https://bugs.freedesktop.org/show_bug.cgi?id=89018
--- Comment #25 from Peter Asplund ---
Same for me on R290
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https://bugs.freedesktop.org/show_bug.cgi?id=89018
Ernst Sjöstrand changed:
What|Removed |Added
Status|NEW |RESOLVED
https://bugs.freedesktop.org/show_bug.cgi?id=89018
Daniel Exner dex+fdobugzi...@dragonslave.de changed:
What|Removed |Added
CC|
https://bugs.freedesktop.org/show_bug.cgi?id=89018
Peter Asplund peteraspl...@gentoo.se changed:
What|Removed |Added
CC|
https://bugs.freedesktop.org/show_bug.cgi?id=89018
--- Comment #23 from Marek Olšák mar...@gmail.com ---
(In reply to Jérémy Viès from comment #22)
Hi,
I'm not git aware, so I don't know how to check if this commit
(2b5355c8ab383d86bb6332dd29c417a6a1bc52bd) has been done before the
https://bugs.freedesktop.org/show_bug.cgi?id=89018
--- Comment #21 from Sami Liedes sami.lie...@iki.fi ---
Ok, I bisected this because I was curious. The commit that fixed the black
patches on minimum terrain setting was:
commit 2b5355c8ab383d86bb6332dd29c417a6a1bc52bd
Author: Ilia Mirkin
https://bugs.freedesktop.org/show_bug.cgi?id=89018
--- Comment #22 from Jérémy Viès jeremy.v...@gmail.com ---
Hi,
I'm not git aware, so I don't know how to check if this commit
(2b5355c8ab383d86bb6332dd29c417a6a1bc52bd) has been done before the mesa-10.6
branch or not.
Can someone check (or even
https://bugs.freedesktop.org/show_bug.cgi?id=89018
--- Comment #20 from Sami Liedes sami.lie...@iki.fi ---
Hmm, true, on higher settings the terrain is very dark or black. Might be the
same or a different bug.
I wonder how much insight it would provide if I bisected to see what fixed this
on
https://bugs.freedesktop.org/show_bug.cgi?id=89018
--- Comment #19 from Ernst Sjöstrand ern...@gmail.com ---
Terrain works on minimum for me with R600 (6850) with latest git, but not on
the other settings.
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https://bugs.freedesktop.org/show_bug.cgi?id=89018
--- Comment #18 from Sami Liedes sami.lie...@iki.fi ---
I'm not seeing this anymore on mesa/llvm git from today either on Radeon R9 270
or swrast.
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--- Comment #17 from Sami Liedes sami.lie...@iki.fi ---
I noticed that the game works perfectly for me on Intel HD Graphics 5500 on a
Debian unstable with mesa from Debian unstable (though I think Xorg from
experimental). Loading the same game on
https://bugs.freedesktop.org/show_bug.cgi?id=89018
Florian Scandella f...@chilicode.com changed:
What|Removed |Added
CC||f...@chilicode.com
https://bugs.freedesktop.org/show_bug.cgi?id=89018
Jérémy Viès jeremy.v...@gmail.com changed:
What|Removed |Added
CC||jeremy.v...@gmail.com
https://bugs.freedesktop.org/show_bug.cgi?id=89018
Ernst Sjöstrand ern...@gmail.com changed:
What|Removed |Added
CC||ern...@gmail.com
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https://bugs.freedesktop.org/show_bug.cgi?id=89018
--- Comment #14 from Sami Liedes sami.lie...@iki.fi ---
I grepped the game executable for any of the 159 extensions which are either
available in Mesa but not in fglrx or the other way round, since it's obvious
something (maybe the presence or
https://bugs.freedesktop.org/show_bug.cgi?id=89018
--- Comment #16 from Sami Liedes sami.lie...@iki.fi ---
I think this might be related to the color rendering weirdness: On fglrx, CivBE
uses the GL_NV_half_float extension, which is not available on Mesa. Looking at
interesting words or enums
https://bugs.freedesktop.org/show_bug.cgi?id=89018
--- Comment #15 from Brian Paul bri...@vmware.com ---
If you want to temporarily disable an extension in mesa:
export MESA_EXTENSION_OVERRIDE=-GL_NV_texture_rectangle
for example. Note the leading - which means 'turn off this extension'.
For
https://bugs.freedesktop.org/show_bug.cgi?id=89018
--- Comment #12 from Tapani Pälli lem...@gmail.com ---
The 'terrain section not rendered' does not feel like regression, I can
reproduce them with trace (comment #6) with Mesa 10.3.7 on Haswell.
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https://bugs.freedesktop.org/show_bug.cgi?id=89018
--- Comment #13 from Fredrik Höglund fred...@kde.org ---
(In reply to Ilia Mirkin from comment #11)
(In reply to Tapani Pälli from comment #10)
(In reply to Sami Liedes from comment #9)
Ok, interesting results. I managed to get an apitrace
https://bugs.freedesktop.org/show_bug.cgi?id=89018
--- Comment #11 from Ilia Mirkin imir...@alum.mit.edu ---
(In reply to Tapani Pälli from comment #10)
(In reply to Sami Liedes from comment #9)
Ok, interesting results. I managed to get an apitrace from an fglrx-enabled
machine. From it I
https://bugs.freedesktop.org/show_bug.cgi?id=89018
--- Comment #10 from Tapani Pälli lem...@gmail.com ---
(In reply to Sami Liedes from comment #9)
Ok, interesting results. I managed to get an apitrace from an fglrx-enabled
machine. From it I suspect that what's missing is at least something
https://bugs.freedesktop.org/show_bug.cgi?id=89018
--- Comment #9 from Sami Liedes sami.lie...@iki.fi ---
Ok, interesting results. I managed to get an apitrace from an fglrx-enabled
machine. From it I suspect that what's missing is at least something that CivBE
uses to color the terrain. Perhaps
https://bugs.freedesktop.org/show_bug.cgi?id=89018
--- Comment #8 from Sami Liedes sami.lie...@iki.fi ---
(In reply to Jason Ekstrand from comment #7)
Running it on proprietary drivers on Linux would probably be useful if you
have easy access to it.
Access, yes, but easy, not sure. I'll try to
https://bugs.freedesktop.org/show_bug.cgi?id=89018
Sami Liedes sami.lie...@iki.fi changed:
What|Removed |Added
Status|NEEDINFO|NEW
CC|
https://bugs.freedesktop.org/show_bug.cgi?id=89018
--- Comment #7 from Jason Ekstrand ja...@jlekstrand.net ---
(In reply to Sami Liedes from comment #6)
I see this AFAICT exactly same issue with both radeonsi and swrast on recent
HEAD of mesa, so this is not Intel-specific. FWIW, I also tried
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