[hlds_linux] CELT Voice Codec

2012-06-29 Thread doc
So I've heard through the grapevine Dota2 got a sweet new voice codec, which got me thinking if that is planned on moving our way anywhere down the line? Our way being TF2. ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds_linux] CELT Voice Codec

2012-06-29 Thread Asher Baker
TF2 has used it by default for months now. Sent from my iPhone On 29 Jun 2012, at 18:31, doc drga...@gmail.com wrote: So I've heard through the grapevine Dota2 got a sweet new voice codec, which got me thinking if that is planned on moving our way anywhere down the line? Our way being TF2.

Re: [hlds_linux] CELT Voice Codec

2012-06-29 Thread doc
I know there was the old voice codec, and then there was the steam voice codec, but I didn't know of the CELT one being in the game. Is the steam voice codec the CELT codec? I stopped using the steam voice codec because it would drop people's chat, and you aren't able to chat, pause, chat in a

Re: [hlds_linux] CELT Voice Codec

2012-06-29 Thread ics
TF2 uses SILC codec and yeah, it has an issue where someone just gets muted while he was normally talking. You can't press the button for long period of time, you have to toggle the key in order not to get muted within 4-5 seconds intervals. A lot of people are unheard due to this issue. I've

Re: [hlds_linux] CELT Voice Codec

2012-06-29 Thread doc
Yeah I don't ever figure this kind of stuff is easy at all, and every time I try to explain the problems with the steam voice codec I just have my connection/server connection called into question. It does seem to be an actual problem though, which is why I was wondering how easily these voice

Re: [hlds_linux] CELT Voice Codec

2012-06-29 Thread Cameron Munroe
I agree with you. When I was having issues no one would listen to me either and mainly complained that it was something to do with the server rather then the codec. However frankly it is the codec and I had much better performance with the old one, except the quality. If there is a way, I

Re: [hlds_linux] CELT Voice Codec

2012-06-29 Thread ics
If the voice quality is better in CELT than in for example SILC, it also propably uses more bandwidth. There's a lot more players simultaneously on TF2 server than in a Dota2 match. Might be hard to implement once you consider bandwidth (upload and download) and players internet connection