Re: [JAVA2D] Making a JTextArea appear in a BufferedImage O.o

2006-04-24 Thread [ Fenrir Northern Wolf ]
of the current componentyourself (paint draws borders, children, etc.).But if you overridepaintComponent(), then your responsible only for the component'scontents, and Swing will handle the children. Chet.[ Fenrir Northern Wolf ] wrote: Hey ppl. I'm getting problems to show a JTextArea in an applet

[JAVA2D] Making a JTextArea appear in a BufferedImage O.o

2006-04-20 Thread [ Fenrir Northern Wolf ]
Hey ppl. I'm getting problems to show a JTextArea in an applet that I'm working on, and I hope someone can help me. Well, my application is like windows Paint. You can draw some shapes in it, and can move, reshape it, cause I save every shape reference. And to draw it I overrided the repaint()

[JAVA2D] Zoom in Flash

2006-01-11 Thread [ Fenrir Northern Wolf ]
Someone got a clue how to do it? I dont have any idea o__o. I have drew a few shapes (Rectangle2D.Double, Ellipse2D.Double and Line2D.Double, being more specific) in a JPanel and I wanted to implement the zoom capacity to this JPanel. Well, what I'm really asking is if someone knows a project that

[JAVA2D] Layers like Photoshop.

2005-12-16 Thread [ Fenrir Northern Wolf ]
Hi there to everyone. I'm starting to learn and work with java about one month ago and I have some questions that I wonder if someone could help me, making a sugestions or guide me a lil'.Someone already implemented some kind of layer thing like Photoshop? I need something like layers that you can