrote: I'm not in any of the marketing department of any firm/company/developer/etc but as a server admin and as the odd man out, i know from experience, reading

Re: [hlds] Help.

2010-12-07 Thread DarthNinja
You wont make any money from adsense unless people click on things, which they wont. Views get you shit (I tried it). So unless you find an ad site that gives you $$ for views, meh. ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds] Team Fortress 2 Update Available

2010-11-19 Thread DarthNinja
*Fixed Crit-a-Cola behaving like Bonk! Atomic Punch.* Mmmm, nothing like a nice big plate of copypasta for Friday night dinner. On Fri, Nov 19, 2010 at 7:30 PM, msleeper mslee...@ismsleeperwrong.comwrote: It's okay. The first one said it was, but it really wasn't. At least this one actually

Re: [hlds] Normal srcds FPS Behavior?

2010-11-10 Thread DarthNinja
My windows TF2 box runs around 510~490 FPS, with drops down lower sometimes. On Wed, Nov 10, 2010 at 11:14 AM, DontWannaName! ad...@topnotchclan.comwrote: Normal with TF2. FPS jumps around and players won't notice as long as you have a high enough max. Sent from my iPhone 4 On Nov 10,

Re: [hlds] Team Fortress 2 Update Released

2010-11-05 Thread DarthNinja
Mark P: I have a gift for you - http://wordpress.org On Fri, Nov 5, 2010 at 3:32 AM, Mark P tf2ma...@gmail.com wrote: i bought a singleplayer poker game and i dont even know poker i feel like i have been used by valve i guess its never too late to learn poker 2010/11/4 Jason Ruymen

Re: [hlds] Poll: Server Name

2010-11-05 Thread DarthNinja
That's just asking for trouble of various flavors imo. On Fri, Nov 5, 2010 at 11:40 PM, M33CROB . ad...@m33crob.com wrote: Hi Everyone, I just wanted to run a quick poll of server admins regarding server names, feel free to ignore this. Would it be disrespectful or otherwise be in bad

Re: [hlds] Team Fortress 2 Update Released (Jason Ruymen)

2010-10-28 Thread DarthNinja
I have two 32-slot servers running the map without problems. On Thu, Oct 28, 2010 at 1:32 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Does -num_edicts 2047 really solve the issue? Thanks, Kyle. On Thu, Oct 28, 2010 at 10:12 AM, Jeff Sugar jeffsu...@gmail.com wrote: We're only 24 base,

Re: [hlds] Team Fortress 2 Update Released

2010-10-27 Thread DarthNinja
No problems here, sourcemod/windows On Wed, Oct 27, 2010 at 9:40 PM, Jonah Hirsch crazydog...@gmail.com wrote: I've had no trouble with sourcemod + mm on a linux server. Played both new maps, no crashes (yet). --- Jonah Hirsch On Wed, Oct 27, 2010 at 6:36 PM, Justin

Re: [hlds] (no subject)

2010-10-26 Thread DarthNinja
I pity people with shitty email clients that can't/don't thread email conversations. Use Gmail: *Like a Boss* On Tue, Oct 26, 2010 at 1:24 PM, Radical Subjectivist lambda1_...@hotmail.com wrote: QFT. From: teenpspjun...@gmail.com Date: Tue, 26 Oct 2010 13:16:37 -0400 To:

Re: [hlds] thread

2010-10-26 Thread DarthNinja
WHO SEND ALL THESE BABIES TO HLDS-ML?! On Tue, Oct 26, 2010 at 4:43 PM, Don Williams d...@precdata.com wrote: Funny stuff!! Thanks for the late afternoon lawlz Sent from my iPhone On Oct 26, 2010, at 4:22 PM, Bence Nagy unde...@gmail.com wrote: Yeah, he tried to unsub me too. I guess

Re: [hlds] (no subject)

2010-10-24 Thread DarthNinja
Verily! On Sun, Oct 24, 2010 at 12:44 AM, Radical Subjectivist lambda1_...@hotmail.com wrote: I concur Date: Sat, 23 Oct 2010 19:08:13 -0400 From: d...@precdata.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] (no subject) I agree totally!! danto12 dant...@azet.sk

Re: [hlds] (no subject)

2010-10-24 Thread DarthNinja
I'm a bit peckish for a spot of tea and a scone, but I fear I may have left my brolly on the lift! On Sun, Oct 24, 2010 at 3:06 AM, Radical Subjectivist lambda1_...@hotmail.com wrote: spot of tea anyone? Date: Sun, 24 Oct 2010 02:49:15 -0400 From: darthni...@darthninja.com To:

Re: [hlds] (no subject)

2010-10-24 Thread DarthNinja
*Here I was thinking signing up for this mailing list would mean receiving server update related news and not morons spamming stupid shit.* Welcome to the internet, you must be new here. On Sun, Oct 24, 2010 at 3:54 AM, A Lamer colonel_la...@hotmail.com wrote: Here I was thinking signing up

Re: [hlds] TF2 Engineer building exploit

2010-10-18 Thread DarthNinja
rooms. Granary comes to mind. I like the feature. On Sun, Oct 17, 2010 at 8:33 PM, DarthNinja darthni...@darthninja.com wrote: The Respawn after loadout changes feature is dumb, it has no function except to annoy. If you need to re-equip, touch a locker! On Sun, Oct 17, 2010 at 3:15 PM

Re: [hlds] TF2 Engineer building exploit

2010-10-17 Thread DarthNinja
The Respawn after loadout changes feature is dumb, it has no function except to annoy. If you need to re-equip, touch a locker! On Sun, Oct 17, 2010 at 3:15 PM, Chris Beesley kibeekir...@gmail.comwrote: Quoted from Facepunch, if and when they snip the exploit in an attempt to stop Valve

Re: [hlds] TF2 Engineer building exploit

2010-10-17 Thread DarthNinja
Its sunday On Sun, Oct 17, 2010 at 5:04 PM, PryMaL pry...@geekout.info wrote: I'm told update today some time will fix the exploit. PryMaL pry...@geekout.info Sent from my HTC ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds] Team Fortress 2 Update Available

2010-10-12 Thread DarthNinja
*Added Automatically respawn after loadout changes in respawn zones option to the Options-Multiplayer-Advanced dialog* I am very happy for this addition. Not to mention the sandman fix. On Tue, Oct 12, 2010 at 8:33 PM, Jason Ruymen jas...@valvesoftware.comwrote: An optional update for Team

Re: [hlds] Team Fortress 2 Update Available

2010-10-12 Thread DarthNinja
-3 mini-sentries, Valve went the cheap route and made the game destroy any buildings if an engineer changes his load-out -- even if it was just a hat. On Tue, Oct 12, 2010 at 8:42 PM, DontWannaName! ad...@topnotchclan.com wrote: Optional? :( On Tue, Oct 12, 2010 at 5:37 PM, DarthNinja

Re: [hlds] Massive TF2 Server Crashing

2010-09-17 Thread DarthNinja
...@hotmail.com wrote: +1 -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] On Behalf Of DarthNinja Sent: Thursday, September 16, 2010 4:44 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Massive TF2 Server

Re: [hlds] Massive TF2 Server Crashing

2010-09-16 Thread DarthNinja
Same here: Thursday 16th of September 2010 06:34:32 PM CT On Thu, Sep 16, 2010 at 7:41 PM, 1nsane 1nsane...@gmail.com wrote: Crashed again! Awesome! On Wed, Sep 15, 2010 at 11:53 AM, HL-SDK Synths syntron...@gmail.com wrote: Jabalpur, massive email delay On Sep 15, 2010 11:48 AM,

Re: [hlds] Massive TF2 Server Crashing

2010-09-16 Thread DarthNinja
Message- From: DarthNinja darthni...@darthninja.com Sender: hlds-boun...@list.valvesoftware.com Date: Thu, 16 Sep 2010 19:44:04 To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list hlds

Re: [hlds] CSS Status in console Broke.

2010-09-16 Thread DarthNinja
The extra newlines are pissing me off as well. On Thu, Sep 16, 2010 at 6:43 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Status and Ping both seem to be *rate* limited on the OrangeBox. What's really effecting me is the unreadable output, there's double newlines which results in the output

Re: [hlds] CSS Status in console Broke.

2010-09-16 Thread DarthNinja
. Since rcon status prints out fine, but that's over TCP. On Thu, Sep 16, 2010 at 9:46 PM, DarthNinja darthni...@darthninja.com wrote: The extra newlines are pissing me off as well. On Thu, Sep 16, 2010 at 6:43 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Status and Ping both seem

Re: [hlds] Massive TF2 Server Crashing

2010-09-14 Thread DarthNinja
Crashed at: Tuesday 14th of September 2010 07:08:29 PM CT On Tue, Sep 14, 2010 at 8:25 PM, Tony Paloma drunkenf...@hotmail.comwrote: Yes, same. About 15 minutes ago. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf

Re: [hlds] SRCDS Protect Tips

2010-09-12 Thread DarthNinja
My settings are along the lines of: sv_rcon_minfailuretime 10080 (1 Week) sv_rcon_minfailures 2 sv_rcon_banpenalty 525948 (1 year, aprox~) On Sun, Sep 12, 2010 at 6:39 PM, Don P buzza...@gmail.com wrote: Have any reccomendations for these 2 settings? // Number of times a user can fail rcon

Re: [hlds] SRCDS Protect Tips

2010-09-11 Thread DarthNinja
Just set your max fails at 1 and set your ip ban for about a year. On Sat, Sep 11, 2010 at 10:08 PM, Michael Krasnow mnk...@gmail.com wrote: but who needs an rcon_password, sm_rcon anyone? On Sat, Sep 11, 2010 at 10:00 PM, ics i...@ics-base.net wrote: As if rcon passwords matter that much

Re: [hlds] Team Fortress 2 Update Released

2010-09-10 Thread DarthNinja
Update is not required for servers; I got into mine without updating the server. The update does indeed fix the time names on clients. ~DN On Fri, Sep 10, 2010 at 5:44 PM, D3vilfish - Simiancage.org priv...@caterhamhill.net wrote: Has it done a version change as we have updated download new

Re: [hlds] Team Fortress 2 Update Released

2010-09-02 Thread DarthNinja
*Team Fortress 2: - Fixed a bug in the Steamworks internal stats reporting.* When it rains it pours. ** On Thu, Sep 2, 2010 at 6:05 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update to Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The

[hlds] cl_radar_locked

2010-08-31 Thread DarthNinja
Lately my players have been noticing that their consoles are complaining about the cl_radar_locked cvar, which from what I understand is a CS:S cvar. (This issue is cropping up in TF2) Anyone else noticed this? -- ¤Ψ[GoR]|Ω|Ďaŗŧh_ÑiñjaΨ¤ http://www.DarthNinja.com http://www.GoRClan.com

Re: [hlds] Team Fortress 2 and Counter-Strike: Source Updates Available

2010-08-31 Thread DarthNinja
Oh joy. On Tue, Aug 31, 2010 at 6:50 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 is now available. This is also an optional update for Counter-Strike: Source. The specific changes include: Dedicated Servers (CS:S, DoD:S, TF2) - Fixed a case where

Re: [hlds] Delisting

2010-08-26 Thread DarthNinja
I agree, SPF is the best place for this. On Thu, Aug 26, 2010 at 7:22 AM, HL-SDK Synths syntron...@gmail.com wrote: It doesn't exist, but if you know of servers intentionally bypassing the checks, post it on the steam forums. On Aug 26, 2010 7:20 AM, Bajdechi Nightbox Alexandru

Re: [hlds] status command highly rate limited even for local console?

2010-08-21 Thread DarthNinja
I noticed this last night, pre-update. Very annoying. On Sat, Aug 21, 2010 at 9:06 AM, Dominik Friedrichs d...@forlix.org wrote: I only noticed that when I do this on my Win servers console, the first attempt works, but successive ones will not yield a response until about 15 seconds have

Re: [hlds] Party Mode is ON when tf_birthday=0

2010-08-20 Thread DarthNinja
, AJ Collins gamerzwo...@gmail.com wrote: Either you're getting servers that have their time set into the future like DarthNinja suggested or you've gotten a censored client version from Steam. What country do you live in? On Fri, Aug 20, 2010 at 1:23 AM, DarthNinja darthni

Re: [hlds] Team Fortress 2 Update Released

2010-08-20 Thread DarthNinja
Yeah, or we could just install psy's plugin instead of dropping a full server for a silly update. At least its not required. On Sat, Aug 21, 2010 at 1:27 AM, Alfred Reynolds alf...@valvesoftware.comwrote: It is not required, but you will want to get it ASAP so birthday mode goes away for now.

Re: [hlds] Team Fortress 2 Update Released

2010-08-20 Thread DarthNinja
at 10:30 PM, DarthNinja darthni...@darthninja.com wrote: Yeah, or we could just install psy's plugin instead of dropping a full server for a silly update. At least its not required. On Sat, Aug 21, 2010 at 1:27 AM, Alfred Reynolds alf...@valvesoftware.comwrote: It is not required

Re: [hlds] Party Mode is ON when tf_birthday=0

2010-08-19 Thread DarthNinja
http://tf2wiki.net/wiki/Party_Mode *Like in TFC, **TF2 automatically turns birthday mode on when a server's clock hits August 24th, the release date of the original **Team Fortresshttp://tf2wiki.net/wiki/Team_Fortress(1996). * On Fri, Aug 20, 2010 at 1:17 AM, Harry Strongburg

Re: [hlds] Team Fortress 2/Counter-Strike: Source/Day of Defeat: Source Update Coming

2010-08-17 Thread DarthNinja
http://developer.valvesoftware.com/wiki/Valve_Time On Tue, Aug 17, 2010 at 2:35 PM, 1nsane 1nsane...@gmail.com wrote: In -5 minutes. But to be fair, he did say about twice. On Tue, Aug 17, 2010 at 2:23 PM, Bajdechi Nightbox Alexandru alexandrualexa...@gmail.com wrote: So its in 8

Re: [hlds] (tf2) pl_thundermountain server crash

2010-08-04 Thread DarthNinja
May not be related but: Strangely I've been having a client crash when I connect to my server when its running thundermountain. On Wed, Aug 4, 2010 at 5:07 PM, 1nsane 1nsane...@gmail.com wrote: Do you have a backtrace from a crash? On Wed, Aug 4, 2010 at 3:51 PM, Saint K.

Re: [hlds] Left 4 Dead 2 Update Released

2010-07-29 Thread DarthNinja
*Sent from my prototype iPhone 4GS while at a bar.* Gee, make sure you dont leave it there; that one's been done already On Thu, Jul 29, 2010 at 6:40 AM, Dominic Marciano lambda1_...@hotmail.comwrote: iphone... HAHAHAHAHAHA. Date: Thu, 29 Jul 2010 10:57:38 +0200 From: h...@thenob.de To:

Re: [hlds] Alien Swarm Update Released

2010-07-27 Thread DarthNinja
And yay for no more spinnycam On Tue, Jul 27, 2010 at 2:03 AM, Tom Grant aksu...@gmail.com wrote: Thank god. Glad to see my frame rate not tanking when I enter that level! Thanks! On Mon, Jul 26, 2010 at 11:18 PM, msleeper mslee...@ismsleeperwrong.com wrote: Pretty sure it's not required

Re: [hlds] Alien Swarm is now available

2010-07-21 Thread DarthNinja
Yeah, I tried using asw_camera_shake 0 last night and none of my players had the camera lag, so yay for that. The facehugger level still needs some balancing imo. It's almost impossible to get through on hard, so I'm not sure impossible is even, err, possible. On Wed, Jul 21, 2010 at 11:47 AM,

Re: [hlds] Alien Swarm is now available

2010-07-20 Thread DarthNinja
Just wanted to report a very annoying bug to you guys: Bug: Player's camera spins out of control Steps: Load up the parasite level on hard (seems to show up every time on hard, not sure about other settings). Play as a client (this does not happen to the game's host). At some points when

Re: [hlds] alien swarm released

2010-07-19 Thread DarthNinja
Norway tends to give good rates, but it just dropped me :'( On Mon, Jul 19, 2010 at 5:05 PM, Matt Hoffman lord.matt.hoff...@gmail.comwrote: 250 Kb/s :s... I could play the jump-around-content-servers game some more but sometimes I just lose it and it's like blah. On Mon, Jul 19, 2010 at 2:00

Re: [hlds] alien swarm released

2010-07-19 Thread DarthNinja
msleeper's always cranky when his free content has bugs. On Mon, Jul 19, 2010 at 5:38 PM, Dominic Marciano lambda1_...@hotmail.comwrote: Speak for yourself k thanks. From: mslee...@ismsleeperwrong.com To: hlds@list.valvesoftware.com Date: Mon, 19 Jul 2010 17:32:04 -0400 Subject: Re:

Re: [hlds] Team Fortress 2 Update Available

2010-07-13 Thread DarthNinja
Thanks! On Tue, Jul 13, 2010 at 8:15 PM, Lane Eckley l...@hypernia.com wrote: Update Download: http://gs.gamerslifeline.com/team-fortress-2-windows-server-3/ - In case anyone needs it. -Lane -Original Message- From: hlds-boun...@list.valvesoftware.com

Re: [hlds] [TF2] No Auto-Join Prompt on Server Full

2010-07-09 Thread DarthNinja
Yikes... I'm using the retro menus, I like them. On Fri, Jul 9, 2010 at 6:31 PM, DontWannaName! ad...@topnotchclan.comwrote: I had a feeling that was the case. http://img34.imageshack.us/img34/5342/demow.jpg On Fri, Jul 9, 2010 at 2:39 PM, HL-SDK Synths syntron...@gmail.com wrote: Dwn,

Re: [hlds] Team Fortress 2 Update Available

2010-07-09 Thread DarthNinja
People can still build level 2/3 mini-sentries apparently. Just saw a couple on my server 2 minutes ago. On Fri, Jul 9, 2010 at 10:29 PM, Josh Bost dislexs...@dislexsick.comwrote: Much appreciated :) 3 On Sat, Jul 10, 2010 at 10:42 AM, Lane Eckley l...@hypernia.com wrote: Server Update:

Re: [hlds] Team Fortress 2 Update Available

2010-07-09 Thread DarthNinja
I'm gonna just wait for a server patch, it's a cool 'feature' at the moment, not that OP since it cant be healed. On Fri, Jul 9, 2010 at 11:53 PM, Michael Krasnow mnk...@gmail.com wrote: so... patching for the win? anyone wanna make an sm plugin? On Fri, Jul 9, 2010 at 11:44 PM, DarthNinja

Re: [hlds] Team Fortress 2 Update Available

2010-07-09 Thread DarthNinja
That might be it. I didn't see it done, I just saw the sentries already built. On Fri, Jul 9, 2010 at 11:57 PM, Eric Bridgeford miste...@gmail.com wrote: I've seen these instructions on forums to get around the new patch and building level 2 and 3 mini sentries. 1. Equip Wrench 2. Select

Re: [hlds] TF2 Update Anytime?

2010-07-08 Thread DarthNinja
Valve left for the day On Thu, Jul 8, 2010 at 8:03 PM, Michael Krasnow mnk...@gmail.com wrote: i concur ;) can't wait to smash some heads with my guitar XD On Thu, Jul 8, 2010 at 7:59 PM, Justin Shumate halflife...@gmail.com wrote: Any chance on knowing if the TF2 update is coming anytime

Re: [hlds] TF2 Update Anytime?

2010-07-08 Thread DarthNinja
I'm using the South America server myself. 2010/7/8 Jeremy D. Pavleck jer...@pavleck.net Love downloading from the Norway location, a solid 450kbs -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Michael Krasnow

Re: [hlds] Team Fortress 2 Update Available

2010-07-02 Thread DarthNinja
I think the new Warning is BS even if there is a disable button. I wonder how this will impact my 32 slot servers. On Fri, Jul 2, 2010 at 1:09 AM, Sebastian Staudt korak...@gmail.com wrote: Thanks for finally starting to have real APIs. Funny thing I just started to integrate TF2 item support

[hlds] Huntsman arrows will not ignite

2010-06-26 Thread DarthNinja
Ok so here's a question; On my one TF2 server, Pyros can not ignite the arrows of friendly huntsman snipers. It's been this way for a while now, (last 2+ updates), it stays like that even after restarts/etc. Now I do run SourceMod and a number of mods, but I haven't had a chance to debug

Re: [hlds] Left 4 Dead 2 Update Released

2010-06-25 Thread DarthNinja
Someone should set up a forum for this shit. I might if anyone would use it. On Fri, Jun 25, 2010 at 4:14 PM, Chris Brunelle cbrunel...@cogeco.cawrote: This is a server update as well. -Original Message- From: hlds-boun...@list.valvesoftware.com

Re: [hlds] Left 4 Dead 2 Update Released

2010-06-25 Thread DarthNinja
://forums.steampowered.com/forums/ -Original Message- From: DarthNinja Sent: Saturday, June 26, 2010 7:10 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead 2 Update Released Someone should set up a forum for this shit. I might if anyone would use

Re: [hlds] Team Fortress 2 Update Released

2010-06-15 Thread DarthNinja
Speaking of cake, I heard something about an aperture science emergency surprise system at E3... ;) On Tue, Jun 15, 2010 at 10:14 PM, Cc2iscooL cc2isc...@gmail.com wrote: Please stop. On Tue, Jun 15, 2010 at 9:11 PM, Allan Button abut...@netaccess.ca wrote: Don't you mean cake ? Sent

Re: [hlds] Left 4 Dead 2 Update Released

2010-06-10 Thread DarthNinja
This is one of the times it does not pay to own an Android phone. On Thu, Jun 10, 2010 at 2:09 PM, Dominic Marciano lambda1_...@hotmail.comwrote: Honestly do you even think before replying? (yes i do). Date: Thu, 10 Jun 2010 19:06:02 +0100 From: kir...@poketch.net To:

Re: [hlds] Team Fortress 2, Day of Defeat: Source and Counter-Strike: Source Beta Updates Released

2010-06-10 Thread DarthNinja
I'm glad I never removed that plugin that fixes that On Thu, Jun 10, 2010 at 6:10 PM, Dave pa...@sky.com wrote: Engie multiple builds is back, played Valve. :E - Original Message - From: Jason Ruymen jas...@valvesoftware.com To: 'Half-Life dedicated Linux server mailing list'

Re: [hlds] Left 4 Dead 2 Update Released

2010-06-10 Thread DarthNinja
-boun...@list.valvesoftware.com] On Behalf Of DarthNinja Sent: Thursday, June 10, 2010 2:19 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead 2 Update Released This is one of the times it does not pay to own an Android phone. On Thu, Jun 10, 2010 at 2:09 PM

Re: [hlds] Left 4 Dead 2 Update Released

2010-06-10 Thread DarthNinja
to their own label and skip the inbox. Sent from my Incredible On Jun 10, 2010 12:28 PM, DarthNinja darthni...@darthninja.com wrote: Droid already does that. It's the incessant new mail sounds that annoy. On Thu, Jun 10, 2010 at 2:57 PM, Allan Button abut...@netaccess.ca wrote: I hear

Re: [hlds] Team Fortress 2, Day of Defeat: Source and Counter-Strike: Source Beta Updates Released

2010-06-10 Thread DarthNinja
pwnt On Thu, Jun 10, 2010 at 6:19 PM, w4rezz w4r...@gmail.com wrote: Training mode should start with sv_lan 1, becouse server list is now spammed with training servers -.- ___ To unsubscribe, edit your list preferences, or view the list archives,

Re: [hlds] Team Fortress 2, Day of Defeat: Source and Counter-Strike: Source Beta Updates Released

2010-05-27 Thread DarthNinja
Down for 15 min, still nothing. Should be ServerClient because without servers the clients cant play. Does anyone else think that server ranking points lost on update days should be refunded? If I run an update I could potentially lose 1,440 points. On Thu, May 27, 2010 at 7:42 PM, Michael

Re: [hlds] Team Fortress 2, Day of Defeat: Source and Counter-Strike: Source Beta Updates Released

2010-05-27 Thread DarthNinja
Haha, I cant get my client updated ether. On Thu, May 27, 2010 at 7:47 PM, msleeper mslee...@ismsleeperwrong.comwrote: Jesus christ, here we go again... On Thu, 2010-05-27 at 19:46 -0400, Spencer 'voogru' MacDonald wrote: We run the servers those paying clients use... -Original

Re: [hlds] Team Fortress 2, Day of Defeat: Source and Counter-Strike: Source Beta Updates Released

2010-05-27 Thread DarthNinja
This is my surprised face On Thu, May 27, 2010 at 7:51 PM, Ben B brutalgoerge...@gmail.com wrote: updates used to run fast, at most took 5 minutes valve broke something D: On Thu, May 27, 2010 at 5:17 PM, Jason Ruymen jas...@valvesoftware.com wrote: Required updates for Team Fortress

Re: [hlds] Team Fortress 2, Day of Defeat: Source and Counter-Strike: Source Beta Updates Released

2010-05-27 Thread DarthNinja
Pity I cant set my server to update from Valve's Greenland server (or another one with a lesser load). That trick works fine for client updates most of the time. On Thu, May 27, 2010 at 7:56 PM, Ben B brutalgoerge...@gmail.com wrote: holy how I'd be so embarrassed if i were valve. a 'network'

Re: [hlds] Team Fortress 2, Day of Defeat: Source and Counter-Strike: Source Beta Updates Released

2010-05-27 Thread DarthNinja
And now steam community (chat) just went down. Lol. On Thu, May 27, 2010 at 8:03 PM, Ben B brutalgoerge...@gmail.com wrote: Lol, and now the update actually downloads some stuff. One server doesn't launch, instantly crashes. The other server launches, but says it's still out-of-date.

Re: [hlds] Team Fortress 2, Day of Defeat: Source and Counter-Strike: Source Beta Updates Released

2010-05-27 Thread DarthNinja
Goddamnit. Please let me hear a bunch of nos. Today was my day to get caught up on work! On Thu, May 27, 2010 at 8:06 PM, David Bello dsbe...@gmail.com wrote: Is the new update making Sourcemod crash for anyone else? ___ To unsubscribe, edit your

Re: [hlds] Team Fortress 2, Day of Defeat: Source and Counter-Strike: Source Beta Updates Released

2010-05-27 Thread DarthNinja
It's sad that we have to resort to this. Thanks none the less! On Thu, May 27, 2010 at 8:10 PM, DontWannaName! ad...@topnotchclan.comwrote: You guys can have the changed files for WINDOWS... http://topnotchclan.com/files/MayUpdate.zip On Thu, May 27, 2010 at 5:06 PM, David Bello

Re: [hlds] TF2 servers reporting players via Query when empty

2010-05-18 Thread DarthNinja
I've noticed that on my server, in HLSW. It'll read 1 player when there are no players connected. Also shows 1 player in steam's server info, but no name obv. On Tue, May 18, 2010 at 5:54 PM, Kevin b er kevin-b...@starmen.net wrote: This isn't fake players, this is a bug introduced around the

Re: [hlds] Team Fortress 2 Update Available

2010-04-30 Thread DarthNinja
My server has been running MM 1.8.1-hg702 and SM 1.3.2-hg2954 all night/today and it hasn't crashed once, yay! On Fri, Apr 30, 2010 at 12:51 AM, Jeff Sugar jeffsu...@gmail.com wrote: For what it's worth, a new snapshot of SM dropped 30-ish minutes ago that is working for everyone so far in

Re: [hlds] Team Fortress 2 Update Available

2010-04-30 Thread DarthNinja
at 4:30 PM, syate...@cfl.rr.com wrote: Are you running RCON locker? Sent via BlackBerry from T-Mobile -Original Message- From: DarthNinja darthni...@darthninja.com Date: Fri, 30 Apr 2010 16:04:37 To: Half-Life dedicated Win32 server

Re: [hlds] Team Fortress 2 Update Available

2010-04-30 Thread DarthNinja
My windows server doesnt want to start, running hlds update again... :/ On Fri, Apr 30, 2010 at 11:41 PM, Msilbys12 msilby...@righttorule.comwrote: Sounds like a client problem Sent from the best phone ever On Apr 30, 2010, at 9:24 PM, Matt Hoffman lord.matt.hoff...@gmail.com wrote:

Re: [hlds] Team Fortress 2 Update Available

2010-04-30 Thread DarthNinja
So, anyone got an idea why a windows TF2 server wont start? It's stock with no MM/SM atm. On Sat, May 1, 2010 at 12:05 AM, raydan rayda...@gmail.com wrote: WTF, PropHunt mode... TF2 will become garrysmod. when RP mode? ___ To unsubscribe, edit

Re: [hlds] Team Fortress 2 Update Available

2010-04-30 Thread DarthNinja
it was complete and that subsequent updates yielded new server DLL's being downloaded. Have you tried running the steam update again. On Fri, Apr 30, 2010 at 9:24 PM, DarthNinja darthni...@darthninja.com wrote: So, anyone got an idea why a windows TF2 server wont start? It's stock with no MM

Re: [hlds] TF2 multiple sentries exploit fix

2010-04-29 Thread DarthNinja
Yeah, a kick at most, since probably everyone is doing it at this point. On Thu, Apr 29, 2010 at 6:14 PM, DontWannaName! ad...@topnotchclan.comwrote: lol... you and banning people. Must be the thrill. This is not a bannable offense in my eyes. On Thu, Apr 29, 2010 at 3:14 PM, msleeper

Re: [hlds] Team Fortress 2 Update Available

2010-04-29 Thread DarthNinja
You could always get a mod to add it back On Thu, Apr 29, 2010 at 11:03 PM, Tom Grant aksu...@gmail.com wrote: Wish the engy exploit was saved as a cheat. Had a lot of fun with that (on a LAN!!). On Thu, Apr 29, 2010 at 10:59 PM, Shizzle Nizzle infl...@gmail.com wrote: ya servers are

  1   2   >