Or maybe you just wanted to mention gameservers.com AGAIN because you
have an agreement with them... ;o)
And you are making money for every referrel your link below makes..
If it was just for the information to the general public, you would have
omitted the /?ref=1596076-part
So in fact you DO
Seems like any custom de_ map I start on my servers results in an
immidiate crash after load.
Only custom de_, not cs_
Any one to confirm my findings?
Alfred, are Valve aware of this?
Does this relate in any way to the new radar??
Regards,
Sgt.Rock
LOL @ Kyle..
I got to ask, what YOU have been smoking.. ;)
For SRCDS (Source Dedicated Server) goes:
The command fps_max can NOT ONLY be used in the CMD-line (as +fps_max
xxx), but also in .cfg's or directly in the console..
Syntax here would be: fps_max 300 (default setting) or fps_max 600
for
are duping your
customers (unless you give it explicit mentioning in your terms of agreement.
Personally I'd be incredably pissed if some GSP pulled that trick on me)
On 3/25/06, Sgt.Rock -=GOM=- [EMAIL PROTECTED] wrote:
Wim.. Are YOU kidding..?
sv_maxrate 1 is a conservative, but SAFE setting
Wim.. Are YOU kidding..?
sv_maxrate 1 is a conservative, but SAFE setting...!
The best setting for this value depends on things like bandwidth available for
the server and how many players(slots) your server is expected to host.
Also the sv_maxupdaterate interacts with the above value, and
/forums/viewtopic.php?p=90443
Steve / K
- Original Message -
From: Sgt.Rock -=GOM=- [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, September 26, 2005 4:32 PM
Subject: SV: [hlds] Still issues with last Server Update
Wondering:
I am also having re-occuring crashes
primarily) Ian
On 9/26/05, Steven Hartland [EMAIL PROTECTED] wrote:
Well we cant even start a server with za just spam all across the
console then crashes:
http://www.mani-admin-plugin.com/forums/viewtopic.php?p=90443
Steve / K
- Original Message -
From: Sgt.Rock -=GOM=- [EMAIL
You could use it for all file-types, but the benefit is mostly gained
used with larger files like .bsp and large sound-files ++.
If used for small files, you would end up with a larger compressed file
than the original. Also ,theoretical, the client would have to use time
to decompress the file
You have to tell the master-list what public IP your server are
presented at..
So in your server.cfg you should add this line:
IP xxx.xxx.xxx.xxx (your public ip)
Otherwise Source Dedicated server will get the IP from its interface
(LAN IP-address) and forward that to the master-list, which is
About sv_region... My mistake.. ;) Had them switched in my head :p
In your console... Do you get a respons like this?
Connection to Steam servers successful.
Adding master server 69.28.151.162:27011
Adding master server 207.173.177.11:27011
(ish)
And/or do you also get som challenge-errors?
I really don't know, as I havn't hosted HL1...
When setting up my server on the DMZ (privat ip-range), I had to add
this to get it published.
Otherwise it wouldn't show on the master-list. When put directly on the
connection (no firewall/router) it did show up...
Maybe some other readers have
@list.valvesoftware.com
Subject: Re: [hlds] Server isn't being shown on master list?
Is this something new with source? HL1 does not require this, never
has AFAIK.
- Original Message -
From: Sgt.Rock -=GOM=- [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, August 08, 2005 9
that disables sv_enableoldqueries by default (right now it is
enabled by default).
- Alfred
Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Sgt.Rock
-=GOM=- Sent: Monday, August 08, 2005 1:43 PM To:
hlds@list.valvesoftware.com Subject: RE: [hlds] Server
I second that. Please keep the list related to hlds...
If I wanted qoutes from movies, I bet I could find a newsgroup with
that.. But I dont..!
And to Dexion.. Also your reply is a bit OT, AND not polite... (IMO).
Regards
Sgt.Rock
-Oprindelig meddelelse-
Fra: Oum [mailto:[EMAIL
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