Any idea on some optimized voice cvars for tf2?
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Hi all,
I've brought this up earlier, but have not been able to find a solution
yet.
Last week Valve performed an update on some/all backend servers, and
since then, both my L4D and L4D2 servers have been empty, and I've not
been able to join them, not from a lobby, and not from a direct
Make sure sv_use_steam_voice is set to 1 (which it should be by default
anyway. The only caveat is that voice_inputfromfile won't function. That's
about it really, there isn't much to configure when it comes to voice
quality.
On Wed, May 2, 2012 at 9:17 AM, Cameron Munroe
I have no issues on my L4D or L4D2 servers. They have been full as
before. I have nothing special set, no tags at all except and the server
is not sv_steamgroup_exclusive.
You can do a server search with server browser ingame (openserverbrowser
into server console and click custom tab, then
On 02.05.2012 11:52, ics wrote:
Thanks, I just tried the serverbrowser, and they are not listed, which
must mean that they are blacklisted/banned somehow, even though a status
does not say anything about that?
-- status --
hostname: GB.Gladblad L4D2 Pub#1
version : 2.1.0.3 4777 secure
Status does not show if they are banned or not. If you boot a server up
and watch console, do you see the message: Connection to Steam servers
successful. VAC secure mode is activated ? If you do, you aren't banned
(i think, not sure). Is there a propability that there are other servers
Tho that using steam voice gave problems with muting yourself, if I remember
correctly a couple days ago it was posted about.
From: Emil Larsson ail...@gmail.com
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent:
The main reason why I ask is that when multiple people begin to talk at
the same time ping spikes begin to appear. I would stay with the old
system other then it is very poor quality.
On 5/2/2012 6:38 AM, Mart-Jan Reeuwijk wrote:
Tho that using steam voice gave problems with muting yourself,
I use sv_use_steam_voice 0. The new system is very buggy, as most of
the times we used it, peoples mics would stop working mid sentence. I
dont hear any difference between the two qualities (never hear much
difference with any qualities anyway).
On 5/2/2012 8:56 AM, Cameron Munroe wrote:
The quality of the new steam voice codec is better than the old one
(slightly), but like it's reported many times in this thread the new codec
doesn't allow someone to talk, stop, talk in a short period of time, and
even more irritating - the sound will just up and cut out mid talking on
some
On 02.05.2012 14:14, ics wrote:
I get this
#05:Connection to Steam servers successful.
#05: VAC secure mode is activated.
for all forks, and they are the only Source servers (or game servers at
all), running on that specific IP.
As I mentioned, I can connect to the server if I set
do you guys use any other cvars for voice other then sv_use_steam_voice
0?
On 2012-05-02 10:13, doc wrote:
The quality of the new steam voice codec is better than the old one
(slightly), but like it's reported many times in this thread the new
codec
doesn't allow someone to talk, stop, talk
I am not aware of any, I am using whatever the default codec would be.
On Wed, May 2, 2012 at 3:26 PM, Cameron Munroe cmun...@cameronmunroe.comwrote:
do you guys use any other cvars for voice other then sv_use_steam_voice 0?
___
To unsubscribe, edit
13 matches
Mail list logo