I'm trying to make a game with a space ship that has the same physics as
the Asteroids ship. you can rotate the ship and accelerate towards the
direction the ship is pointing and no air resistance to slow the ship
down. If you want to stop, you need to accelerate in the opposite
direction of your
anyone know how this blury effect could be achieved??
http://www1.jawink.ne.jp/koji-y/trash/t012/java.htm
http://www1.jawink.ne.jp/koji-y/trash/t015/java.htm
thanx
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here's a stupid question..
how do I draw an Image in my applet from a class?? the call to the method
is drawImage(Image, int, int, ImageObserver)
I usually type this for the imageobserver but that's when I draw an image
within the applet class..if I want to draw it from another class, what do I
what is the best way to make an animation of say a ship flying? I don't
mean just moving the actual ship...but animating the fire behind the ship.
could I use a gif image? but that's not really what I had in mind...is
there an optimized way to make an array of pictures and show them one after
ok, I have a regular applet embedded into a html file..I run that file
throught he appletviewer with the command: appletviewer applet.html
everything works fine except for when I terminate the program I get an
exception about the thread:
java.security.AccessControlException: access denied