Re: [hlds_linux] Left 4 Dead 2 update was faulty, servers will not start
Ours went up OK it seems. Running MM:S and Sourcemod on them. I managed to connect from a lobby to a custom campaign just now. 2010/10/15 ics i...@ics-base.net: Left 4 Dead 2 update was faulty, servers will not start, not even after -verify_all has been ran. I tried removing all addon campaigns, no effect. Servers just hang on boot. I have 2 different crashes, the first one i got before running -verify_all and after that it downloaded modelsounds.cache, and then when i started to start the servers again, the 2nd longer spit came out. Please fix this asap. -ics --- CRASH 1 --- Server will auto-restart if there is a crash. Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2838.00 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. #Using breakpad minidump system Using breakpad crash handler # #Console initialized. #Game.dll loaded for Left 4 Dead 2 Server is hibernating ConVarRef test_progression_loop doesn't point to an existing ConVar [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll. Parent cvar in server.dll not allowed (spit_scaling_min_scale) Game supporting (2) split screen players maxplayers set to 18 KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/centro.txt mission, modes, coop, (*3*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/centro.txt mission, modes, (*coop*), (*3*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/centro.txt mission, (*modes*), (*coop*), (*3*), MissionManager: Mission file missions/deadontimeii.txt has invalid settings for game mode survival MissionManager: Mission file missions/deadontimeii.txt has invalid settings for game mode scavenge KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/fb.txt mission, modes, (*versus*), (*6*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/fb.txt mission, (*modes*), (*versus*), (*6*), Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(0)/version(4358) Unknown command mat_bloom_scalefactor_scalar Network: IP xxx:xxx:xxx:xxx, mode MP, dedicated Yes, ports 27085 SV / 0 CL Host_NewGame Host_NewGame on map c5m1_waterfront ConVarRef room_type doesn't point to an existing ConVar Executing dedicated server config file Initializing Director's script Couldn't find any entities named spawn_fryingpan_demo, which point_template template_demo is specifying. WARNING: orator at 777 677 -418 missing modelname Attempting to precache model, but model name is NULL jukebox_script executing script: jukebox_main Commentary: Loading commentary data from maps/c5m1_waterfront_commentary.txt. Initializing Director's script baseuser.cpp (431) : Assertion Failed: couldn't find entrypoint 'GetBaseUserDir' Assert( Assertion Failed: couldn't find entrypoint 'GetBaseUserDir' ):/home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/baseuser.cpp:431 Installing breakpad exception handler for appid(srcds_linux)/version(1.0) Installing breakpad exception handler for appid(srcds_linux)/version(1.0) Uploading dump (in-process) [proxy ''] /tmp/dumps/assert_20101015212625_1.dmp --- / CRASH 1 --- --- CRASH 2 --- Server will auto-restart if there is a crash. Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2838.00 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. #Using breakpad minidump system Using breakpad crash handler # #Console initialized. #Game.dll loaded for Left 4 Dead 2 Server is hibernating ConVarRef test_progression_loop doesn't point to an existing ConVar [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll. Parent cvar in server.dll not allowed (spit_scaling_min_scale) Game supporting (2) split screen players maxplayers set to 18 KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/centro.txt mission, modes, coop, (*3*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/centro.txt mission, modes, (*coop*), (*3*), KeyValues Error: RecursiveLoadFromBuffer:
Re: [hlds_linux] Left 4 Dead 2 update was faulty, servers will not start
I do get a lot of strange new errors in the logs though: Uploading dump (in-process) [proxy ''] /tmp/dumps/assert_20101015204503_1.dmp Failed to send http request to http://crash.steampowered.com/submit, error: Failed to open/read local data from file/application success = no error: Failed to open/read local data from file/application 2010/10/15 oGre o...@muppfarmen.se: Ours went up OK it seems. Running MM:S and Sourcemod on them. I managed to connect from a lobby to a custom campaign just now. 2010/10/15 ics i...@ics-base.net: Left 4 Dead 2 update was faulty, servers will not start, not even after -verify_all has been ran. I tried removing all addon campaigns, no effect. Servers just hang on boot. I have 2 different crashes, the first one i got before running -verify_all and after that it downloaded modelsounds.cache, and then when i started to start the servers again, the 2nd longer spit came out. Please fix this asap. -ics --- CRASH 1 --- Server will auto-restart if there is a crash. Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2838.00 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. #Using breakpad minidump system Using breakpad crash handler # #Console initialized. #Game.dll loaded for Left 4 Dead 2 Server is hibernating ConVarRef test_progression_loop doesn't point to an existing ConVar [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll. Parent cvar in server.dll not allowed (spit_scaling_min_scale) Game supporting (2) split screen players maxplayers set to 18 KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/centro.txt mission, modes, coop, (*3*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/centro.txt mission, modes, (*coop*), (*3*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/centro.txt mission, (*modes*), (*coop*), (*3*), MissionManager: Mission file missions/deadontimeii.txt has invalid settings for game mode survival MissionManager: Mission file missions/deadontimeii.txt has invalid settings for game mode scavenge KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/fb.txt mission, modes, (*versus*), (*6*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/fb.txt mission, (*modes*), (*versus*), (*6*), Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(0)/version(4358) Unknown command mat_bloom_scalefactor_scalar Network: IP xxx:xxx:xxx:xxx, mode MP, dedicated Yes, ports 27085 SV / 0 CL Host_NewGame Host_NewGame on map c5m1_waterfront ConVarRef room_type doesn't point to an existing ConVar Executing dedicated server config file Initializing Director's script Couldn't find any entities named spawn_fryingpan_demo, which point_template template_demo is specifying. WARNING: orator at 777 677 -418 missing modelname Attempting to precache model, but model name is NULL jukebox_script executing script: jukebox_main Commentary: Loading commentary data from maps/c5m1_waterfront_commentary.txt. Initializing Director's script baseuser.cpp (431) : Assertion Failed: couldn't find entrypoint 'GetBaseUserDir' Assert( Assertion Failed: couldn't find entrypoint 'GetBaseUserDir' ):/home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/baseuser.cpp:431 Installing breakpad exception handler for appid(srcds_linux)/version(1.0) Installing breakpad exception handler for appid(srcds_linux)/version(1.0) Uploading dump (in-process) [proxy ''] /tmp/dumps/assert_20101015212625_1.dmp --- / CRASH 1 --- --- CRASH 2 --- Server will auto-restart if there is a crash. Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2838.00 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. #Using breakpad minidump system Using breakpad crash handler # #Console initialized. #Game.dll loaded for Left 4 Dead 2 Server is hibernating ConVarRef test_progression_loop doesn't point to an existing ConVar [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll. Parent cvar in server.dll not allowed
Re: [hlds_linux] Left 4 Dead 2 update was faulty, servers will not start
Without any plugins, ours fail right away on boot on 2 separate machines. There is no files missing and i've done all that i can for them. -ics 15.10.2010 21:44, oGre kirjoitti: Ours went up OK it seems. Running MM:S and Sourcemod on them. I managed to connect from a lobby to a custom campaign just now. 2010/10/15 icsi...@ics-base.net: Left 4 Dead 2 update was faulty, servers will not start, not even after -verify_all has been ran. I tried removing all addon campaigns, no effect. Servers just hang on boot. I have 2 different crashes, the first one i got before running -verify_all and after that it downloaded modelsounds.cache, and then when i started to start the servers again, the 2nd longer spit came out. Please fix this asap. -ics --- CRASH 1 --- Server will auto-restart if there is a crash. Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2838.00 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. #Using breakpad minidump system Using breakpad crash handler # #Console initialized. #Game.dll loaded for Left 4 Dead 2 Server is hibernating ConVarRef test_progression_loop doesn't point to an existing ConVar [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll. Parent cvar in server.dll not allowed (spit_scaling_min_scale) Game supporting (2) split screen players maxplayers set to 18 KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/centro.txt mission, modes, coop, (*3*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/centro.txt mission, modes, (*coop*), (*3*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/centro.txt mission, (*modes*), (*coop*), (*3*), MissionManager: Mission file missions/deadontimeii.txt has invalid settings for game mode survival MissionManager: Mission file missions/deadontimeii.txt has invalid settings for game mode scavenge KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/fb.txt mission, modes, (*versus*), (*6*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/fb.txt mission, (*modes*), (*versus*), (*6*), Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(0)/version(4358) Unknown command mat_bloom_scalefactor_scalar Network: IP xxx:xxx:xxx:xxx, mode MP, dedicated Yes, ports 27085 SV / 0 CL Host_NewGame Host_NewGame on map c5m1_waterfront ConVarRef room_type doesn't point to an existing ConVar Executing dedicated server config file Initializing Director's script Couldn't find any entities named spawn_fryingpan_demo, which point_template template_demo is specifying. WARNING: orator at 777 677 -418 missing modelname Attempting to precache model, but model name is NULL jukebox_script executing script: jukebox_main Commentary: Loading commentary data from maps/c5m1_waterfront_commentary.txt. Initializing Director's script baseuser.cpp (431) : Assertion Failed: couldn't find entrypoint 'GetBaseUserDir' Assert( Assertion Failed: couldn't find entrypoint 'GetBaseUserDir' ):/home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/baseuser.cpp:431 Installing breakpad exception handler for appid(srcds_linux)/version(1.0) Installing breakpad exception handler for appid(srcds_linux)/version(1.0) Uploading dump (in-process) [proxy ''] /tmp/dumps/assert_20101015212625_1.dmp --- / CRASH 1 --- --- CRASH 2 --- Server will auto-restart if there is a crash. Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2838.00 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. #Using breakpad minidump system Using breakpad crash handler # #Console initialized. #Game.dll loaded for Left 4 Dead 2 Server is hibernating ConVarRef test_progression_loop doesn't point to an existing ConVar [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll. Parent cvar in server.dll not allowed (spit_scaling_min_scale) Game supporting (2) split screen players maxplayers set to 18 KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/centro.txt mission, modes, coop, (*3*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file
Re: [hlds_linux] Left 4 Dead 2 update was faulty, servers will not start
Well it crashes right there, as it tries to send a dump to Valve. Looks like they still start after waiting a while. Just that, our TF2 servers did that and crashes right away. This one seems to recover from the crash. I waited out for a minute and ours rebooted back up. So basically it works but still crashes on boot. -ics 15.10.2010 21:46, oGre kirjoitti: I do get a lot of strange new errors in the logs though: Uploading dump (in-process) [proxy ''] /tmp/dumps/assert_20101015204503_1.dmp Failed to send http request to http://crash.steampowered.com/submit, error: Failed to open/read local data from file/application success = no error: Failed to open/read local data from file/application 2010/10/15 oGreo...@muppfarmen.se: Ours went up OK it seems. Running MM:S and Sourcemod on them. I managed to connect from a lobby to a custom campaign just now. 2010/10/15 icsi...@ics-base.net: Left 4 Dead 2 update was faulty, servers will not start, not even after -verify_all has been ran. I tried removing all addon campaigns, no effect. Servers just hang on boot. I have 2 different crashes, the first one i got before running -verify_all and after that it downloaded modelsounds.cache, and then when i started to start the servers again, the 2nd longer spit came out. Please fix this asap. -ics --- CRASH 1 --- Server will auto-restart if there is a crash. Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2838.00 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. #Using breakpad minidump system Using breakpad crash handler # #Console initialized. #Game.dll loaded for Left 4 Dead 2 Server is hibernating ConVarRef test_progression_loop doesn't point to an existing ConVar [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll. Parent cvar in server.dll not allowed (spit_scaling_min_scale) Game supporting (2) split screen players maxplayers set to 18 KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/centro.txt mission, modes, coop, (*3*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/centro.txt mission, modes, (*coop*), (*3*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/centro.txt mission, (*modes*), (*coop*), (*3*), MissionManager: Mission file missions/deadontimeii.txt has invalid settings for game mode survival MissionManager: Mission file missions/deadontimeii.txt has invalid settings for game mode scavenge KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/fb.txt mission, modes, (*versus*), (*6*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/fb.txt mission, (*modes*), (*versus*), (*6*), Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(0)/version(4358) Unknown command mat_bloom_scalefactor_scalar Network: IP xxx:xxx:xxx:xxx, mode MP, dedicated Yes, ports 27085 SV / 0 CL Host_NewGame Host_NewGame on map c5m1_waterfront ConVarRef room_type doesn't point to an existing ConVar Executing dedicated server config file Initializing Director's script Couldn't find any entities named spawn_fryingpan_demo, which point_template template_demo is specifying. WARNING: orator at 777 677 -418 missing modelname Attempting to precache model, but model name is NULL jukebox_script executing script: jukebox_main Commentary: Loading commentary data from maps/c5m1_waterfront_commentary.txt. Initializing Director's script baseuser.cpp (431) : Assertion Failed: couldn't find entrypoint 'GetBaseUserDir' Assert( Assertion Failed: couldn't find entrypoint 'GetBaseUserDir' ):/home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/baseuser.cpp:431 Installing breakpad exception handler for appid(srcds_linux)/version(1.0) Installing breakpad exception handler for appid(srcds_linux)/version(1.0) Uploading dump (in-process) [proxy ''] /tmp/dumps/assert_20101015212625_1.dmp --- / CRASH 1 --- --- CRASH 2 --- Server will auto-restart if there is a crash. Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2838.00 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. #Using breakpad minidump system Using breakpad crash handler # #Console initialized. #Game.dll loaded
Re: [hlds_linux] Left 4 Dead 2 update was faulty, servers will not start
Vanilla Server crash, on our Server. Please fix this Valve! GumJack85 CRASH: Installing breakpad exception handler for appid(srcds_linux)/version(1.0) baseuser.cpp (431) : Assertion Failed: couldn't find entrypoint 'GetBaseUserDir' Assert( Assertion Failed: couldn't find entrypoint 'GetBaseUserDir' ):/home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/baseuser.cpp:431 Installing breakpad exception handler for appid(srcds_linux)/version(1.0) Uploading dump (in-process) [proxy ''] /tmp/dumps/assert_20101015214135_1.dmp #02:Initializing Director's script Installing breakpad exception handler for appid(srcds_linux)/version(1.0) baseuser.cpp (431) : Assertion Failed: couldn't find entrypoint 'GetBaseUserDir' Assert( Assertion Failed: couldn't find entrypoint 'GetBaseUserDir' ):/home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/baseuser.cpp:431 Installing breakpad exception handler for appid(srcds_linux)/version(1.0) Uploading dump (in-process) [proxy ''] /tmp/dumps/assert_20101015214135_1.dmp 2010/10/15 ics i...@ics-base.net Well it crashes right there, as it tries to send a dump to Valve. Looks like they still start after waiting a while. Just that, our TF2 servers did that and crashes right away. This one seems to recover from the crash. I waited out for a minute and ours rebooted back up. So basically it works but still crashes on boot. -ics 15.10.2010 21:46, oGre kirjoitti: I do get a lot of strange new errors in the logs though: Uploading dump (in-process) [proxy ''] /tmp/dumps/assert_20101015204503_1.dmp Failed to send http request to http://crash.steampowered.com/submit, error: Failed to open/read local data from file/application success = no error: Failed to open/read local data from file/application 2010/10/15 oGreo...@muppfarmen.se: Ours went up OK it seems. Running MM:S and Sourcemod on them. I managed to connect from a lobby to a custom campaign just now. 2010/10/15 icsi...@ics-base.net: Left 4 Dead 2 update was faulty, servers will not start, not even after -verify_all has been ran. I tried removing all addon campaigns, no effect. Servers just hang on boot. I have 2 different crashes, the first one i got before running -verify_all and after that it downloaded modelsounds.cache, and then when i started to start the servers again, the 2nd longer spit came out. Please fix this asap. -ics --- CRASH 1 --- Server will auto-restart if there is a crash. Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2838.00 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. #Using breakpad minidump system Using breakpad crash handler # #Console initialized. #Game.dll loaded for Left 4 Dead 2 Server is hibernating ConVarRef test_progression_loop doesn't point to an existing ConVar [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll. Parent cvar in server.dll not allowed (spit_scaling_min_scale) Game supporting (2) split screen players maxplayers set to 18 KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/centro.txt mission, modes, coop, (*3*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/centro.txt mission, modes, (*coop*), (*3*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/centro.txt mission, (*modes*), (*coop*), (*3*), MissionManager: Mission file missions/deadontimeii.txt has invalid settings for game mode survival MissionManager: Mission file missions/deadontimeii.txt has invalid settings for game mode scavenge KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/fb.txt mission, modes, (*versus*), (*6*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/fb.txt mission, (*modes*), (*versus*), (*6*), Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(0)/version(4358) Unknown command mat_bloom_scalefactor_scalar Network: IP xxx:xxx:xxx:xxx, mode MP, dedicated Yes, ports 27085 SV / 0 CL Host_NewGame Host_NewGame on map c5m1_waterfront ConVarRef room_type doesn't point to an existing ConVar Executing dedicated server config file Initializing Director's script Couldn't find any entities named spawn_fryingpan_demo, which point_template template_demo is specifying. WARNING: orator at 777 677 -418 missing modelname Attempting to precache model, but model name is NULL
Re: [hlds_linux] Left 4 Dead 2 update was faulty, servers will not start
My linux server with MetaMod 1.8.3-dev (build ID: 730:7d3e74ac00e1-dev) and SourceMod 1.3.5-dev Build ID: 3052:e7e4e419e91c-dev updated and is running just fine...I'm assuming you've tried a -verify_all? --- Jonah Hirsch On Fri, Oct 15, 2010 at 12:18 PM, Sebastian Pape gumjac...@googlemail.comwrote: Vanilla Server crash, on our Server. Please fix this Valve! GumJack85 CRASH: Installing breakpad exception handler for appid(srcds_linux)/version(1.0) baseuser.cpp (431) : Assertion Failed: couldn't find entrypoint 'GetBaseUserDir' Assert( Assertion Failed: couldn't find entrypoint 'GetBaseUserDir' ):/home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/baseuser.cpp:431 Installing breakpad exception handler for appid(srcds_linux)/version(1.0) Uploading dump (in-process) [proxy ''] /tmp/dumps/assert_20101015214135_1.dmp #02:Initializing Director's script Installing breakpad exception handler for appid(srcds_linux)/version(1.0) baseuser.cpp (431) : Assertion Failed: couldn't find entrypoint 'GetBaseUserDir' Assert( Assertion Failed: couldn't find entrypoint 'GetBaseUserDir' ):/home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/baseuser.cpp:431 Installing breakpad exception handler for appid(srcds_linux)/version(1.0) Uploading dump (in-process) [proxy ''] /tmp/dumps/assert_20101015214135_1.dmp 2010/10/15 ics i...@ics-base.net Well it crashes right there, as it tries to send a dump to Valve. Looks like they still start after waiting a while. Just that, our TF2 servers did that and crashes right away. This one seems to recover from the crash. I waited out for a minute and ours rebooted back up. So basically it works but still crashes on boot. -ics 15.10.2010 21:46, oGre kirjoitti: I do get a lot of strange new errors in the logs though: Uploading dump (in-process) [proxy ''] /tmp/dumps/assert_20101015204503_1.dmp Failed to send http request to http://crash.steampowered.com/submit, error: Failed to open/read local data from file/application success = no error: Failed to open/read local data from file/application 2010/10/15 oGreo...@muppfarmen.se: Ours went up OK it seems. Running MM:S and Sourcemod on them. I managed to connect from a lobby to a custom campaign just now. 2010/10/15 icsi...@ics-base.net: Left 4 Dead 2 update was faulty, servers will not start, not even after -verify_all has been ran. I tried removing all addon campaigns, no effect. Servers just hang on boot. I have 2 different crashes, the first one i got before running -verify_all and after that it downloaded modelsounds.cache, and then when i started to start the servers again, the 2nd longer spit came out. Please fix this asap. -ics --- CRASH 1 --- Server will auto-restart if there is a crash. Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2838.00 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. #Using breakpad minidump system Using breakpad crash handler # #Console initialized. #Game.dll loaded for Left 4 Dead 2 Server is hibernating ConVarRef test_progression_loop doesn't point to an existing ConVar [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll. Parent cvar in server.dll not allowed (spit_scaling_min_scale) Game supporting (2) split screen players maxplayers set to 18 KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/centro.txt mission, modes, coop, (*3*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/centro.txt mission, modes, (*coop*), (*3*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/centro.txt mission, (*modes*), (*coop*), (*3*), MissionManager: Mission file missions/deadontimeii.txt has invalid settings for game mode survival MissionManager: Mission file missions/deadontimeii.txt has invalid settings for game mode scavenge KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/fb.txt mission, modes, (*versus*), (*6*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/fb.txt mission, (*modes*), (*versus*), (*6*), Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(0)/version(4358) Unknown command mat_bloom_scalefactor_scalar Network: IP
Re: [hlds_linux] Left 4 Dead 2 update was faulty, servers will not start
After last update.. as you can see only 2 start up normally! I can start till I see black, everytime a different outcome. Friends off mine played on official valve server, and got connection lost.. #status child 0 pid : 0 map : numplayers : 0 child 1 pid : 1 map : numplayers : 0 child 2 pid : 2 map : c5m1_waterfront numplayers : 0 child 3 pid : 3 map : numplayers : 0 child 4 pid : 4 map : numplayers : 0 child 5 pid : 5 map : c5m1_waterfront numplayers : 0 child 6 pid : 6 map : numplayers : 0 child 7 pid : 7 map : numplayers : 0 #end And yes, i even turned off metamod and sourcemod. This is not verify issue.. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Sebastian Pape Sent: vrijdag 15 oktober 2010 21:18 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Left 4 Dead 2 update was faulty, servers will not start Vanilla Server crash, on our Server. Please fix this Valve! GumJack85 CRASH: Installing breakpad exception handler for appid(srcds_linux)/version(1.0) baseuser.cpp (431) : Assertion Failed: couldn't find entrypoint 'GetBaseUserDir' Assert( Assertion Failed: couldn't find entrypoint 'GetBaseUserDir' ):/home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdl l/baseuser.cpp:431 Installing breakpad exception handler for appid(srcds_linux)/version(1.0) Uploading dump (in-process) [proxy ''] /tmp/dumps/assert_20101015214135_1.dmp #02:Initializing Director's script Installing breakpad exception handler for appid(srcds_linux)/version(1.0) baseuser.cpp (431) : Assertion Failed: couldn't find entrypoint 'GetBaseUserDir' Assert( Assertion Failed: couldn't find entrypoint 'GetBaseUserDir' ):/home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdl l/baseuser.cpp:431 Installing breakpad exception handler for appid(srcds_linux)/version(1.0) Uploading dump (in-process) [proxy ''] /tmp/dumps/assert_20101015214135_1.dmp 2010/10/15 ics i...@ics-base.net Well it crashes right there, as it tries to send a dump to Valve. Looks like they still start after waiting a while. Just that, our TF2 servers did that and crashes right away. This one seems to recover from the crash. I waited out for a minute and ours rebooted back up. So basically it works but still crashes on boot. -ics 15.10.2010 21:46, oGre kirjoitti: I do get a lot of strange new errors in the logs though: Uploading dump (in-process) [proxy ''] /tmp/dumps/assert_20101015204503_1.dmp Failed to send http request to http://crash.steampowered.com/submit, error: Failed to open/read local data from file/application success = no error: Failed to open/read local data from file/application 2010/10/15 oGreo...@muppfarmen.se: Ours went up OK it seems. Running MM:S and Sourcemod on them. I managed to connect from a lobby to a custom campaign just now. 2010/10/15 icsi...@ics-base.net: Left 4 Dead 2 update was faulty, servers will not start, not even after -verify_all has been ran. I tried removing all addon campaigns, no effect. Servers just hang on boot. I have 2 different crashes, the first one i got before running -verify_all and after that it downloaded modelsounds.cache, and then when i started to start the servers again, the 2nd longer spit came out. Please fix this asap. -ics --- CRASH 1 --- Server will auto-restart if there is a crash. Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2838.00 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. #Using breakpad minidump system Using breakpad crash handler # #Console initialized. #Game.dll loaded for Left 4 Dead 2 Server is hibernating ConVarRef test_progression_loop doesn't point to an existing ConVar [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll. Parent cvar in server.dll not allowed (spit_scaling_min_scale) Game supporting (2) split screen players maxplayers set to 18 KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/centro.txt mission, modes, coop, (*3*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/centro.txt mission, modes, (*coop*), (*3*), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/centro.txt mission, (*modes*), (*coop*), (*3*), MissionManager: Mission file missions/deadontimeii.txt has invalid settings for game mode survival MissionManager: Mission file missions/deadontimeii.txt has