Re: [hlds_linux] [srcds] deactivating sv_hltv

2005-01-09 Thread The Fool
Do you mean this? hltv_stop - stops HLTV broadcasting hltv_stoprecord - stops recording (even if hltv_autorecord is 1) If you mean UDP listening on (default) channel 27020, have you tried hltv_port 0? I did not tried yet, but it may work... cheers, The Fool Hi all, Is there any mean to deactivate

RE: [hlds_linux] [srcds] deactivating sv_hltv

2005-01-09 Thread Gavin Rodgers
Although those commands are useful, server companies need a way to disable hltv altogether so customers cant just activate it from rcon or a config file. hltv_port doesn't seem to work in the command line. Gavin Rodgers (BlueHawk^4u) 4u-servers.co.uk 4u-servers.net (forums) 4u-mobile.co.uk

[hlds_linux] AMXbans users

2005-01-09 Thread wouter v/d Bergh
We've released a sweet sexy lil tool for AMXbans what allowes you to find info in the database true irc etc. Whne some one is banned and what to know why, or admins just wanna find out quickly they can type in irc !findban id STEAM_0:0:x and get all the info pmmed. there loads more options

Re: [hlds_linux] CS:S manual mapchange will result in disabled mapcycle

2005-01-09 Thread glenn
Okay, it was my fault, sorry for that. After ending a map, which is not in the mapcycle, the server will return to the cycle - using the first entry in mapcycle.txt ... if this entry is invalid, the manual selected map will reload. My first entry was de_nuke_b8 ... but the correct name ist

Re: [hlds_linux] [srcds] deactivating sv_hltv

2005-01-09 Thread The Fool
It's not a command line cmd. You have to put it in your game.cfg or server.cfg I see a bit of chance that hltv_port 0 in game.cfg disables hltv UDP port... Some ideas for workaround: - I'm not sure game server starts up if you do this, but what if you disable port 27020 on your firewall? - If

Re: [hlds_linux] [srcds] deactivating sv_hltv

2005-01-09 Thread Leif
But then the Customers need a solution to use their own HLTV Server or free HLTV Server´s from blank-tv or hltv.org. At the moment it´s impossible to connect with an HLTV Server to an other Gamerserver, if the integrated HLTV on the Gamerserver is not running :/ Although those commands are

[hlds_linux] Ventrilo as a cheat?

2005-01-09 Thread The Fool
hi all, I read an idea on a forum that ventrilo should be disabled somehow on CS:S game servers. The reason was -and i think it's a right one- that ventrilo can be used as a cheat on public servers, or, if a spect. is enabled just to see the war it can be used on a war server too. This is because,

Re: [hlds_linux] [srcds] deactivating sv_hltv

2005-01-09 Thread The Fool
That's correct. I give up then, sry. This is a dead lock. Steam have to write some code ;) But then the Customers need a solution to use their own HLTV Server or free HLTV Server´s from blank-tv or hltv.org. At the moment it´s impossible to connect with an HLTV Server to an other Gamerserver, if

Re: [hlds_linux] [srcds] deactivating sv_hltv

2005-01-09 Thread =?ISO-8859-15?Q?Per_Lamb=E6k?=
I asked Martin Otten about this some time ago, he told me this: To start a lightweight HLTV server, slave proxy just start srcds but without loading a map, just add hltv_connect ip:port. These relay proxies doesn't load any resources like maps or models, so they are cheap resource wise. SRC HLTV

RE: [hlds_linux] Ventrilo as a cheat?

2005-01-09 Thread wouter v/d Bergh
u cannot disable a 3rd party app running completely besides cs . mp_forcechacecam 1 or what ever setting is was... Problem solved From: The Fool [EMAIL PROTECTED] Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] Ventrilo as a cheat? Date: Sun,

Re: [hlds_linux] Ventrilo as a cheat?

2005-01-09 Thread [EMAIL PROTECTED]
From: The Fool [EMAIL PROTECTED] Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] Ventrilo as a cheat? Date: Sun, 9 Jan 2005 16:15:32 +0100 hi all, I read an idea on a forum that ventrilo should be disabled somehow on CS:S game servers. The

Re: [hlds_linux] Ventrilo as a cheat?

2005-01-09 Thread Clayton Macleod
well, you could force voice comm, and there'd be contention for the mic if you tried to use ventrillo unless you had more than one sound card. I don't think there's really much point in ventrillo with games that already have built-in voice comm, but try telling that to die-hard ventrillo users. It

Re: [hlds_linux] [srcds] deactivating sv_hltv

2005-01-09 Thread Fabrice (grosnours) Toppi
No, I meant not giving the customer the rights to enable/disable such a service. It's like the maxplayers settings, it cannot be changed by the customer, and it must be like that. It's the same for HLTV cvars. cu, -- grosnours http://www.GameOnline.be Do you mean this? hltv_stop - stops HLTV

Re: [hlds_linux] Ventrilo as a cheat?

2005-01-09 Thread Eric (Deacon)
In a bold display of creativity, The Fool wrote: Any ideas, suggestions? Most leagues embrace 3rd party apps both because they can't really stop their use and because it's a brilliant communications tool. On pub servers ghosting, as it's often called, is not usually very cool, but if you catch

Re: [hlds_linux] Ventrilo as a cheat?

2005-01-09 Thread Fabrice (grosnours) Toppi
Hi, The use of Ventrilo/Teamspeak and others 3rd-party voice-comm makes Internet playing more like LAN playing. LAN speaking, when a player dies, he tells his mates where, why, how, and some insults. With the built-in voice-comm, it's not possible, where it is with Ventrilo :) It's not a cheat,

Re: [hlds_linux] [srcds] deactivating sv_hltv

2005-01-09 Thread Fabrice (grosnours) Toppi
Hi, To start a lightweight HLTV server, slave proxy just start srcds but without loading a map, just add hltv_connect ip:port. These relay proxies doesn't load any resources like maps or models, so they are cheap resource wise. It seems nice, as it seems not possible to changelevel on such

Re: [hlds_linux] Restricting access to variables feature request ( was [srcds] deactivating sv_hltv )

2005-01-09 Thread Steven Hartland
Sounds good as u say better than nothing really need a way to prevent settings being changed via rcon i.e. only changed via command line or config. This is a more generic solution. I'd suggest an overall solution like: -restricted_vars file All values specified in said file are loaded then locked

[hlds_linux] bypassing weapon restrictions

2005-01-09 Thread William Warren
I have the awp restricted from use by both sides. I know on maps where the awp is lying on the ground it is usable. I have users however using autobuys that can buy the weapon on maps like de_747. How are they able to get by the weapon restriction? -- My Foundation verse: Isa 54:17 No weapon

Re: [hlds_linux] bypassing weapon restrictions

2005-01-09 Thread BoNfiRe
- Original Message - From: William Warren [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Sunday, January 09, 2005 5:21 PM Subject: [hlds_linux] bypassing weapon restrictions It may be because you allow auto buy which will bypass the restriction. I have the awp restricted

Re: [hlds_linux] [srcds] deactivating sv_hltv

2005-01-09 Thread Leif
Yeah, but i can understand the problems. How should the Server Companies calculate, if the customers with an 10 Slot Gameserver can start a 255 Slot HLTV Server ?? The integrated HLTV was bad for all...the customers and the Gameserver Companies. A standalone HLTV Version which can directly connect

Re: [hlds_linux] bypassing weapon restrictions

2005-01-09 Thread The Fool
Which mod? Some of them are buggy. Eg. SAP is okay with restrictions, but hangs up lin. servers... I've heard weapons can be restricted by raising it's price over 16K. But i don't know where do i have to do this... I did not see weapon prices in any server files, so it should be a binary value

Re: [hlds_linux] Ventrilo as a cheat?

2005-01-09 Thread The Fool
Well. Voicecomm. is forced on my public, but what if the guy mutes all the players? Anyway, you are probably right. If you tell not to do, they may stop doing it. well, you could force voice comm, and there'd be contention for the mic if you tried to use ventrillo unless you had more than one

Re: [hlds_linux] Ventrilo as a cheat?

2005-01-09 Thread The Fool
'Ghosting'. Gotcha ;) My english is not perfect. thx nfo ;) Well, i have no sleepless nights because of that. As i wrote, i saw it on a forum and it made me think on it a few minutes. And because i found no solution in that time, i took it up here for a plan :) In a bold display of creativity,

Re: [hlds_linux] Ventrilo as a cheat?

2005-01-09 Thread The Fool
Now that was an interesting post! u cannot disable a 3rd party app running completely besides cs . u know why? Because i'm thinking how to completely stop cheating (i mean the real ones, like aim or wh). And it's almost impossible now, just because 3rd parties can be executed beside of CS:S. I

Re: [hlds_linux] [srcds] deactivating sv_hltv

2005-01-09 Thread The Fool
I see. But you can't yet manage it :/ No, I meant not giving the customer the rights to enable/disable such a service. It's like the maxplayers settings, it cannot be changed by the customer, and it must be like that. It's the same for HLTV cvars. cu, -- grosnours http://www.GameOnline.be Do you

[hlds_linux] Fw: -heapsize

2005-01-09 Thread The Fool
Does anyone know what is the default value of -heapsize? So, if i don't set it as a cmdline par. for srcds.exe, what will be the default value? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

[hlds_linux] srcds command line argument parsing is broken

2005-01-09 Thread Steven Hartland
You currently cant specify a map with - in I've tried all the following options: ./srcds_i686 -game cstrike +map aim_ak-colt_v3 ./srcds_i686 -game cstrike +map aim_ak-colt_v3 ./srcds_i686 -game cstrike +map 'aim_ak-colt_v3' The result is always: CModelLoader::Map_IsValid: No such map 'aim_ak' Why

Re: [hlds_linux] Fw: -heapsize

2005-01-09 Thread Elmer Fudd
64000 or 64mb On Sun, 9 Jan 2005 19:58:02 +0100, The Fool [EMAIL PROTECTED] wrote: Does anyone know what is the default value of -heapsize? So, if i don't set it as a cmdline par. for srcds.exe, what will be the default value? ___ To unsubscribe,

Re: [hlds_linux] bypassing weapon restrictions

2005-01-09 Thread William Warren
ok how do i disallow autobuys? BoNfiRe wrote: - Original Message - From: William Warren [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Sunday, January 09, 2005 5:21 PM Subject: [hlds_linux] bypassing weapon restrictions It may be because you allow auto buy which will bypass

Re: [hlds_linux] bypassing weapon restrictions

2005-01-09 Thread Elmer Fudd
1. hes talking 1.6, not source 2. amxmodx's weapon restriction plugin disables autobuy On Sun, 09 Jan 2005 18:14:34 -0500, William Warren [EMAIL PROTECTED] wrote: ok how do i disallow autobuys? BoNfiRe wrote: - Original Message - From: William Warren [EMAIL PROTECTED] To:

Re: [hlds_linux] bypassing weapon restrictions

2005-01-09 Thread William Warren
i am using adminmod...is there a server cvar i can just change? Elmer Fudd wrote: 1. hes talking 1.6, not source 2. amxmodx's weapon restriction plugin disables autobuy On Sun, 09 Jan 2005 18:14:34 -0500, William Warren [EMAIL PROTECTED] wrote: ok how do i disallow autobuys? BoNfiRe wrote: -

RE: [hlds_linux] srcds command line argument parsing is broken

2005-01-09 Thread Alfred Reynolds
The command line changes were in steam.exe only, the win32 bootstrapper. You cannot have - signs in your map name. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland Sent: Sunday, January 09, 2005 12:15 PM To:

[hlds_linux] Kicking going to be fixed?

2005-01-09 Thread tubesock
Anytime soon? Like for killing too many hostages and being inactive? L 01/09/2005 - 18:41:25: pomx2!193STEAM_0:1:4177861TERRORIST triggered Killed_A_Hostage L 01/09/2005 - 18:41:26: pomx2!193STEAM_0:1:4177861TERRORIST triggered Killed_A_Hostage Kicking client pomx2! for killing too many hostages

Re: [hlds_linux] bypassing weapon restrictions

2005-01-09 Thread Elmer Fudd
never used it.. but i know amxmodx will work... im not sure if there has been any updates to adminmod since autobuys were added, so you might just be out of luck... On Sun, 09 Jan 2005 19:03:09 -0500, William Warren [EMAIL PROTECTED] wrote: i am using adminmod...is there a server cvar i can

Re: [hlds_linux] srcds command line argument parsing is broken

2005-01-09 Thread Steven Hartland
Thanks for the info there Alfred but this is only broken from the command line. It works from the console and in a map list so still a bug? We already have 2 maps with '-' in the name and I wouldn't be surprised if there a lot more out there. Its one of those things that's hard to spot so might

Re: [hlds_linux] bypassing weapon restrictions

2005-01-09 Thread BoNfiRe
- Original Message - From: Elmer Fudd [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Monday, January 10, 2005 2:50 AM Subject: Re: [hlds_linux] bypassing weapon restrictions I think your best bet will be to check the admin mod website for more info on specifics. Just to let

Re: [hlds_linux] srcds command line argument parsing is broken

2005-01-09 Thread Eric (Deacon)
In a bold display of creativity, Steven Hartland wrote: Thanks for the info there Alfred but this is only broken from the command line. It works from the console and in a map list so still a bug? Then add it to your autoexec and move on... -- Eric (the Deacon remix)

Re: [hlds_linux] srcds command line argument parsing is broken

2005-01-09 Thread m0gely
Eric (Deacon) wrote: In a bold display of creativity, Steven Hartland wrote: Thanks for the info there Alfred but this is only broken from the command line. It works from the console and in a map list so still a bug? Then add it to your autoexec and move on... Thats not a viable solution if you