Since L4D2 servers, correct me if I'm wrong, don't accept console input,
so the method it uses to shut them down (sends 'quit' to their screen
session) wont work properly.
You can get around this, however, using nemrun's -shutdownscript option.
This lets you specify a script that will shut
On Fri, 11 Mar 2011 16:52:23 -0800, Nephyrin Zey wrote:
Adds -afternotifycmd for running a script after an update has
completed.
Fixes -srvdir so people with servers installed in subdirs arn't
screwed (What, do you guys expect me to update *and* test this
stuff?)
Actually fixes the empty
Adds -afternotifycmd for running a script after an update has completed.
Fixes -srvdir so people with servers installed in subdirs arn't screwed
(What, do you guys expect me to update *and* test this stuff?)
Actually fixes the empty lockfile bug. Probably.
1.7 download:
+1 For theme song
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Jonah Hirsch
On Fri, Mar 11, 2011 at 5:52 PM, Nephyrin Zey nephy...@doublezen.netwrote:
Adds -afternotifycmd for running a script after an update has completed.
Fixes -srvdir so people with servers installed in subdirs arn't screwed
(What, do you
Thanks for the fix :P
Kyle.
On Fri, Mar 11, 2011 at 6:25 PM, Jonah Hirsch crazydog...@gmail.com wrote:
+1 For theme song
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Jonah Hirsch
On Fri, Mar 11, 2011 at 5:52 PM, Nephyrin Zey nephy...@doublezen.netwrote:
Adds -afternotifycmd for running a script after an
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