[hlds_linux] L4D log file parsing

2009-06-30 Thread David A. Parker
Hello, Does anyone know of a good log parser for L4D? I'm mainly interested in parsing the chat lines and stripping out everything except the date, time, player name, and chat text. I started writing one in Perl, but I soon realized that it's the player name can contain all kinds of

Re: [hlds_linux] L4D log file parsing

2009-06-30 Thread Bruce Potter
The code available from hlstats seems pretty decent at handling most usernames. We've used it for our TF2 tourney scoreboard (http://www.nomoose.org/?p=122 ) without much hassle. It's all perl regex's that grab pretty much everything you'd need. Worth a look and pretty easy to strip out

Re: [hlds_linux] L4D log file parsing

2009-06-30 Thread Nicholas Hastings
This should pick up what you want. /^L (\d+?)\/(\d+?)\/(\d+?) - (\d+?):(\d+?):(\d+?): (.+?)(?:.+?)+ (?:say|say_team) (.+?).*$/ $month = $1; $day = $2; $year = $3; $hour = $4; $minute = $5; $second = $6; $playername = $7; $message = $8; David A. Parker wrote: Hello, Does anyone know of a good

Re: [hlds_linux] Server's Don't Reconnect to Steam Again? :(

2009-06-30 Thread ics
Steam seems to have had some sort of maintenance / outage to day again, twice. This let our TF2 servers unconnected to some servers which resulted for unlockable weapons not working. Since the system does not seem to work as intended (=servers do noyt reconnect back without rebooting them),

Re: [hlds_linux] Server's Don't Reconnect to Steam Again? :(

2009-06-30 Thread Daniel Vogel
Sometimes our server reconnect to steam, sometimes they don't. And if they don't they'll never do it again until the next update. It is really annoying, but I think this will never get fixed right? This problem is a century old and nothing happend. ~Daniel

[hlds_linux] Server's Don't Reconnect to Steam Again? :(

2009-06-30 Thread Ommand
After steam went down this afternoon my server again failed to reconnect. The contents of /orangebox/logs/connection_log_27015.txt is below [2009-06-30 10:34:38][0,0] : Log session started [2009-06-30 10:34:38][0,0] : SetSteamID( [A:1:0:0] ) [2009-06-30 10:34:38][1,2] : Connect() starting

Re: [hlds_linux] L4D log file parsing

2009-06-30 Thread David A. Parker
Thanks Bruce and Nicholas. I can certainly hack something together from these solutions. Nicholas, your regex is awesome. It's a lot better than the way I was trying to do this using split(). :-) - Dave Nicholas Hastings wrote: This should pick up what you want. /^L

Re: [hlds_linux] Server's Don't Reconnect to Steam Again? :(

2009-06-30 Thread ics
As i recall correctly, according to last messages from Valve people, the servers should fallback to TCP if UDP fails. This does not seem to happen according to your log. -ics Ommand kirjoitti: After steam went down this afternoon my server again failed to reconnect. The contents of

Re: [hlds_linux] Server's Don't Reconnect to Steam Again? :(

2009-06-30 Thread Ronny Schedel
I can confirm the problems, here is our log from today: [2009-06-30 03:17:15][0,0] : Log session started [2009-06-30 03:17:15][0,0] : SetSteamID( [A:1:0:0] ) [2009-06-30 03:17:15][1,2] : Connect() starting connection (eNetQOSLevelLow, 72.165.61.185:27017, UDP) [2009-06-30 03:17:16][1,2] :

Re: [hlds_linux] Server's Don't Reconnect to Steam Again? :(

2009-06-30 Thread FPSB | Goerge
my servers lost connection this morning, and i had to restart them for them to work again annoying as heck On Tue, Jun 30, 2009 at 1:28 PM, Daniel Vogel dan...@codefreak.net wrote: Sometimes our server reconnect to steam, sometimes they don't. And if they don't they'll never do it again until

Re: [hlds_linux] Server's Don't Reconnect to Steam Again? :(

2009-06-30 Thread Andrew Stuart
We have been having the same issue, if you don't mind ill send one of our complete logs' also Cheers Andrew -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of John McCaskey Sent: 30 June 2009 21:36 To:

Re: [hlds_linux] Server's Don't Reconnect to Steam Again? :(

2009-06-30 Thread Ronny Schedel
It's only truncated at the beginning, starting with todays date, the end is not truncated, the log file has still the same entry at the end. Date and time are GMT+1. Looks like the log text you are posting is truncated? Send me your complete log file if you had an issue with reconnecting

Re: [hlds_linux] Server's Don't Reconnect to Steam Again? :(

2009-06-30 Thread John McCaskey
I'd like the full log that contains the failure time as well as the new log from when you restarted. Also, did you kill the process instead of exiting it cleanly? It should be impossible for the log to suddenly end at the point you have as the end in your email. -Original Message-

[hlds_linux] New Exploit?? w/Huntsman

2009-06-30 Thread William Stillwell
Anybody aware of the Huntsman Exploit? If you fire hit reload it will reload quicker then normal?? Not sure if this is an exploit or not. William Stillwell ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds_linux] Server's Don't Reconnect to Steam Again? :(

2009-06-30 Thread Ronny Schedel
I did not restart the server, it is still running. I send you the complete log in a private mail. I'd like the full log that contains the failure time as well as the new log from when you restarted. Also, did you kill the process instead of exiting it cleanly? It should be impossible

Re: [hlds_linux] Server's Don't Reconnect to Steam Again? :(

2009-06-30 Thread Milton Ngan
The servers buffer their log output, so you will need to flush the logs (sv_logflush 1;sv_logflush 0) or cleanly quit the server to get the most up to date log information. M. On Jun 30, 2009, at 2:17 PM, Ronny Schedel wrote: I did not restart the server, it is still running. I send you

Re: [hlds_linux] Server's Don't Reconnect to Steam Again? :(

2009-06-30 Thread Ronny Schedel
sv_logflush is set to 1, but anyways the last entry is 4 hours ago now, it should have been flushed already. The servers buffer their log output, so you will need to flush the logs (sv_logflush 1;sv_logflush 0) or cleanly quit the server to get the most up to date log information. M. On

Re: [hlds_linux] Server's Don't Reconnect to Steam Again? :(

2009-06-30 Thread John McCaskey
Actually, those commands won't flush these logs. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Milton Ngan Sent: Tuesday, June 30, 2009 2:26 PM To: Half-Life dedicated Linux server mailing list

Re: [hlds_linux] Server's Don't Reconnect to Steam Again? :(

2009-06-30 Thread John McCaskey
Ok, I've got enough logs now. It looks like our TCP fallback is actually broken in the Linux build for Steam. We'll look into fixing that and/or pushing out a build without the fallback for now so you don't get stuck in this state. -Original Message- From: