[hlds_linux] Fake servers with our name...

2010-07-28 Thread Christopher Szabo
Today I saw 10-20 servers with my communty-name. The problem is, the servers isn't ours Its fakeservers and fakeplayers on them. So what can i do about them? And why isn't VALVE doing something? Ive seen allot of fakeservers, cant you patch it somehow?.. They are hurting our name and

Re: [hlds_linux] Fake servers with our name...

2010-07-28 Thread John
Valve is doing nothing, nor should they be. People have the right to name their server whatever they'd like. On 07/28/2010 03:04 AM, Christopher Szabo wrote: Today I saw 10-20 servers with my communty-name. The problem is, the servers isn't ours Its fakeservers and fakeplayers on them.

Re: [hlds_linux] Fake servers with our name...

2010-07-28 Thread Gene H
unless it's against the law (aka trademark law, etc.) if the community name is trademarkedand you give Valve legal noticeperhaps maybe... then againValve should have policies in place for CyberSquatting much like ICANN..in cases where a third-party uses a name that they have no

Re: [hlds_linux] Fake servers with our name...

2010-07-28 Thread Johan
Amen brother! And I sure hope valve will keep it that way. John j883...@gmail.com wrote: Valve is doing nothing, nor should they be. People have the right to name their server whatever they'd like. On 07/28/2010 03:04 AM, Christopher Szabo wrote: Today I saw 10-20 servers with my

[hlds_linux] Fake servers with our name...

2010-07-28 Thread Christopher Szabo
But ITS FAKE SERVERS AND PLAYERS. You cant even connect to the servers or you get redicrected. Its makes the serverlist very messy. _ Klicka här!

[hlds_linux] steam:// links in TF2 MOTD

2010-07-28 Thread Harry Strongburg
Hello, I am trying to use steam://connect/ links in my TF2 MOTD. They do not work. Was this function disabled, and how can I work around it? When a user joins my server, it will have a few options querying my other servers, to list what servers have what number of players. It's a lot easier

Re: [hlds_linux] Fake servers with our name...

2010-07-28 Thread EVAgames Community
Check their IP addresses. I bet they are illegal or cracked. On Wed, 28 Jul 2010 10:37:24 +0300, Christopher Szabo sza...@hotmail.com wrote: But ITS FAKE SERVERS AND PLAYERS. You cant even connect to the servers or you get redicrected. Its makes the serverlist very messy.

[hlds_linux] Fake servers with our name...

2010-07-28 Thread Christopher Szabo
Why shouldn't VALVE fix it? Its fake, the server isn't really there and the players isn't there. The servers is there only for advertise in serverbrowser. Its not about the names, its about the serverlist getting BIG and messy. Its harder to find good REAL servers that works.

Re: [hlds_linux] steam:// links in TF2 MOTD

2010-07-28 Thread Claudio Beretta
any steam:// link has been disabled some months ago in the in-game browser. I think there's no workaround On Wed, Jul 28, 2010 at 9:40 AM, Harry Strongburg harry.h...@harry.luwrote: Hello, I am trying to use steam://connect/ links in my TF2 MOTD. They do not work. Was this function disabled,

Re: [hlds_linux] Fake servers with our name...

2010-07-28 Thread Claudio Beretta
please reply to the previous email, don't start a new topic each time (or change your mail client) On Wed, Jul 28, 2010 at 9:46 AM, Christopher Szabo sza...@hotmail.comwrote: Why shouldn't VALVE fix it? Its fake, the server isn't really there and the players isn't there. The servers is

Re: [hlds_linux] Fake servers with our name...

2010-07-28 Thread Gene H
geezdo I have to hold your hand to the big boy's room? I gave you a potential solutionget your community name trademark.hire a lawyer to send Valve a notice of trademark infringement (caused by fake servers claiming your trademark)...then perhaps sue if Valve does nothing. Case

Re: [hlds_linux] steam:// links in TF2 MOTD

2010-07-28 Thread oGre
Did this happen when they moved to Webkit? I think Valve have left out all kinds of custom protocols from the Webkit based browser. I'm still waiting for mumble://-support for instance. I don't know if custom protocol URLs will be supported again, but I sure hope so. 2010/7/28 Harry Strongburg

[hlds_linux] Missing particles

2010-07-28 Thread EVAgames Community
As I remember there was an update that fixed error messages about missing particles. But dods still reports about them. Particles: Missing 'particles/error.pcf' Particles: Missing 'particles/fire_01.pcf' Particles: Missing 'particles/burning_fx.pcf' Can anyone edit particles file and remove

Re: [hlds_linux] steam:// links in TF2 MOTD

2010-07-28 Thread Claudio Beretta
no, for tf2 it happened before moving to webkit. it was done on purpose to stop motd redirect On Wed, Jul 28, 2010 at 10:04 AM, oGre o...@muppfarmen.se wrote: Did this happen when they moved to Webkit? I think Valve have left out all kinds of custom protocols from the Webkit based browser.

Re: [hlds_linux] Fake servers with our name...

2010-07-28 Thread Ken
I wouldn't bother with the lawyers, just trademark it and then just ask valve. If they don't do anything, then get the lawyers. Always make sure that you have your trademarks in order, or else someone can just come along and trademark it for you and basically take over your community name. AG

Re: [hlds_linux] Fake servers with our name...

2010-07-28 Thread Oliver Salzburg
On 2010-07-28 09:46, Christopher Szabo wrote: Why shouldn't VALVE fix it? Its fake, the server isn't really there and the players isn't there. The servers is there only for advertise in serverbrowser. Its not about the names, its about the serverlist getting BIG and messy. Its harder

Re: [hlds_linux] Fake servers with our name...

2010-07-28 Thread EVAgames Community
Lawyers will do nothing. Valve isn't hosting those fake servers. Someone is, so track down IP, and call ISP that IP belongs to. And if someone is faking Valve's master server list, it isn't Valve fault. Every communication is possible to interrupt and master server communication is not an

Re: [hlds_linux] Fake servers with our name...

2010-07-28 Thread Shane Arnold
Or just harden up. Try contacting the server owners and ask them what the deal is. Appreciated people want to grow strong communities, but posting on a mailing list is not going to help. The most you can do is contact VALVe *i.e not this mailing list* and make them aware of the fake server

Re: [hlds_linux] Fake servers with our name...

2010-07-28 Thread Ken
Valve controls the master sever list. They don't like fake server either. Let them know and see what happens. It can't hurt. On 28/07/2010, at 11:20 PM, EVAgames Community hlds_li...@evagames.eu wrote: Lawyers will do nothing. Valve isn't hosting those fake servers. Someone is, so track down

Re: [hlds_linux] Fake servers with our name...

2010-07-28 Thread Gene
There are three main reasons for some douche to run a fake server: 1) steal traffic from rival communities 2) damage reputation/image of targeted community/server 3) to spread malware via a MotD vulnerability Though the 3rd is less likely nowandays, back in the day, I ran into issues with a

Re: [hlds_linux] Fake servers with our name...

2010-07-28 Thread Gene
Ssssh! Don't tell certain lawyers that! (sarcasm symbol goes here) On Jul 28, 2010, at 4:20 AM, EVAgames Community hlds_li...@evagames.eu wrote: Lawyers will do nothing. Valve isn't hosting those fake servers. Someone is, so track down IP, and call ISP that IP belongs to. And if someone is

Re: [hlds_linux] Fake servers with our name...

2010-07-28 Thread Oliver Salzburg
Well, Christopher said the server isn't actually there. And that it is basically only used to advertise in the server browser. So 1 is out of the question, and 3 is (as you said yourself) no longer an issue. Which leaves me with 2. Which is pretty fucked up :P On 2010-07-28 13:57, Gene wrote:

Re: [hlds_linux] Fake servers with our name...

2010-07-28 Thread ics
They have a system for tf2, which makes running a redirect server or fakeserver pointless. It leads eventually to delisting bad servers. So whenever player connects and leaves, the server loses only points. I wouldn't be surprised if the system has already spread to other games too. Perhaps

Re: [hlds_linux] Fake servers with our name...

2010-07-28 Thread Kyle Sanderson
That always doesn't cut it though, as there are semi-popular servers using *Fake-Client* plugins/extensions to fill their servers up. Then again, that doesn't really have much to do with the topic at hand, I highly doubt it would ever make it's way to Counter-Strike 1.6. Look at VeeServers

Re: [hlds_linux] Fake servers with our name...

2010-07-28 Thread tom nikitopoulos
Well at least your fake servers have traffic on them.(jk) Seems to me you have worked hard to build your community/clan. Why not spend the money to trademark? On Wed, Jul 28, 2010 at 2:36 AM, Johan shoot.jo...@gmail.com wrote: Amen brother! And I sure hope valve will keep it that way. John

Re: [hlds_linux] Fake servers with our name...

2010-07-28 Thread DontWannaName!
It's not cheap to trademark. I think it's around $300. Sent from my iPhone 4 On Jul 28, 2010, at 10:10 AM, tom nikitopoulos screwtop...@gmail.com wrote: Well at least your fake servers have traffic on them.(jk) Seems to me you have worked hard to build your community/clan. Why not spend

Re: [hlds_linux] Fake servers with our name...

2010-07-28 Thread Jérôme Andrieu
Hi, The guy is faking some of our servers too. The best way is to contact the hosting compagny which seem to be krond.org. Regards, st...@ufbteam.com On Wed, Jul 28, 2010 at 7:22 PM, DontWannaName! ad...@topnotchclan.comwrote: It's not cheap to trademark. I think it's around $300. Sent

Re: [hlds_linux] Fake servers with our name...

2010-07-28 Thread EVAgames Community
On my country is a bit more. :-) Sent from my shiny metal ass. :P On Wed, 28 Jul 2010 20:22:48 +0300, DontWannaName! ad...@topnotchclan.com wrote: It's not cheap to trademark. I think it's around $300. Sent from my iPhone 4 On Jul 28, 2010, at 10:10 AM, tom nikitopoulos

Re: [hlds_linux] Fake servers with our name...

2010-07-28 Thread clad iron
our community had this same problem about a yr ago. I called there Hosting company and explained in detail. A day or 2 later , there servers were renamed. I'd call there hosting company and explain they are naming there servers to match your own and drawing players from yours. Let them know your

Re: [hlds_linux] Fake servers with our name...

2010-07-28 Thread Bajdechi Nightbox Alexandru
Who ? Im friend with krond admin and my servers are there too On Jul 28, 2010 9:38 PM, Jérôme Andrieu hackzi...@gmail.com wrote: Hi, The guy is faking some of our servers too. The best way is to contact the hosting compagny which seem to be krond.org. Regards, st...@ufbteam.com On Wed, Jul

Re: [hlds_linux] Fake servers with our name...

2010-07-28 Thread Jérôme Andrieu
FYI http://www.krond.org/forum/viewtopic.php?f=45t=1005 On Wed, Jul 28, 2010 at 9:11 PM, Bajdechi Nightbox Alexandru alexandrualexa...@gmail.com wrote: -- ... ___ To unsubscribe, edit your list preferences, or view the list archives, please

[hlds_linux] server failed to transmit file 'AYSYB?r?'

2010-07-28 Thread Christopher Szabo
I got this on my HLDS 1.6 server: Error: server failed to transmit file 'AYSYB?r?' CL_Parse_HLTV: unknown HLTV command. Host_Error: UserMsg: Not Present on Client Wasnt this fixed? Running Debian and HLDS beta.

[hlds_linux] High FPS?

2010-07-28 Thread Cheet ah
Can anyone, technically, tell me what high FPS is supposed to do? After reading through the technical documents on valve's site, there is no mention to server FPS in any performance context, at all. The only thing it mentions is how the server tickrate influences precision of operations. I do know

Re: [hlds_linux] High FPS?

2010-07-28 Thread fwaggle
As I understand it FPS vs Tick works something like this: 66 Tick means 66 times per second, the game world updates what's going on based on the incoming events as they're timestamped. I'm led to believe the fames per second is how often the server goes through and timestamps stuff to be