[hlds_linux] tf2 sv_pure

2013-05-27 Thread Marco Padovan
Hi, if I understood correctly we should be still able to change sv_pure at runtime, provided we set it at command line. Is that assumption still valid or currently the only way to change it is from command line and no more from rcon/console? ___ To

Re: [hlds_linux] tf2 sv_pure

2013-05-27 Thread Dondon Tudtud
I don't think it has changed. You CAN change sv_pure after boot, provided that you start with it on. On Tue, May 28, 2013 at 2:55 AM, Marco Padovan e...@evcz.tk wrote: Hi, if I understood correctly we should be still able to change sv_pure at runtime, provided we set it at command line.

Re: [hlds_linux] tf2 sv_pure

2013-05-27 Thread Rudy Bleeker
You have to start with at least sv_pure 1 at start, then you can change it to whatever you want at runtime. I still think sv_pure 1 should be the default at startup, it seems it's sv_pure 0 now. If that's changed to 1 everyone can set their pure setting at runtime in their config, instead of

Re: [hlds_linux] tf2 sv_pure

2013-05-27 Thread AnAkIn
https://github.com/ValveSoftware/Source-1-Games/issues/198 and https://github.com/ValveSoftware/Source-1-Games/issues/216 2013/5/27 Rudy Bleeker rblee...@gmail.com You have to start with at least sv_pure 1 at start, then you can change it to whatever you want at runtime. I still think

Re: [hlds_linux] tf2 sv_pure

2013-05-27 Thread Marco Padovan
yeah, I've -sv_pure in command line without parameters... I can change it using rcon to any value I want, but when connecting to the server the client always report that the server is running sv_pure 2 ... even if we set it to 0 in console (and running sv_pure in console confirms it is set to 0)

Re: [hlds_linux] TF2 sv_pure conflicts

2011-07-27 Thread Daniel G
kicks had as cause the spy_cloak.wav file, while 82 were caused by other files, like demoman.cfg, motd_entries.txt, mani_logo.vmt, heavyweapons.cfg etc... - Original Message - From: Daniel G Sent: 07/14/11 01:11 AM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] TF2 sv_pure

Re: [hlds_linux] TF2 sv_pure conflicts

2011-07-27 Thread Prithu Parker
- From: Daniel G Sent: 07/14/11 01:11 AM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] TF2 sv_pure conflicts Hi, I've noticed some problems with a TF2 server running sv_pure 1. If I play on others server running sv_pure 1 then diconnect and connect to my server which is also

Re: [hlds_linux] TF2 sv_pure conflicts

2011-07-27 Thread daniel jokiaho
files, like demoman.cfg, motd_entries.txt, mani_logo.vmt, heavyweapons.cfg etc... - Original Message - From: Daniel G Sent: 07/14/11 01:11 AM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] TF2 sv_pure conflicts Hi, I've noticed some problems with a TF2 server running

Re: [hlds_linux] TF2 sv_pure conflicts

2011-07-14 Thread Daniel G
, heavyweapons.cfg etc... - Original Message - From: Daniel G Sent: 07/14/11 01:11 AM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] TF2 sv_pure conflicts Hi, I've noticed some problems with a TF2 server running sv_pure 1. If I play on others server running sv_pure 1

[hlds_linux] TF2 sv_pure conflicts

2011-07-13 Thread Daniel G
Hi, I've noticed some problems with a TF2 server running sv_pure 1. If I play on others server running sv_pure 1 then diconnect and connect to my server which is also running sv_pure 1 I'll get disconnected with the following message: Disconnect: Pure server: client has loaded extra file

Re: [hlds_linux] TF2 sv_pure conflicts

2011-07-13 Thread Didrole
I've reported this issue to Valve twice back in January. This is because your server's whitelist and the one from the previous server are different. 2011/7/14 Daniel G srcdsl...@googlemail.com Hi, I've noticed some problems with a TF2 server running sv_pure 1. If I play on others server

Re: [hlds_linux] TF2 sv_pure conflicts

2011-07-13 Thread lwf
I can confirm this. It has previously been reported to Valve. On Thu, Jul 14, 2011 at 00:11, Daniel G srcdsl...@googlemail.com wrote: Hi, I've noticed some problems with a TF2 server running sv_pure 1. If I play on others server running sv_pure 1 then diconnect and connect to my server which

Re: [hlds_linux] TF2 sv_pure conflicts

2011-07-13 Thread AnAkIn .
I've already had the same issue many times as well. 2011/7/14 lwf l...@lokalen.nu I can confirm this. It has previously been reported to Valve. On Thu, Jul 14, 2011 at 00:11, Daniel G srcdsl...@googlemail.com wrote: Hi, I've noticed some problems with a TF2 server running sv_pure 1.

Re: [hlds_linux] TF2 sv_pure conflicts

2011-07-13 Thread hlds
, mani_logo.vmt, heavyweapons.cfg etc... - Original Message - From: Daniel G Sent: 07/14/11 01:11 AM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] TF2 sv_pure conflicts Hi, I've noticed some problems with a TF2 server running sv_pure 1. If I play on others server running sv_pure 1

[hlds_linux] TF2 + sv_pure

2007-09-26 Thread Yousef A. Marafi
-- [ Picked text/plain from multipart/alternative ] http://forums.steampowered.com/forums/showthread.php?t=603042 --- sv_pure not working correctly. - server response: rcon sv_pure sv_pure: If set to 1, the server will force all client