Re: [hlds_linux] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-03-15 Thread Weasels Lair
A description of the SteamRT on Valve's git-hub: https://github.com/ValveSoftware/steam-runtime Link to their repo for binaries and source? http://repo.steamstatic.com/steamrt/ Not really relevant to me - since I'm on Ubuntu LTS and don't seem to have any issues. I dumped CentOS years ago based

Re: [hlds_linux] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-03-15 Thread Marco Padovan
Actually, should everything work on centos 7? If not, is there a zip file with all the steamruntime files to try to run some dynamic linking? On Thu, Mar 16, 2017 at 12:46 AM, Marco Padovan wrote: > I've yet to inspect that properly Could be > > On Thu, Mar 16, 2017 at

Re: [hlds_linux] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-03-15 Thread Marco Padovan
I've yet to inspect that properly Could be On Thu, Mar 16, 2017 at 12:28 AM, Weasels Lair wrote: > If I understood correctly, non-Debian/Ubuntu family servers might have to > use the Steam Runtime/chroot thing? > > On Wed, Mar 15, 2017 at 5:22 AM, Marco Padovan

Re: [hlds_linux] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-03-15 Thread Weasels Lair
If I understood correctly, non-Debian/Ubuntu family servers might have to use the Steam Runtime/chroot thing? On Wed, Mar 15, 2017 at 5:22 AM, Marco Padovan wrote: > We are having segfaults on centos 7 with intel xeon v5 cpus > > shouldn't centos 7 be fully supported an on

Re: [hlds_linux] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-03-15 Thread Marco Padovan
We are having segfaults on centos 7 with intel xeon v5 cpus shouldn't centos 7 be fully supported an on par with the versions? On Wed, Mar 15, 2017 at 1:04 PM, Arie wrote: > The new update causes invalid opcode segfaults on my Xeon X5675 systems. > >

Re: [hlds_linux] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-03-15 Thread Arie
The new update causes invalid opcode segfaults on my Xeon X5675 systems. [31388553.168216] traps: srcds_linux[14160] trap invalid opcode ip:f6dcff59 sp:ffc82a20 error:0 in dedicated_srv.so[f6c51000+23f000] in CryptoPP::Rijndael::Base::UncheckedSetKey This stackoverflow issue descibes a similar

Re: [hlds_linux] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-03-13 Thread John Schoenick
Reminder, we plan on releasing a normal update with this change this week. Server operators are encouraged to double-check that their setup works against the toolchainbeta branch to avoid ugly surprises! - John On 02/20/2017 02:46 PM, John Schoenick wrote: > > Hey everyone, > > Following up on

Re: [hlds_linux] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-02-21 Thread oGre
Hi, Minimum packages needed on a virgin Ubuntu 16.04 server with the latest kernel ( https://wiki.ubuntu.com/Kernel/LTSEnablementStack#Ubuntu_16.04_LTS_-_Xenial_Xerus ) sudo dpkg --add-architecture i386 sudo apt-get update sudo apt-get install steamcmd Installed tf2 using steamcmd with flags

Re: [hlds_linux] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-02-20 Thread John Schoenick
We've pushed a small update to the beta that removes the libstdc++ and libgcc_s libraries that were previously shipping with the linux dedicated server build. These were a workaround for compatibility prior to the Steam Runtime requirement, and were now causing conflicts in some environments.