Re: [hlds_linux] TF2 servers staying empty

2011-07-13 Thread Ryan Morrison
Independent server admins can create and maintain a great server atmosphere. Valve servers don't track stats and aren't administrated. On Wed, Jul 13, 2011 at 5:17 AM, Jesse Molina je...@opendreams.net wrote: Just something for thought here... Invert the question. What's the motivation for

Re: [hlds_linux] TF2 servers staying empty

2011-07-12 Thread Ryan Morrison
This is where the matchmaking system should kick in - massively downward trend those servers until they get a bad rating, and let those servers do their thing while more vanilla servers take on the player count. On Tue, Jul 12, 2011 at 7:17 AM, Saint K. sai...@specialattack.net wrote: Alright

Re: [hlds_linux] A few more TF2 quickplay answers

2011-07-12 Thread Ryan Morrison
I'd love to know how your server is filling. Quick play is enabled on mine but it will never see players. I believe Valve has servers in New York which I'm losing out to (mine is in New Jersey). On Tue, Jul 12, 2011 at 2:51 PM, doc drga...@gmail.com wrote: I've been running a 24 man Vanilla

Re: [hlds_linux] New TF2 server installation - lag issues

2011-07-04 Thread Ryan Morrison
I got in touch with Linode support last night (and on the record, major kudos to them) - within 5 minutes I got a response, within 30 minutes we determined that it was an issue with disk I/O and within 1 hour I was up and running on a different host with less overall disk I/O. Seemed to have

Re: [hlds_linux] Incorrect player counts in server browser

2011-07-04 Thread Ryan Morrison
I agree - if sv_visiblemaxplayers is not set and the count increases to 25, the increased_maxplayers tag is applied which many blacklist and it penalizes your server incorrectly in the quick play system. On Mon, Jul 4, 2011 at 3:22 PM, Ross Bemrose rbemr...@vgmusic.com wrote: On 7/4/2011 3:07

Re: [hlds_linux] TF2 and CSS not working since the last update - general problem

2011-07-04 Thread Ryan Morrison
Probably off-topic, but Valve needs better testing overall. Every second patch breaks TF2 on Mac OS X (maps crashing on load, game crashing on load, etc). It's clear Valve doesn't test anything before release. Whoever does QA for Valve needs their job evaluated. On Mon, Jul 4, 2011 at 4:13 PM,

[hlds_linux] New TF2 server installation - lag issues

2011-07-03 Thread Ryan Morrison
Hi guys, Just set up a new Linode 1024 plan to use as a TF2 server. Installed srcds in Ubuntu 11.04 server, and it works, but there's some serious lag issues that are causing players to complain and leave the server. I set the server up following the directions outlined here:

Re: [hlds_linux] New TF2 server installation - lag issues

2011-07-03 Thread Ryan Morrison
- Original Message - From: Ryan Morrison ryan.morriso...@gmail.com To: hlds_linux@list.**valvesoftware.com hlds_linux@list.valvesoftware.com Sent: Sunday, July 03, 2011 9:17 PM Subject: [hlds_linux] New TF2 server installation - lag issues Hi guys, Just set up a new Linode

Re: [hlds_linux] New TF2 server installation - lag issues

2011-07-03 Thread Ryan Morrison
Message - From: Ryan Morrison ryan.morriso...@gmail.com To: hlds_linux@list.**valvesoftware.com hlds_linux@list.valvesoftware.com Sent: Sunday, July 03, 2011 9:17 PM Subject: [hlds_linux] New TF2 server installation - lag issues Hi guys, Just set up a new Linode

Re: [hlds_linux] New TF2 server installation - lag issues

2011-07-03 Thread Ryan Morrison
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ryan Morrison Sent: Sunday, July 03, 2011 7:11 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] New TF2 server installation - lag issues Yes - being virtualized shouldn't be an issue (in my eyes). Linode