Matt Parker wrote:
I have been using chicken scheme already and it doesn't ever freeze the
screen from garbage collection (I don't know why not). It also happens
to be quite slow compared to larceny or even maybe gambit-c. I tried
using gambit once and it did the same freezes.
In that case,
David Rush wrote:
Given that Larceny was originally meant to be a platform for trying various
GC schemes (no pun intended) is it perhaps time to find a gifted student in
need of a senior project to write a bounded-incremental collector?
Last week, after giving a talk on that very problem for
a
Matt Parker wrote:
Will running the game in a thread work?
No.
I tried running it with your options and there were still pauses (less
frequent, but just as large delays).
That will be a problem with all of Larceny's current
garbage collectors (and with other stop-the-world
collectors,
Ah, ok, well that's good new that you are putting in a new collector. I
would like to test it for you, as well.
I have been using chicken scheme already and it doesn't ever freeze the
screen from garbage collection (I don't know why not). It also happens
to be quite slow compared to larceny