On Wed, 2016-06-01 at 16:22 +1000, Timothy Arceri wrote:
> This generates the program ids at cache upload time rather than at
> program creation time.
>
> Moving the id generation here will be useful for on-disk shader
> cache support because it means we don't generate ids if there was
> a cache
This generates the program ids at cache upload time rather than at
program creation time.
Moving the id generation here will be useful for on-disk shader
cache support because it means we don't generate ids if there was
a cache miss and we had to fall back to compiling from source.
This increases