Hi,
I am porting a pygtk application to maemo. It works alright, but I noticed
that it was consuming lot of memory, preventing me from opening other
applications.
When I investigated, I found that my python application was forking 4 more
instances of itself, each one identical in memory
Jayesh Salvi wrote:
Hi,
I am porting a pygtk application to maemo. It works alright, but I
noticed that it was consuming lot of memory, preventing me from
opening
other applications.
When I investigated, I found that my python application was forking 4
more instances
I'm not sure but think it is because of gnome-vfs. Don't know proper
terminology but maybe each vfs 'provider' in the dialog (like mmc, phone
etc.) starts new process or something like that.
That sounds correct. I experimented with other dialogs that do no involve
filesystem access
On 12/31/07, Jayesh Salvi [EMAIL PROTECTED] wrote:
I'm not sure but think it is because of gnome-vfs. Don't know proper
terminology but maybe each vfs 'provider' in the dialog (like mmc, phone
etc.) starts new process or something like that.
That sounds correct. I experimented
forgot to cc the list.
On 12/31/07, Jayesh Salvi [EMAIL PROTECTED] wrote:
BTW, are you sure the memory situation is really worse because of this?
What I see is, in 'top' all these processes show same percentage of memory
utilization under %MEM column (17% or so for each of them). I am
will soon release a .deb file
once I iron out some wrinkles.
Thanks,
Jayesh
On 1/2/08, Eero Tamminen [EMAIL PROTECTED] wrote:
Hi,
ext Jayesh Salvi wrote:
I'm not sure but think it is because of gnome-vfs. Don't know proper
terminology but maybe each vfs 'provider' in the dialog (like mmc
I found out that the sluggishness observed was because of the Microb engine.
Last night when I tried by switching to Opera engine, it worked very fast.
So it's not the multiple threads that hildon or GTK fork, that cause
performance issues.
On 1/3/08, Jayesh Salvi [EMAIL PROTECTED] wrote
including list.
On 1/19/08, Jayesh Salvi [EMAIL PROTECTED] wrote:
Best place to start is to use this SDK VM:
http://maemovmware.garage.maemo.org/
Best language to do GUI coding on maemo: python
http://pymaemo.garage.maemo.org/documentation/pymaemo_tutorial/python_maemo_howto.html
If you
You can find several examples of deriving from gtk.Dialog with this query:
http://www.google.com/codesearch?hl=enlr=q=lang%3Apython+gtk.DialogbtnG=Search
Jayesh
On 2/5/08, Michele Tameni [EMAIL PROTECTED] wrote:
Ho, i'm approcing the development on my new cool nokia device, but i can't
find
Hi all,
I have been working on SVG based GUI design for past few months. At Maemo
summit I showed the demo of my SVG based GUI apps to some of you. I was
delighted by the positive response. I am glad to announce version 0.1 of the
SVG based GUI framework Inkface.
With this framework, you can
Hi,
I am trying to run a simple opengl program inside the recently released
fremantle SDK. I was delighted to see that it built successfully, but it
threw bunch of low level errors during runtime.
[sbox-FREMANTLE_X86: ~/gl-cairo-simple] DISPLAY=:2 ./gl-cairo-simple
FreeFontPath: FPE
On Mon, Dec 15, 2008 at 12:09 AM, Eero Tamminen eero.tammi...@nokia.comwrote:
Hi,
ext Jayesh Salvi wrote:
Couldn't open SDL-window: X11 driver not configured with OpenGL
I think this is your problem. Does SDL work when not using OpenGL
(I haven't tried the SDK myself yet)?
If yes, you
Hi all,
I have ported the popular desktop game Frets on Fire (Guitar Hero clone)
to Fremantle. It leverages the OpenGL support in the new platform. Here is
the video (http://blip.tv/file/1839929)
You can find the details of the port on my blog post (
On Thu, Mar 5, 2009 at 4:00 PM, sami.kyost...@nokia.com wrote:
Hi,
I have ported the popular desktop game Frets on Fire (Guitar Hero
clone) to Fremantle. It leverages the OpenGL support in the new platform.
Here is the video (http://blip.tv/file/1839929)
You can find the
Hi,
I was investigating OpenGL python bindings on Fremantle. As I understand
from previous discussion on this topic: although PyOpenGL will work in
Fremantle SDK, it won't work on real hardware which will run OpenGL ES. So I
started looking for python bindings for OpenGL ES.
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