Fantastic!
On Tue, Nov 12, 2013 at 2:45 PM, Fletcher Dunn
fletch...@valvesoftware.comwrote:
It tells you what tab they used. So you know whether they used the
favorites tab versus the main server list.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com [mailto:
When this happens, (and it's fairly often), the map will have to be
reloaded as a round reset wont fix it.
I've set my server to force a level change every 60 minutes to deal with
this somewhat.
On Thu, Jul 5, 2012 at 10:15 PM, Smellyfeetyouhave .
smelly.feet.you.h...@gmail.com wrote:
I don't
Pray and/or provide sacrificial offerings to the deity of your choice.
On Thu, May 10, 2012 at 9:41 PM, Jason pctool...@gmail.com wrote:
- Fixed a bug that sometimes prevented servers from reconnecting to the
item server after dropping connection
Our servers have been rebooted multiple
Hey guys! Watch me dislocate my thumb! - The Scout after getting to use
a Frying Pan
On Thu, May 3, 2012 at 8:05 PM, King Harkinian harkiniank...@gmail.comwrote:
So hey is anybody else getting this?
A lot of gamedata changed in the update prior to the last one.
Upload the gamedata from one of the latest 1.4.* snapshots to your server
and restart it.
If you run any plugins/extensions that use custom gamedata it may need to
be updated as well.
___
To
I highly doubt tf2items would crash your server.
Are you running replay?
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
I was seeing a lot of people dropping from my TF2 servers with auth ticket
canceled a week or so go. Each time it would pretty much empty my servers
of players.
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
Why is it every update people go Command aborted??? is something wrong???
like its something new?
The content servers are busy updating all the clients and aren't allowing
servers to get the updates. Ether auto-update your servers the second an
update is released, or do it after the rush ends.
Re: lwf and Dominik:
Using other games on the account can be defeated by buying loads of
HumbleBundle packages (though admittedly this could be blacklisted like
valve did when people were farming coal).
Using a credit card can be defeated by buying one of those visa giftcards
that are sold
Yeah, that's what I meant to say.
I guess I was distracted by something shiny.
On Tue, Feb 7, 2012 at 10:52 PM, Brandon Albertson raz...@mr-razzle.netwrote:
Cheaters don't have to use a CC, that is more along the lines of the mass
idlers.
___
To
It's interesting you say that Eli, I made the *exact* same observation a
few months ago when I re-played Crysis 2.
On Wed, Feb 1, 2012 at 4:44 PM, Eli Witt eliw...@gmail.com wrote:
PC runs Crysis smoother than TF2 right now...
___
To unsubscribe,
You worship fabric?
On Sat, Dec 24, 2011 at 10:12 PM, Ant essential...@bigpond.com wrote:
yeah I worship satin too
**
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
Thanks John
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
The *correct* way (if the map is made properly) is to pack the sound into
the bsp file using pakrat or similar. In your case this would require
changing the map file name to something else so the clients download it
again.
___
To unsubscribe, edit your
Do other people have some sort of automatic check every x minutes on the
Valve servers for updates implemented on their dedicated servers?
Nemrun users everywhere pour yourselves a shot of your favourite alcoholic
beverage.
On Wed, Aug 3, 2011 at 10:24 PM, msleeper
Any news on the item found event no longer working?
On Fri, Jul 22, 2011 at 8:47 PM, Kyle Sanderson kyle.l...@gmail.com wrote:
Options update?
On Fri, Jul 22, 2011 at 5:40 PM, Jason Ruymen jas...@valvesoftware.com
wrote:
Options updates to Team Fortress 2, Counter-Strike: Source, Day of
As I've said before, there need to be priority levels for the content
servers:
Servers before clients. Paid clients before free clients. - this last only
applies to TF2, but still.
And before the clients make Valve money, servers don't argument comes up,
I'd like to point out that without updated
I'm having a problem fairly frequently with all my windows servers: After
applying the summer update I've been seeing crashes/freezes where the server
goes offline and stays down until manually restarted.
I've run the optional update several times, reuploaded the latest (as of
last night) MM
What was the exploit with the Steak?
On Fri, Jul 1, 2011 at 7:28 PM, Jason Ruymen jas...@valvesoftware.comwrote:
An optional update for Team Fortress 2 is now available on Steam. The
specific changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed a Mac client crash in
, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
--
~DarthNinja
*http://www.DarthNinja.com http://www.darthninja.com/
http://www.GoRClan.com http://www.gorclan.com
, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
--
~DarthNinja
*http://www.DarthNinja.com http://www.darthninja.com/
http://www.GoRClan.com http://www.gorclan.com
You're cute.
*On Fri, Dec 17, 2010 at 9:24 PM, 1nsane 1nsane...@gmail.com wrote:
*
*Thank you for a Friday update.
Lets hope it was tested well and has no gamebreaking bugs that won't be* *
fixed until Tuesday.
*
___
To unsubscribe, edit your
Yup windows are dead here too...
2010/12/17 Tom Grant aksu...@gmail.com
Fucking Windows... Yeah, same problem here. Linux working just great
however!
2010/12/17 ??? _ hfctavares-p...@hotmail.com
i know i did the same
Date: Sat, 18 Dec 2010 03:31:51 +0100
From:
It's a valve trademark
On Fri, Dec 17, 2010 at 9:41 PM, Lob (UK) lobukfunserv...@googlemail.comwrote:
Yeah Windows dead here too.
Great idea to release a huge untested update on a Friday night just before
the busy weekend i must say.
Its 2:40am in the UK and im totally not impressed.
On
Killing Floor might just be part of the Treasure event you know... ;)
On Tue, Dec 14, 2010 at 2:48 AM, ics i...@ics-base.net wrote:
I'm not in any of the marketing department of any
firm/company/developer/etc but as a server admin and as the odd man out, i
know from experience, reading
You wont make any money from adsense unless people click on things, which
they wont.
Views get you shit (I tried it). So unless you find an ad site that gives
you $$ for views, meh.
___
To unsubscribe, edit your list preferences, or view the list
*Fixed Crit-a-Cola behaving like Bonk! Atomic Punch.*
Mmmm, nothing like a nice big plate of copypasta for Friday night dinner.
On Fri, Nov 19, 2010 at 7:30 PM, msleeper mslee...@ismsleeperwrong.comwrote:
It's okay. The first one said it was, but it really wasn't. At least
this one actually
My windows TF2 box runs around 510~490 FPS, with drops down lower sometimes.
On Wed, Nov 10, 2010 at 11:14 AM, DontWannaName! ad...@topnotchclan.comwrote:
Normal with TF2. FPS jumps around and players won't notice as long as you
have a high enough max.
Sent from my iPhone 4
On Nov 10,
Mark P:
I have a gift for you - http://wordpress.org
On Fri, Nov 5, 2010 at 3:32 AM, Mark P tf2ma...@gmail.com wrote:
i bought a singleplayer poker game and i dont even know poker
i feel like i have been used by valve
i guess its never too late to learn poker
2010/11/4 Jason Ruymen
That's just asking for trouble of various flavors imo.
On Fri, Nov 5, 2010 at 11:40 PM, M33CROB . ad...@m33crob.com wrote:
Hi Everyone,
I just wanted to run a quick poll of server admins regarding server names,
feel free to ignore this. Would it be disrespectful or otherwise be in bad
I have two 32-slot servers running the map without problems.
On Thu, Oct 28, 2010 at 1:32 PM, Kyle Sanderson kyle.l...@gmail.com wrote:
Does -num_edicts 2047 really solve the issue?
Thanks,
Kyle.
On Thu, Oct 28, 2010 at 10:12 AM, Jeff Sugar jeffsu...@gmail.com wrote:
We're only 24 base,
No problems here, sourcemod/windows
On Wed, Oct 27, 2010 at 9:40 PM, Jonah Hirsch crazydog...@gmail.com wrote:
I've had no trouble with sourcemod + mm on a linux server. Played both new
maps, no crashes (yet).
---
Jonah Hirsch
On Wed, Oct 27, 2010 at 6:36 PM, Justin
I pity people with shitty email clients that can't/don't thread email
conversations.
Use Gmail: *Like a Boss*
On Tue, Oct 26, 2010 at 1:24 PM, Radical Subjectivist
lambda1_...@hotmail.com wrote:
QFT.
From: teenpspjun...@gmail.com
Date: Tue, 26 Oct 2010 13:16:37 -0400
To:
WHO SEND ALL THESE BABIES TO HLDS-ML?!
On Tue, Oct 26, 2010 at 4:43 PM, Don Williams d...@precdata.com wrote:
Funny stuff!! Thanks for the late afternoon lawlz
Sent from my iPhone
On Oct 26, 2010, at 4:22 PM, Bence Nagy unde...@gmail.com wrote:
Yeah, he tried to unsub me too. I guess
Verily!
On Sun, Oct 24, 2010 at 12:44 AM, Radical Subjectivist
lambda1_...@hotmail.com wrote:
I concur
Date: Sat, 23 Oct 2010 19:08:13 -0400
From: d...@precdata.com
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] (no subject)
I agree totally!!
danto12 dant...@azet.sk
I'm a bit peckish for a spot of tea and a scone, but I fear I may have left
my brolly on the lift!
On Sun, Oct 24, 2010 at 3:06 AM, Radical Subjectivist
lambda1_...@hotmail.com wrote:
spot of tea anyone?
Date: Sun, 24 Oct 2010 02:49:15 -0400
From: darthni...@darthninja.com
To:
*Here I was thinking signing up for this mailing list would mean receiving
server update related news and not morons spamming stupid shit.*
Welcome to the internet, you must be new here.
On Sun, Oct 24, 2010 at 3:54 AM, A Lamer colonel_la...@hotmail.com wrote:
Here I was thinking signing up
rooms.
Granary comes to mind. I like the feature.
On Sun, Oct 17, 2010 at 8:33 PM, DarthNinja darthni...@darthninja.com
wrote:
The Respawn after loadout changes feature is dumb, it has no function
except to annoy.
If you need to re-equip, touch a locker!
On Sun, Oct 17, 2010 at 3:15 PM
The Respawn after loadout changes feature is dumb, it has no function
except to annoy.
If you need to re-equip, touch a locker!
On Sun, Oct 17, 2010 at 3:15 PM, Chris Beesley kibeekir...@gmail.comwrote:
Quoted from Facepunch, if and when they snip the exploit in an attempt to
stop Valve
Its sunday
On Sun, Oct 17, 2010 at 5:04 PM, PryMaL pry...@geekout.info wrote:
I'm told update today some time will fix the exploit.
PryMaL
pry...@geekout.info
Sent from my HTC
___
To unsubscribe, edit your list preferences, or view the list
*Added Automatically respawn after loadout changes in respawn zones option
to the Options-Multiplayer-Advanced dialog*
I am very happy for this addition. Not to mention the sandman fix.
On Tue, Oct 12, 2010 at 8:33 PM, Jason Ruymen jas...@valvesoftware.comwrote:
An optional update for Team
-3 mini-sentries, Valve went
the cheap route and made the game destroy any buildings if an engineer
changes his load-out -- even if it was just a hat.
On Tue, Oct 12, 2010 at 8:42 PM, DontWannaName! ad...@topnotchclan.com
wrote:
Optional? :(
On Tue, Oct 12, 2010 at 5:37 PM, DarthNinja
...@hotmail.com
wrote:
+1
-Original Message-
From: hlds-boun...@list.valvesoftware.com [mailto:
hlds-boun...@list.valvesoftware.com] On Behalf Of DarthNinja
Sent: Thursday, September 16, 2010 4:44 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Massive TF2 Server
Same here:
Thursday 16th of September 2010 06:34:32 PM CT
On Thu, Sep 16, 2010 at 7:41 PM, 1nsane 1nsane...@gmail.com wrote:
Crashed again! Awesome!
On Wed, Sep 15, 2010 at 11:53 AM, HL-SDK Synths syntron...@gmail.com
wrote:
Jabalpur, massive email delay
On Sep 15, 2010 11:48 AM,
Message-
From: DarthNinja darthni...@darthninja.com
Sender: hlds-boun...@list.valvesoftware.com
Date: Thu, 16 Sep 2010 19:44:04
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Reply-To: Half-Life dedicated Win32 server mailing list
hlds
The extra newlines are pissing me off as well.
On Thu, Sep 16, 2010 at 6:43 PM, Kyle Sanderson kyle.l...@gmail.com wrote:
Status and Ping both seem to be *rate* limited on the OrangeBox.
What's really effecting me is the unreadable output, there's double
newlines which results in the output
.
Since
rcon status prints out fine, but that's over TCP.
On Thu, Sep 16, 2010 at 9:46 PM, DarthNinja darthni...@darthninja.com
wrote:
The extra newlines are pissing me off as well.
On Thu, Sep 16, 2010 at 6:43 PM, Kyle Sanderson kyle.l...@gmail.com
wrote:
Status and Ping both seem
Crashed at:
Tuesday 14th of September 2010 07:08:29 PM CT
On Tue, Sep 14, 2010 at 8:25 PM, Tony Paloma drunkenf...@hotmail.comwrote:
Yes, same. About 15 minutes ago.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf
My settings are along the lines of:
sv_rcon_minfailuretime 10080 (1 Week)
sv_rcon_minfailures 2
sv_rcon_banpenalty 525948 (1 year, aprox~)
On Sun, Sep 12, 2010 at 6:39 PM, Don P buzza...@gmail.com wrote:
Have any reccomendations for these 2 settings?
// Number of times a user can fail rcon
Just set your max fails at 1 and set your ip ban for about a year.
On Sat, Sep 11, 2010 at 10:08 PM, Michael Krasnow mnk...@gmail.com wrote:
but who needs an rcon_password, sm_rcon anyone?
On Sat, Sep 11, 2010 at 10:00 PM, ics i...@ics-base.net wrote:
As if rcon passwords matter that much
Update is not required for servers; I got into mine without updating the
server.
The update does indeed fix the time names on clients.
~DN
On Fri, Sep 10, 2010 at 5:44 PM, D3vilfish - Simiancage.org
priv...@caterhamhill.net wrote:
Has it done a version change as we have updated download new
*Team Fortress 2:
- Fixed a bug in the Steamworks internal stats reporting.*
When it rains it pours.
**
On Thu, Sep 2, 2010 at 6:05 PM, Jason Ruymen jas...@valvesoftware.comwrote:
A required update to Team Fortress 2 is now available. Please run
hldsupdatetool to receive the update. The
Lately my players have been noticing that their consoles are complaining
about the cl_radar_locked cvar, which from what I understand is a CS:S
cvar. (This issue is cropping up in TF2)
Anyone else noticed this?
--
¤Ψ[GoR]|Ω|Ďaŗŧh_ÑiñjaΨ¤
http://www.DarthNinja.com
http://www.GoRClan.com
Oh joy.
On Tue, Aug 31, 2010 at 6:50 PM, Jason Ruymen jas...@valvesoftware.comwrote:
A required update for Team Fortress 2 is now available. This is also an
optional update for Counter-Strike: Source. The specific changes include:
Dedicated Servers (CS:S, DoD:S, TF2)
- Fixed a case where
I agree, SPF is the best place for this.
On Thu, Aug 26, 2010 at 7:22 AM, HL-SDK Synths syntron...@gmail.com wrote:
It doesn't exist, but if you know of servers intentionally bypassing the
checks, post it on the steam forums.
On Aug 26, 2010 7:20 AM, Bajdechi Nightbox Alexandru
I noticed this last night, pre-update.
Very annoying.
On Sat, Aug 21, 2010 at 9:06 AM, Dominik Friedrichs d...@forlix.org wrote:
I only noticed that when I do this on my Win servers console, the first
attempt works, but successive ones will not yield a response until about 15
seconds have
, AJ Collins gamerzwo...@gmail.com wrote:
Either you're getting servers that have their time set into the future
like
DarthNinja suggested or you've gotten a censored client version from
Steam.
What country do you live in?
On Fri, Aug 20, 2010 at 1:23 AM, DarthNinja darthni
Yeah, or we could just install psy's plugin instead of dropping a full
server for a silly update.
At least its not required.
On Sat, Aug 21, 2010 at 1:27 AM, Alfred Reynolds
alf...@valvesoftware.comwrote:
It is not required, but you will want to get it ASAP so birthday mode goes
away for now.
at 10:30 PM, DarthNinja darthni...@darthninja.com
wrote:
Yeah, or we could just install psy's plugin instead of dropping a full
server for a silly update.
At least its not required.
On Sat, Aug 21, 2010 at 1:27 AM, Alfred Reynolds
alf...@valvesoftware.comwrote:
It is not required
http://tf2wiki.net/wiki/Party_Mode
*Like in TFC, **TF2 automatically turns birthday mode on when a server's
clock hits August 24th, the release date of the original **Team
Fortresshttp://tf2wiki.net/wiki/Team_Fortress(1996).
*
On Fri, Aug 20, 2010 at 1:17 AM, Harry Strongburg
http://developer.valvesoftware.com/wiki/Valve_Time
On Tue, Aug 17, 2010 at 2:35 PM, 1nsane 1nsane...@gmail.com wrote:
In -5 minutes.
But to be fair, he did say about twice.
On Tue, Aug 17, 2010 at 2:23 PM, Bajdechi Nightbox Alexandru
alexandrualexa...@gmail.com wrote:
So its in 8
May not be related but: Strangely I've been having a client crash when I
connect to my server when its running thundermountain.
On Wed, Aug 4, 2010 at 5:07 PM, 1nsane 1nsane...@gmail.com wrote:
Do you have a backtrace from a crash?
On Wed, Aug 4, 2010 at 3:51 PM, Saint K.
*Sent from my prototype iPhone 4GS while at a bar.*
Gee, make sure you dont leave it there; that one's been done already
On Thu, Jul 29, 2010 at 6:40 AM, Dominic Marciano
lambda1_...@hotmail.comwrote:
iphone... HAHAHAHAHAHA.
Date: Thu, 29 Jul 2010 10:57:38 +0200
From: h...@thenob.de
To:
And yay for no more spinnycam
On Tue, Jul 27, 2010 at 2:03 AM, Tom Grant aksu...@gmail.com wrote:
Thank god. Glad to see my frame rate not tanking when I enter that level!
Thanks!
On Mon, Jul 26, 2010 at 11:18 PM, msleeper mslee...@ismsleeperwrong.com
wrote:
Pretty sure it's not required
Yeah, I tried using asw_camera_shake 0 last night and none of my players
had the camera lag, so yay for that.
The facehugger level still needs some balancing imo. It's almost impossible
to get through on hard, so I'm not sure impossible is even, err, possible.
On Wed, Jul 21, 2010 at 11:47 AM,
Just wanted to report a very annoying bug to you guys:
Bug:
Player's camera spins out of control
Steps:
Load up the parasite level on hard (seems to show up every time on hard, not
sure about other settings).
Play as a client (this does not happen to the game's host).
At some points when
Norway tends to give good rates, but it just dropped me :'(
On Mon, Jul 19, 2010 at 5:05 PM, Matt Hoffman
lord.matt.hoff...@gmail.comwrote:
250 Kb/s :s... I could play the jump-around-content-servers game some more
but sometimes I just lose it and it's like blah.
On Mon, Jul 19, 2010 at 2:00
msleeper's always cranky when his free content has bugs.
On Mon, Jul 19, 2010 at 5:38 PM, Dominic Marciano
lambda1_...@hotmail.comwrote:
Speak for yourself k thanks.
From: mslee...@ismsleeperwrong.com
To: hlds@list.valvesoftware.com
Date: Mon, 19 Jul 2010 17:32:04 -0400
Subject: Re:
Thanks!
On Tue, Jul 13, 2010 at 8:15 PM, Lane Eckley l...@hypernia.com wrote:
Update Download:
http://gs.gamerslifeline.com/team-fortress-2-windows-server-3/ - In case
anyone needs it.
-Lane
-Original Message-
From: hlds-boun...@list.valvesoftware.com
Yikes...
I'm using the retro menus, I like them.
On Fri, Jul 9, 2010 at 6:31 PM, DontWannaName! ad...@topnotchclan.comwrote:
I had a feeling that was the case.
http://img34.imageshack.us/img34/5342/demow.jpg
On Fri, Jul 9, 2010 at 2:39 PM, HL-SDK Synths syntron...@gmail.com
wrote:
Dwn,
People can still build level 2/3 mini-sentries apparently.
Just saw a couple on my server 2 minutes ago.
On Fri, Jul 9, 2010 at 10:29 PM, Josh Bost dislexs...@dislexsick.comwrote:
Much appreciated :) 3
On Sat, Jul 10, 2010 at 10:42 AM, Lane Eckley l...@hypernia.com wrote:
Server Update:
I'm gonna just wait for a server patch, it's a cool 'feature' at the moment,
not that OP since it cant be healed.
On Fri, Jul 9, 2010 at 11:53 PM, Michael Krasnow mnk...@gmail.com wrote:
so... patching for the win? anyone wanna make an sm plugin?
On Fri, Jul 9, 2010 at 11:44 PM, DarthNinja
That might be it.
I didn't see it done, I just saw the sentries already built.
On Fri, Jul 9, 2010 at 11:57 PM, Eric Bridgeford miste...@gmail.com wrote:
I've seen these instructions on forums to get around the new patch and
building level 2 and 3 mini sentries.
1. Equip Wrench
2. Select
Valve left for the day
On Thu, Jul 8, 2010 at 8:03 PM, Michael Krasnow mnk...@gmail.com wrote:
i concur ;) can't wait to smash some heads with my guitar XD
On Thu, Jul 8, 2010 at 7:59 PM, Justin Shumate halflife...@gmail.com
wrote:
Any chance on knowing if the TF2 update is coming anytime
I'm using the South America server myself.
2010/7/8 Jeremy D. Pavleck jer...@pavleck.net
Love downloading from the Norway location, a solid 450kbs
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Michael Krasnow
I think the new Warning is BS even if there is a disable button.
I wonder how this will impact my 32 slot servers.
On Fri, Jul 2, 2010 at 1:09 AM, Sebastian Staudt korak...@gmail.com wrote:
Thanks for finally starting to have real APIs.
Funny thing I just started to integrate TF2 item support
Ok so here's a question;
On my one TF2 server, Pyros can not ignite the arrows of friendly huntsman
snipers.
It's been this way for a while now, (last 2+ updates), it stays like that
even after restarts/etc. Now I do run SourceMod and a number of mods, but I
haven't had a chance to debug
Someone should set up a forum for this shit.
I might if anyone would use it.
On Fri, Jun 25, 2010 at 4:14 PM, Chris Brunelle cbrunel...@cogeco.cawrote:
This is a server update as well.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
://forums.steampowered.com/forums/
-Original Message-
From: DarthNinja
Sent: Saturday, June 26, 2010 7:10 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Left 4 Dead 2 Update Released
Someone should set up a forum for this shit.
I might if anyone would use
Speaking of cake, I heard something about an aperture science emergency
surprise system at E3...
;)
On Tue, Jun 15, 2010 at 10:14 PM, Cc2iscooL cc2isc...@gmail.com wrote:
Please stop.
On Tue, Jun 15, 2010 at 9:11 PM, Allan Button abut...@netaccess.ca
wrote:
Don't you mean cake ?
Sent
This is one of the times it does not pay to own an Android phone.
On Thu, Jun 10, 2010 at 2:09 PM, Dominic Marciano
lambda1_...@hotmail.comwrote:
Honestly do you even think before replying?
(yes i do).
Date: Thu, 10 Jun 2010 19:06:02 +0100
From: kir...@poketch.net
To:
I'm glad I never removed that plugin that fixes that
On Thu, Jun 10, 2010 at 6:10 PM, Dave pa...@sky.com wrote:
Engie multiple builds is back, played Valve. :E
- Original Message -
From: Jason Ruymen jas...@valvesoftware.com
To: 'Half-Life dedicated Linux server mailing list'
-boun...@list.valvesoftware.com] On Behalf Of DarthNinja
Sent: Thursday, June 10, 2010 2:19 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Left 4 Dead 2 Update Released
This is one of the times it does not pay to own an Android phone.
On Thu, Jun 10, 2010 at 2:09 PM
to their own label and skip the inbox.
Sent from my Incredible
On Jun 10, 2010 12:28 PM, DarthNinja darthni...@darthninja.com wrote:
Droid already does that.
It's the incessant new mail sounds that annoy.
On Thu, Jun 10, 2010 at 2:57 PM, Allan Button abut...@netaccess.ca
wrote:
I hear
pwnt
On Thu, Jun 10, 2010 at 6:19 PM, w4rezz w4r...@gmail.com wrote:
Training mode should start with sv_lan 1, becouse server list is now
spammed with training servers -.-
___
To unsubscribe, edit your list preferences, or view the list archives,
Down for 15 min, still nothing.
Should be ServerClient because without servers the clients cant play.
Does anyone else think that server ranking points lost on update days should
be refunded?
If I run an update I could potentially lose 1,440 points.
On Thu, May 27, 2010 at 7:42 PM, Michael
Haha, I cant get my client updated ether.
On Thu, May 27, 2010 at 7:47 PM, msleeper mslee...@ismsleeperwrong.comwrote:
Jesus christ, here we go again...
On Thu, 2010-05-27 at 19:46 -0400, Spencer 'voogru' MacDonald wrote:
We run the servers those paying clients use...
-Original
This is my surprised face
On Thu, May 27, 2010 at 7:51 PM, Ben B brutalgoerge...@gmail.com wrote:
updates used to run fast, at most took 5 minutes valve broke something
D:
On Thu, May 27, 2010 at 5:17 PM, Jason Ruymen jas...@valvesoftware.com
wrote:
Required updates for Team Fortress
Pity I cant set my server to update from Valve's Greenland server (or
another one with a lesser load).
That trick works fine for client updates most of the time.
On Thu, May 27, 2010 at 7:56 PM, Ben B brutalgoerge...@gmail.com wrote:
holy how I'd be so embarrassed if i were valve. a 'network'
And now steam community (chat) just went down.
Lol.
On Thu, May 27, 2010 at 8:03 PM, Ben B brutalgoerge...@gmail.com wrote:
Lol, and now the update actually downloads some stuff.
One server doesn't launch, instantly crashes.
The other server launches, but says it's still out-of-date.
Goddamnit.
Please let me hear a bunch of nos.
Today was my day to get caught up on work!
On Thu, May 27, 2010 at 8:06 PM, David Bello dsbe...@gmail.com wrote:
Is the new update making Sourcemod crash for anyone else?
___
To unsubscribe, edit your
It's sad that we have to resort to this.
Thanks none the less!
On Thu, May 27, 2010 at 8:10 PM, DontWannaName! ad...@topnotchclan.comwrote:
You guys can have the changed files for WINDOWS...
http://topnotchclan.com/files/MayUpdate.zip
On Thu, May 27, 2010 at 5:06 PM, David Bello
I've noticed that on my server, in HLSW.
It'll read 1 player when there are no players connected. Also shows 1
player in steam's server info, but no name obv.
On Tue, May 18, 2010 at 5:54 PM, Kevin b er kevin-b...@starmen.net wrote:
This isn't fake players, this is a bug introduced around the
My server has been running MM 1.8.1-hg702 and SM 1.3.2-hg2954 all
night/today and it hasn't crashed once, yay!
On Fri, Apr 30, 2010 at 12:51 AM, Jeff Sugar jeffsu...@gmail.com wrote:
For what it's worth, a new snapshot of SM dropped 30-ish minutes ago that
is
working for everyone so far in
at 4:30 PM, syate...@cfl.rr.com wrote:
Are you running RCON locker?
Sent via BlackBerry from T-Mobile
-Original Message-
From: DarthNinja darthni...@darthninja.com
Date: Fri, 30 Apr 2010 16:04:37
To: Half-Life dedicated Win32 server
My windows server doesnt want to start, running hlds update again... :/
On Fri, Apr 30, 2010 at 11:41 PM, Msilbys12 msilby...@righttorule.comwrote:
Sounds like a client problem
Sent from the best phone ever
On Apr 30, 2010, at 9:24 PM, Matt Hoffman
lord.matt.hoff...@gmail.com wrote:
So, anyone got an idea why a windows TF2 server wont start?
It's stock with no MM/SM atm.
On Sat, May 1, 2010 at 12:05 AM, raydan rayda...@gmail.com wrote:
WTF, PropHunt mode...
TF2 will become garrysmod.
when RP mode?
___
To unsubscribe, edit
it was complete and that subsequent updates yielded new server
DLL's being downloaded. Have you tried running the steam update again.
On Fri, Apr 30, 2010 at 9:24 PM, DarthNinja darthni...@darthninja.com
wrote:
So, anyone got an idea why a windows TF2 server wont start?
It's stock with no MM
Yeah, a kick at most, since probably everyone is doing it at this point.
On Thu, Apr 29, 2010 at 6:14 PM, DontWannaName! ad...@topnotchclan.comwrote:
lol... you and banning people. Must be the thrill. This is not a bannable
offense in my eyes.
On Thu, Apr 29, 2010 at 3:14 PM, msleeper
You could always get a mod to add it back
On Thu, Apr 29, 2010 at 11:03 PM, Tom Grant aksu...@gmail.com wrote:
Wish the engy exploit was saved as a cheat. Had a lot of fun with that (on
a
LAN!!).
On Thu, Apr 29, 2010 at 10:59 PM, Shizzle Nizzle infl...@gmail.com
wrote:
ya servers are
1 - 100 of 105 matches
Mail list logo