Hi again,
I experience deadlocks from time to time. Maybe it could help to create the
JGears object on the EDT?
Found one Java-level deadlock:
=
AWT-EventQueue-0:
waiting to lock monitor 0x09495438 (object 0xaeede358, a JGears),
which is held by main
main:
Do you mean something like this:
SwingUtilities.invokeLater(new Runnable() {
public void run() {
JGears fancyGears = new JGears();
fancyGears.setVisible(true);
}
});
?
I have updated the code.
[Message sent by forum member 'kamre' (kamre)]
However to be honest I was quite disappointed about the quality QT+OpenGL
shows on your screenshot.
It was my belief that modern hardware (like your GF7) in combination with
latest drivers would behave much better from what I have seen from 5-year ago
hardware, but still quality isn't
Thanks, I'll try it soon :)
[Message sent by forum member 'linuxhippy' (linuxhippy)]
http://forums.java.net/jive/thread.jspa?messageID=319362
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I've heard about http://slick.cokeandcode.com/index.php .
However you can try to cache rendering in images which you transform, thats
usually very cheap with D3D/OGL.
- Clemens
[Message sent by forum member 'linuxhippy' (linuxhippy)]
http://forums.java.net/jive/thread.jspa?messageID=319365
Thank you for the link. I will look at this library and probably will rewrite
fancy gears with help of it.
Caching images is not very usefull when smooth zoom is used. Though it can help
to improve performance for scrolling I think.
[Message sent by forum member 'kamre' (kamre)]
Thanks for your help Phil.
But
I'm trying to build up a BufferedImage using its
Graphics component,
nd then print that image using a Printable
Why? As in I don't know why you aren't rendering
directly to the printer ?
I have a builder for my non-print documents, but it seems that I can't
On Nov 30, 2008, at 2:42 PM, [EMAIL PROTECTED] wrote:
There is no pixel-to-pixel correspondence when Qt
OpenGL pipeline is enabled (I have taken two
screenshots, there is only a subtle difference). With
good enough drivers (like NVidia on Windows for
example) usage of hardware acceleration
[EMAIL PROTECTED] wrote:
Thanks for your help Phil.
But
I'm trying to build up a BufferedImage using its
Graphics component,
nd then print that image using a Printable
Why? As in I don't know why you aren't rendering
directly to the printer ?
I have a builder for my non-print documents,