I run a variety of TF2 servers (24p PvP and MvM) and since the last
update all servers have been experiencing periods of 100% CPU usage
where nothing seems to be really going on in game but the SRCDS process
chews 100% of a single core for up to 2 minutes then goes back to normal
as if nothing
Also got this problem some days ago, servers used 98% CPU while the server
was empty.
Running latest builds of sm and mm.
Von meinem iPhone gesendet
Am 17.06.2014 um 10:04 schrieb Yun Huang Yong gumby_li...@mooh.org:
I run a variety of TF2 servers (24p PvP and MvM) and since the last
Can confirm. Weird CPU spikes with no correlation to server population.
On Tue, Jun 17, 2014 at 10:09 AM, Kevin Dautermann
dautermann.ke...@gmx.at wrote:
Also got this problem some days ago, servers used 98% CPU while the server
was empty.
Running latest builds of sm and mm.
Von meinem
I do see an increased amount of spikes compared to what i t was before,
multiple people complaining about that. (on a active server) which wasn't
so bad in the past, i've noticed it myself too.
2014-06-17 12:41 GMT+02:00 Valentin G. nextra...@gmail.com:
Can confirm. Weird CPU spikes with no
I tracked the problem down to vphysics at
IVP_U_Quat::set_interpolate_smoothly(IVP_U_Quat const*, IVP_U_Quat
const*, double)
I sent Eric Smith a dump 5 days ago.
On Tue, Jun 17, 2014 at 11:07 AM, Dondon Tudtud don...@applei.ph wrote:
Aside from spikes, recently seeing weird lag on our server.
it have happend 2 times on 1 server of 6 (only running ctf_2fort).
the first time on the 12:e and the second time the day after.
the first time I killed it and restarted, the second time I did try with
a rcon map change and it worked!
this server have been one of our most stable servers
server mailing list
Subject: Re: [hlds_linux] TF2: 100% CPU spikes since last update
I tracked the problem down to vphysics at
IVP_U_Quat::set_interpolate_smoothly(IVP_U_Quat const*, IVP_U_Quat const*,
double)
I sent Eric Smith a dump 5 days ago.
On Tue, Jun 17, 2014 at 11:07 AM, Dondon Tudtud
% CPU spikes since last update
I tracked the problem down to vphysics at
IVP_U_Quat::set_interpolate_smoothly(IVP_U_Quat const*, IVP_U_Quat const*,
double)
I sent Eric Smith a dump 5 days ago.
On Tue, Jun 17, 2014 at 11:07 AM, Dondon Tudtud don...@applei.ph wrote:
Aside from spikes
: hlds_linux-boun...@list.valvesoftware.com [mailto:
hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Bottiger
Sent: Tuesday, June 17, 2014 12:46 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2: 100% CPU spikes since last update
I tracked the problem down
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
Sent: Tuesday, June 17, 2014 12:52 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2: 100% CPU spikes since last update
We've been looking into it. Any details people have are appreciated
PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2: 100% CPU spikes since last update
I tracked the problem down to vphysics at
IVP_U_Quat::set_interpolate_smoothly(IVP_U_Quat const*, IVP_U_Quat const*,
double)
I sent Eric Smith a dump 5 days ago.
On Tue, Jun 17
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