Independent server admins can create and maintain a great server atmosphere.
Valve servers don't track stats and aren't administrated.
On Wed, Jul 13, 2011 at 5:17 AM, Jesse Molina je...@opendreams.net wrote:
Just something for thought here... Invert the question.
What's the motivation for
This is where the matchmaking system should kick in - massively downward
trend those servers until they get a bad rating, and let those servers do
their thing while more vanilla servers take on the player count.
On Tue, Jul 12, 2011 at 7:17 AM, Saint K. sai...@specialattack.net wrote:
Alright
I'd love to know how your server is filling. Quick play is enabled on mine
but it will never see players. I believe Valve has servers in New York which
I'm losing out to (mine is in New Jersey).
On Tue, Jul 12, 2011 at 2:51 PM, doc drga...@gmail.com wrote:
I've been running a 24 man Vanilla
I got in touch with Linode support last night (and on the record, major
kudos to them) - within 5 minutes I got a response, within 30 minutes we
determined that it was an issue with disk I/O and within 1 hour I was up and
running on a different host with less overall disk I/O.
Seemed to have
I agree - if sv_visiblemaxplayers is not set and the count increases to 25,
the increased_maxplayers tag is applied which many blacklist and it
penalizes your server incorrectly in the quick play system.
On Mon, Jul 4, 2011 at 3:22 PM, Ross Bemrose rbemr...@vgmusic.com wrote:
On 7/4/2011 3:07
Probably off-topic, but Valve needs better testing overall. Every second
patch breaks TF2 on Mac OS X (maps crashing on load, game crashing on load,
etc). It's clear Valve doesn't test anything before release.
Whoever does QA for Valve needs their job evaluated.
On Mon, Jul 4, 2011 at 4:13 PM,
Hi guys,
Just set up a new Linode 1024 plan to use as a TF2 server. Installed srcds
in Ubuntu 11.04 server, and it works, but there's some serious lag issues
that are causing players to complain and leave the server.
I set the server up following the directions outlined here:
- Original Message - From: Ryan Morrison
ryan.morriso...@gmail.com
To: hlds_linux@list.**valvesoftware.com
hlds_linux@list.valvesoftware.com
Sent: Sunday, July 03, 2011 9:17 PM
Subject: [hlds_linux] New TF2 server installation - lag issues
Hi guys,
Just set up a new Linode
Message - From: Ryan Morrison
ryan.morriso...@gmail.com
To: hlds_linux@list.**valvesoftware.com
hlds_linux@list.valvesoftware.com
Sent: Sunday, July 03, 2011 9:17 PM
Subject: [hlds_linux] New TF2 server installation - lag issues
Hi guys,
Just set up a new Linode
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ryan
Morrison
Sent: Sunday, July 03, 2011 7:11 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] New TF2 server installation - lag issues
Yes - being virtualized shouldn't be an issue (in my eyes). Linode
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