Re: [hlds_linux] srcds command line argument parsing is broken

2005-01-10 Thread Christian Celler
-- Hi there, On Mon, Jan 10, 2005 at 03:44:53AM -, Steven Hartland wrote: Thanks for the info there Alfred but this is only broken from the command line. It works from the console and in a map list so still a bug? We already have 2 maps with '-' in the name and I wouldn't be surprised if

[hlds_linux] CS:source server.cfg

2005-01-10 Thread Christian Ingholt
Hi every one, Is there any one who have some server.cfg files for both FFA og CW for the HL2 CS:S linux dedicated server, hosting on a 2.6.x kernel with 1000hz setting ? Thanks and have a nice day. Regards Christian ___ To unsubscribe, edit your

[hlds_linux] Steam Server Lists : Favor lower first octet?

2005-01-10 Thread James Sykes
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Just bringing up an old topic here. Can everyone confirm the steam server list still favors ips with a lower first octet? Refreshing the steam list here for Europe most ips are very low, its quite

Re: [hlds_linux] Kicking going to be fixed?

2005-01-10 Thread The Fool
Another bug present for a lot of time: if the T with the bomb is kicked (or disconnected normally... timed out... etc...), he takes the bomb with him... so.. T team should win by kill. I reported the bug several times. I'm not sure if it's just a linux server issue, but probably it is, because

Re: [hlds_linux] bypassing weapon restrictions

2005-01-10 Thread The Fool
That's right. RTFM :). There you go: http://qoda.net/cssource/minimumadmin/doc/ Linux version is 1.0.0.20, beside of the newest win version which is 1.0.0.21. And -another bad news- it's pretty buggy. But it won't kill the server (after 1hr of testing) at last... and weapon restriction works fine

Re: [hlds_linux] srcds command line argument parsing is broken

2005-01-10 Thread The Fool
Several aim maps are with a name like that... But we are lucky. Most of the aim maps have no additional resources. So as a workaround, just rename the bsp file e.g. from aim_ak-colt_v3 to aimakcoltv3 (rename it in maplist.txt and mapcycle.txt as well...) I'm not sure if you can't do that with a

Re: [hlds_linux] bypassing weapon restrictions

2005-01-10 Thread The Fool
I've heard a rumor, which says weapon prices can be modified on file level... Well... i did not find the appropriate file but i keep trying. If someone already knows, please share the info. It would be great to do that, because with this workaround (e.g.) awp can have a price of 16001$. And tt's

Re: [hlds_linux] Steam Server Lists : Favor lower first octet?

2005-01-10 Thread Nathan Marcus
Not as far as I can see. I have 66.93.60.213:27015, and it comes up very fast. I think when you set the region that actually matters VS the ping of the server relative for that region. Its only my theory, but the low 4th octet it seems to be bogus. - Original Message - From: James

Re: [hlds_linux] Kicking going to be fixed?

2005-01-10 Thread hondaman
Yeah, ive reported this bug too. The Fool wrote: Another bug present for a lot of time: if the T with the bomb is kicked (or disconnected normally... timed out... etc...), he takes the bomb with him... so.. T team should win by kill. I reported the bug several times. I'm not sure if it's just a

Re: [hlds_linux] bypassing weapon restrictions

2005-01-10 Thread William Warren
this is a cs 1.6 srever The Fool wrote: That's right. RTFM :). There you go: http://qoda.net/cssource/minimumadmin/doc/ Linux version is 1.0.0.20, beside of the newest win version which is 1.0.0.21. And -another bad news- it's pretty buggy. But it won't kill the server (after 1hr of testing) at

RE: [hlds_linux] Steam Server Lists : Favor lower first octet?

2005-01-10 Thread James Sykes
What you are experiencing would tie in with the fact that the steam master seems to favor ips with a lower first octet. I've refreshed the list many times looking for European servers, almost all of them listed begin with .81 or .82. To see ips in the list beginning with .195, .213 or higher is

RE: [hlds_linux] Steam Server Lists : Favor lower first octet?

2005-01-10 Thread Alfred Reynolds
The master servers return the list of servers starting from the users IP address fanning outwards (i.e up and down the numerically ordered list of addresses). - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of James Sykes Sent: Monday, January 10,

Re: [hlds_linux] Steam Server Lists : Favor lower first octet?

2005-01-10 Thread List Keeper
From what I've read in the past it is dependand on what *YOUR* IP address is. - Original Message - From: James Sykes [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Monday, January 10, 2005 02:36 PM Subject: RE: [hlds_linux] Steam Server Lists : Favor lower first octet?

Re: [hlds_linux] srcds command line argument parsing is broken

2005-01-10 Thread Elmer Fudd
yes you can fool, just make sure you also rename the .res file too so that the resources get downloaded On Mon, 10 Jan 2005 20:57:32 +0100, The Fool [EMAIL PROTECTED] wrote: Several aim maps are with a name like that... But we are lucky. Most of the aim maps have no additional resources. So

Re: [hlds_linux] bypassing weapon restrictions

2005-01-10 Thread The Fool
oups. I don't really know CS1.6 servers, but the same things are working on it (and already fully developed). Different clan mods, fun mods, admin mods... I think it's not impossible it keeps weapon prices in plain text somewhere... However, you can't stop buying awp with autobuy, just with

Re: [hlds_linux] Steam Server Lists : Favor lower first octet?

2005-01-10 Thread m0gely
Alfred Reynolds wrote: The master servers return the list of servers starting from the users IP address fanning outwards (i.e up and down the numerically ordered list of addresses). I think the list should be zipped and transfered (or something) to the client where it's unzipped and the *clients*

Re: [hlds_linux] Steam Server Lists : Favor lower first octet?

2005-01-10 Thread Nelson Marques
Don't discriminate people. Everyone has the same rights, not only the big butt GSP's. The best way is people to start using the FAVOURITS lists... afterall, they exist for something. Best way is still to get all the servers from a master server and sort by ping or name or whatever. m0gely wrote:

RE: [hlds_linux] Steam Server Lists : Favor lower first octet?

2005-01-10 Thread ironchef
m0gely wrote: I think the list should be zipped and transfered (or something) to the client where it's unzipped and the *clients* server list starts pinging each IP. This would give you-the-player the best connection to what servers there are. Combine this with a karma/longevity/ave ping

Re: [hlds_linux] Steam Server Lists : Favor lower first octet?

2005-01-10 Thread m0gely
Nelson Marques wrote: Don't discriminate people. Everyone has the same rights, not only the big butt GSP's. The best way is people to start using the FAVOURITS lists... afterall, they exist for something. Best way is still to get all the servers from a master server and sort by ping or name or

RE: [hlds_linux] Steam Server Lists : Favor lower first octet?

2005-01-10 Thread Alfred Reynolds
Client do ping each server (the ordering is just how the list is streamed to the client). Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of m0gely Sent: Monday, January 10, 2005 1:40 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Steam

[hlds_linux] Source Dedicated Server Update

2005-01-10 Thread Alfred Reynolds
An update to the Source Dedicated Server has been released. Use the hldsupdatetool to get this update. This update fixes a couple bugs in the RCON subsystem and adds a -pidfile command for linux users. More details on the update can be found here:

RE: [hlds_linux] Source Dedicated Server Update

2005-01-10 Thread Alfred Reynolds
This update also fixes the Your server is out of date Please update and restart problem with Condition-Zero servers. If you had that problem then run the hldsupdatetool to pickup the fix. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred

[hlds_linux] -pidfile cmd

2005-01-10 Thread Crow
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi, thanks for adding the -pidfile cmd, Alfred. Is it possible to create own names for the pidfile? Because starting a server with -pidfile hlds.pid creates file called -pidfile hlds.pid -steam

Re: [hlds_linux] Source Dedicated Server Update

2005-01-10 Thread hondaman
I was dreaming of a fix for that minor join/part bug that allows people to intentionally crash servers at will. I guess I'll keep dreaming. Steven Hartland wrote: no -motdfile? - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] An update to the Source Dedicated Server has been

RE: [hlds_linux] Source Dedicated Server Update

2005-01-10 Thread Alfred Reynolds
That requires a Counter-Strike Source game server dll change which wasn't slated for this release (soon however). - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland Sent: Monday, January 10, 2005 4:16 PM To:

[hlds_linux] New Output...

2005-01-10 Thread tubesock
When starting a linux dedicated server and each map change. get this beautiful output now: L 01/10/2005 - 16:45:03: Log file started (file /home/quake/halflife2/cstrike/logs/L0110009.log) (game /home/quake/halflife2/cstrike) (version 2251) L 01/10/2005 - 16:45:03: Banid: STEAM_0:0:1140312 was

RE: [hlds_linux] -pidfile cmd

2005-01-10 Thread Alfred Reynolds
Ahh, looks like the argument parsing for the pidfile command has a bug, I will look into it (for now, enjoy the crazy names). - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Crow Sent: Monday, January 10, 2005 3:57 PM To:

Re: [hlds_linux] New Output...

2005-01-10 Thread Clayton Macleod
turn logging off in your server.cfg, exec the banned_user.cfg, then turn logging back on. On Mon, 10 Jan 2005 16:47:03 -0800, tubesock [EMAIL PROTECTED] wrote: When starting a linux dedicated server and each map change. get this beautiful output now: L 01/10/2005 - 16:45:03: Log file started

RE: [hlds_linux] New Output...

2005-01-10 Thread tubesock
log on has been the last line in all of my server.cfg's since I can remember. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Clayton Macleod Sent: Monday, January 10, 2005 5:05 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] New

RE: [hlds_linux] New Output...

2005-01-10 Thread Eric Smith
You can also check your setting for sv_logbans. Set it to 0 while the files are being exec'd. -Eric -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Clayton Macleod Sent: Monday, January 10, 2005 5:05 PM To: hlds_linux@list.valvesoftware.com Subject: Re:

RE: [hlds_linux] New Output...

2005-01-10 Thread tubesock
Ok, sv_logbans 0 works fine, but if I try to turn it back on in server.cfg (after the banned_user.cfg exec), the output still happens. Leaving it off, am I missing anything important? (I've had it enabled since October) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL

Re: [hlds_linux] -pidfile cmd

2005-01-10 Thread Steven Hartland
lol :) - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] Ahh, looks like the argument parsing for the pidfile command has a bug, I will look into it (for now, enjoy the crazy names). This e.mail is private and confidential

Re: [hlds_linux] Source Dedicated Server Update

2005-01-10 Thread Steven Hartland
Thank you : - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] That requires a Counter-Strike Source game server dll change which wasn't slated for this release (soon however). This e.mail is private and confidential between

Re: [hlds_linux] Source Dedicated Server Update

2005-01-10 Thread Gilly Cottle
Sorry to be a noob, but what exactly is a pidfile and what does it do? On Tue, 11 Jan 2005 01:59:56 -, Steven Hartland [EMAIL PROTECTED] wrote: Thank you : - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] That requires a Counter-Strike Source game server dll

RE: [hlds_linux] New Output...

2005-01-10 Thread tubesock
Is this how it is going to act in the future or was this un-intentional? Thanks, Tube -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith Sent: Monday, January 10, 2005 6:18 PM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] New

Re: [hlds_linux] Source Dedicated Server Update

2005-01-10 Thread Clayton Macleod
I believe it's just a text file that contains the process ID number so that you can check if the server is running by checking for that process ID and/or whether or not that process ID corresponds to the server program. On Mon, 10 Jan 2005 21:20:51 -0500, Gilly Cottle [EMAIL PROTECTED] wrote:

Re: [SPAM] RE: [hlds_linux] Steam Server Lists : Favor lower first octet?

2005-01-10 Thread Steve Tilson
well it don't work that way in real life Alfred. I get a lot of high-end addy's long before i get to where it should be based on what your irrefraggable response indicates. Alfred Reynolds wrote: The master servers return the list of servers starting from the users IP address fanning outwards (i.e

[hlds_linux] Bodies froim the sky?

2005-01-10 Thread Steve Tilson
Since the update there are these strange 5 to 10 second freezes that end with a pile of bodies falling on you. Strange. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

RE: [hlds_linux] Bodies froim the sky?

2005-01-10 Thread Mark
I had that happen once in the 60's, I think it was the LSD. :-D -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steve Tilson Sent: Monday, January 10, 2005 9:22 PM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] Bodies froim the sky? Since

[hlds_linux] CSS - console maps *

2005-01-10 Thread Andrew Forsberg
Hi there, This may well be a client problem, but I don't think so. Is there some reason why a server will not send the list of maps in the mapcycle to a client? All of the CSS servers I've tried around here, including our own, return only a list of the maps local to my client machine when 'maps

Re: [hlds_linux] Steam Server Lists : Favor lower first octet?

2005-01-10 Thread Andy Shinn
Can someone explain to me why this is such a big topic? This is not the first time I have seen this discussed. What is wrong with sorting the list by the best ping or map you want to play? I don't get how different IP address makes one server more favorable over another. If I am missing something

RE: [hlds_linux] Steam Server Lists : Favor lower first octet?

2005-01-10 Thread ironchef
Andy Shinn wrote: Can someone explain to me why this is such a big topic? This is not the first time I have seen this discussed. What is wrong with sorting the list by the best ping or map you want to play? I don't get how different IP address makes one server more favorable over another. If