On Mon, Apr 13, 2015 at 02:17:24PM -0700, Ian Romanick wrote:
On 04/11/2015 09:48 AM, Marcin Ślusarz wrote:
ARB_uniform_buffer_object spec says:
The total amount of buffer object storage available for any given uniform
block is subject to an implementation-dependent limit; the maximum
FWIW fsexceed crashes badly with llvmpipe (this is because we copy the
constants into scene data, and the block size there is 64kB). I've
actually wondered if it's the state tracker's job or that of the driver
to ensure nothing bad happens. It is however happening due to the actual
buffer being
On 04/11/2015 09:48 AM, Marcin Ślusarz wrote:
ARB_uniform_buffer_object spec says:
The total amount of buffer object storage available for any given uniform
block is subject to an implementation-dependent limit; the maximum amount
of available space, in basic machine units, can be queried by
On Tue, Apr 14, 2015 at 12:05:25AM +0200, Roland Scheidegger wrote:
FWIW fsexceed crashes badly with llvmpipe (this is because we copy the
constants into scene data, and the block size there is 64kB). I've
actually wondered if it's the state tracker's job or that of the driver
to ensure
ARB_uniform_buffer_object spec says:
The total amount of buffer object storage available for any given uniform
block is subject to an implementation-dependent limit; the maximum amount
of available space, in basic machine units, can be queried by calling
GetIntegerv with the constant