[hlds_linux] Quickplay settings for TF2 Halloween

2012-10-26 Thread Fletcher Dunn
Hello! Here are some details for how to configure your server to receive quickplay traffic. First, the general requirements and scoring systems have not changed. (Your server must have an account and advertise the _registered tag, will be penalized or excluded for certain rule changes, etc).

Re: [hlds_linux] Quickplay settings for TF2 Halloween

2012-10-26 Thread ics
That quickplay FAQ says: The quickplay system looks at the max reported number of players. (It does not check any tags.) So it does look tags now after all. -ics 26.10.2012 20:40, Fletcher Dunn kirjoitti: Hello! Here are some details for how to configure your server to receive quickplay

Re: [hlds_linux] Quickplay settings for TF2 Halloween

2012-10-26 Thread doc
Thanks for that cvar - that's been a small want for a while now! On Fri, Oct 26, 2012 at 10:59 AM, ics i...@ics-base.net wrote: That quickplay FAQ says: The quickplay system looks at the max reported number of players. (It does not check any tags.) So it does look tags now after all.

Re: [hlds_linux] Quickplay settings for TF2 Halloween

2012-10-26 Thread Paweł Jastrzębski
Also if we already talking about this FAQ page. I can see one part that is not consistent. You need to be running a Valve map to be matched, except: * Any arena map * cp_manor_event * cp_degrootkeep * koth_harvest_event * tc_hydro And later list of

Re: [hlds_linux] Quickplay settings for TF2 Halloween

2012-10-26 Thread Fletcher Dunn
AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Quickplay settings for TF2 Halloween That quickplay FAQ says: The quickplay system looks at the max reported number of players. (It does not check any tags.) So it does look tags now after all. -ics 26.10.2012 20:40