Hello to everyone.
Im make a bridge from the POutputVideoDevice (a output class of PWLib project)
to a AWT Canvas.
The bridge consists in a simple descendant on native side that instances a
awt.Frame descendant, fill a java integer array and call the frame paint method.
The frame contains a
All this is made with AWT and works perfectly (we are
very happy with the results, wrapping the OpenH323 to
java with this java video window). But now I'm need
to port this implementation to Swing fashion. But in
Swing I can not use Cnvas class so, I'm asking for
help of the community to
Hi Mark,
I have an application where I have the image data in a ByteBuffer and
I want to scan through the elements.
My Profiler shows getElem() or getElemDouble() as the major
performance bottlenecks. Is there a way to convert a ByteBuffer to
byte[] so I can scan the bytes much faster?
I
We have a custom TexturePaint where we override createContext.
This is not working in Apples Java 1.5. It seems that our over-ridden
context is never called. Has anyone else seen this behaviour?
Is there a work around?
Regards,
MArk
Hi Phil,
The problem I have posted regarding the custom paper size is very important for
one of our customers who has more than 60 clients with the same printer and the
same paper format. I need to know if there is another way around to solve this
problem.
If this is a bug of the jdk, when it
[EMAIL PROTECTED] wrote:
Hi Phil,
The problem I have posted regarding the custom paper size is very important for
one of our customers who has more than 60 clients with the same printer and the
same paper format. I need to know if there is another way around to solve this
problem.
Sorry
Hi Mark,
In an ideal world we would have made TexturePaint, or at least its
createContext() method, final. Internally it is useful for us to know
that a texture is being applied so we can use optimized code to paint
with the texture directly rather than having to call createContext() and
cause