[hlds_linux] New DoS attack: listdeaths

2012-06-18 Thread bottige...@gmail.com
I am wondering why a client can repeatedly spam a command like listdeaths and cause the server to lockup with thousands of lines that don't even show up in the client. It looks like this: 63266.50 : TF_CLASS_SNIPER at (4690,4135,568) caused 174 damage to TF_CLASS_MEDIC with TF_WEAPON_SNIPERRIFLE

Re: [hlds_linux] New DoS attack: listdeaths

2012-06-18 Thread Saul Rennison
If you remove the FCVAR_GAMEDLL flag from this command it will prevent clients from being able to execute it (via SourceMod or some other plugin) Kind regards, *Saul Rennison* On 18 June 2012 09:19, bottige...@gmail.com bottige...@gmail.com wrote: I am wondering why a client can repeatedly

Re: [hlds_linux] Quick Play Question

2012-06-18 Thread doc
The moment you turn on a cvar that removes you from the quickplay pool you are removed. If you take it off then you're added right back in. It does its quickplay check when someone hits Play Now, it doesn't require a restart. On Sat, Jun 16, 2012 at 5:01 PM, The Mighty Gerbil

Re: [hlds_linux] New DoS attack: listdeaths

2012-06-18 Thread bottige...@gmail.com
I know how to block it, though most server owners probably don't. My question is why is this even possible, when it was supposedly removed in 2007. http://wiki.teamfortress.com/wiki/October_2,_2007_Patch On Mon, Jun 18, 2012 at 4:30 AM, Saul Rennison saul.renni...@gmail.com wrote: If you

Re: [hlds_linux] New DoS attack: listdeaths

2012-06-18 Thread ics
Same way as the good old multiple minisentries bug has re-surfaced twice since first fix. Too many spoons in the same soup. -ics 18.6.2012 22:12, bottige...@gmail.com kirjoitti: I know how to block it, though most server owners probably don't. My question is why is this even possible, when

[hlds_linux] TF2 crash during shutdown

2012-06-18 Thread Invalid Protocol
I have a TF2 server (Linux 32 bits), without metamod, sourcemod or any other changes. Since last update a crash occurs during shutdown (for example when quit command is used from console). Same thing happens with public servers too. I'm the only one with this problem?

Re: [hlds_linux] TF2 crash during shutdown

2012-06-18 Thread Jesse Molina
I am guessing you are new at this. This has been normal for at least a year and a half, maybe two years. I don't recall when it first started happening but it was obvious when it did. For most people I know, this happens every time they exit the TF2 game client. But, it also happens to

Re: [hlds_linux] TF2 crash during shutdown

2012-06-18 Thread doc
I was going to respond with the same information but it's just become such common knowledge to me that quit = crash. I guess it's By Design. On Mon, Jun 18, 2012 at 6:46 PM, Jesse Molina je...@opendreams.net wrote: I am guessing you are new at this. This has been normal for at least a year

Re: [hlds_linux] TF2 crash during shutdown

2012-06-18 Thread Invalid Protocol
I know about client crashes. I never closed TF2 during last year without crashing. But I'm talking about a clean/vanilla server that runs only for few seconds. I know that a server may crash during shutdown if runs for few days, but except this rare cases I usually didn't had any problems until