Any idea on some optimized voice cvars for tf2?
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Make sure sv_use_steam_voice is set to 1 (which it should be by default
anyway. The only caveat is that voice_inputfromfile won't function. That's
about it really, there isn't much to configure when it comes to voice
quality.
On Wed, May 2, 2012 at 9:17 AM, Cameron Munroe
: Wednesday, 2 May 2012, 12:15
Subject: Re: [hlds_linux] Voice Quality
Make sure sv_use_steam_voice is set to 1 (which it should be by default
anyway. The only caveat is that voice_inputfromfile won't function. That's
about it really, there isn't much to configure when it comes to voice
quality.
On Wed
, if I remember
correctly a couple days ago it was posted about.
From: Emil Larssonail...@gmail.com
To: Half-Life dedicated Linux server mailing
listhlds_linux@list.valvesoftware.com
Sent: Wednesday, 2 May 2012, 12:15
Subject: Re: [hlds_linux] Voice Quality
remember correctly a couple days ago it was posted about.
From: Emil Larssonail...@gmail.com
To: Half-Life dedicated Linux server mailing
listhlds_linux@list.valvesoftware.com
Sent: Wednesday, 2 May 2012, 12:15
Subject: Re: [hlds_linux] Voice Quality
Make
The quality of the new steam voice codec is better than the old one
(slightly), but like it's reported many times in this thread the new codec
doesn't allow someone to talk, stop, talk in a short period of time, and
even more irritating - the sound will just up and cut out mid talking on
some
do you guys use any other cvars for voice other then sv_use_steam_voice
0?
On 2012-05-02 10:13, doc wrote:
The quality of the new steam voice codec is better than the old one
(slightly), but like it's reported many times in this thread the new
codec
doesn't allow someone to talk, stop, talk
I am not aware of any, I am using whatever the default codec would be.
On Wed, May 2, 2012 at 3:26 PM, Cameron Munroe cmun...@cameronmunroe.comwrote:
do you guys use any other cvars for voice other then sv_use_steam_voice 0?
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