On 11.12.2011 07:13, Younes Manton wrote:
On Tue, Dec 6, 2011 at 4:51 PM, Andy Furnissandy...@ukfsn.org wrote:
Maarten Lankhorst wrote:
The brokenness in vlVdpVideoMixerRender was compensating for
brokenness in vlVdpPresentationQueueDisplay, so fix both at
the same time.
These fix the two
I saw this email yesterday, but did not have time to reply.
- Original Message -
On Mon, Nov 21, 2011 at 6:52 PM, Eric Anholt e...@anholt.net wrote:
On Sun, 20 Nov 2011 15:08:55 +0100, Marek Olšák mar...@gmail.com
wrote:
unpack_float_z_Z24_X8 fails with -O2 in:
- fbo-blit-d24s8
On Mon, Dec 12, 2011 at 1:24 PM, Jose Fonseca jfons...@vmware.com wrote:
I saw this email yesterday, but did not have time to reply.
- Original Message -
On Mon, Nov 21, 2011 at 6:52 PM, Eric Anholt e...@anholt.net wrote:
On Sun, 20 Nov 2011 15:08:55 +0100, Marek Olšák
- Original Message -
On Mon, Dec 12, 2011 at 1:24 PM, Jose Fonseca jfons...@vmware.com
wrote:
I saw this email yesterday, but did not have time to reply.
- Original Message -
On Mon, Nov 21, 2011 at 6:52 PM, Eric Anholt e...@anholt.net
wrote:
On Sun, 20 Nov 2011
On Mon, Dec 12, 2011 at 2:10 PM, Jose Fonseca jfons...@vmware.com wrote:
- Original Message -
On Mon, Dec 12, 2011 at 1:24 PM, Jose Fonseca jfons...@vmware.com
wrote:
I saw this email yesterday, but did not have time to reply.
- Original Message -
On Mon, Nov 21, 2011
- Original Message -
From: Marek Olšák mar...@gmail.com
Namely:
- EXT_transform_feedback
- ARB_transform_feedback2
- ARB_transform_feedback_instanced
The old interface was not useful for OpenGL and had to be reworked.
This interface was originally designed for OpenGL, but
- Original Message -
From: Marek Olšák mar...@gmail.com
It's like DrawArrays, but the count is taken from a transform
feedback
object.
This removes DrawTransformFeedback from dd_function_table and adds
the same
function to GLvertexformat (with the function parameters matching
- Original Message -
Hi,
I have just pushed a branch containing an LLVM shader backend for
r600g to my
personal git repo:
http://cgit.freedesktop.org/~tstellar/mesa/ r600g-llvm-shader
Hi Tom,
This is pretty cool stuff. The fact that you have a similar passing rate to
the
- Original Message -
---
src/gallium/auxiliary/gallivm/lp_bld_tgsi.h | 12
src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c | 14
--
2 files changed, 12 insertions(+), 14 deletions(-)
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_tgsi.h
- Original Message -
On Mon, Dec 12, 2011 at 2:10 PM, Jose Fonseca jfons...@vmware.com
wrote:
- Original Message -
On Mon, Dec 12, 2011 at 1:24 PM, Jose Fonseca
jfons...@vmware.com
wrote:
I saw this email yesterday, but did not have time to reply.
-
On Sun, Dec 11, 2011 at 10:30 PM, Marek Olšák mar...@gmail.com wrote:
---
src/mesa/program/prog_print.c | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/src/mesa/program/prog_print.c b/src/mesa/program/prog_print.c
index e9bf3aa..b4d142f 100644
---
On Sat, 2011-12-10 at 03:16 -0800, Stéphane Marchesin wrote:
On Fri, Dec 9, 2011 at 14:15, Tom Stellard tstel...@gmail.com wrote:
Hi,
I have just pushed a branch containing an LLVM shader backend for r600g to
my
personal git repo:
http://cgit.freedesktop.org/~tstellar/mesa/
- Original Message -
On Mon, Dec 12, 2011 at 8:20 AM, Jose Fonseca jfons...@vmware.com
wrote:
- Original Message -
On Mon, Dec 12, 2011 at 2:10 PM, Jose Fonseca
jfons...@vmware.com
wrote:
- Original Message -
On Mon, Dec 12, 2011 at 1:24 PM, Jose
Hi Maarten,
On 12.12.2011 13:25, Maarten Lankhorst wrote:
The problem is destination rectangle can be different for video and
subpictures, this breaks mplayer OSD if you handle it incorrectly.
On Sat, 10 Dec 2011 12:00:27 -0700, Brian Paul bri...@vmware.com wrote:
This fixes two things:
1. If the texture object was created with glTexStorage2D, the call
to _mesa_TexImage2D() would generate INVALID_OPERATION since the
texture is marked as immutable.
2. _mesa_TexImage2D() always
- Original Message -
On 12/12/2011 02:49 PM, Jose Fonseca wrote:
- Original Message -
From: Marek Olšák mar...@gmail.com
It's like DrawArrays, but the count is taken from a transform
feedback
object.
This removes DrawTransformFeedback from dd_function_table and
On Sat, Dec 10, 2011 at 11:34 AM, Dave Airlie airl...@gmail.com wrote:
From: Dave Airlie airl...@redhat.com
The piglit draw-pixel-with-texture was asserting in the glsl-tgsi code,
due to 0 texture target, this makes sure the texture target is copied over
correctly when we copy instructions
On Sat, 10 Dec 2011 12:00:27 -0700, Brian Paul bri...@vmware.com wrote:
This fixes two things:
1. If the texture object was created with glTexStorage2D, the call
to _mesa_TexImage2D() would generate INVALID_OPERATION since the
texture is marked as immutable.
2. _mesa_TexImage2D() always
On Sat, 10 Dec 2011 12:00:53 -0700, Brian Paul bri...@vmware.com wrote:
- /* Note that masking will change the color values, but only the
-* channels for which the write mask is GL_FALSE. The channels
-* which which are write-enabled won't get modified.
-*/
- for (i = 0; i
Christian König wrote:
@Andy: Could you please confirm that they are also working? (They should
apply ontop of current master).
Yes - they are working OK for me.
One thing I noticed while messing with mplayer subs/OSD is that vdpau in
full screen positions them relative to the screen rather
On Mon, Dec 12, 2011 at 10:28 AM, Eric Anholt e...@anholt.net wrote:
On Sat, 10 Dec 2011 12:00:52 -0700, Brian Paul bri...@vmware.com wrote:
Another step toward getting rid of the renderbuffer PutRow/etc functions.
+ if (buffers BUFFER_DS) {
+ struct gl_renderbuffer *rb =
+
On Mon, Dec 12, 2011 at 10:38 AM, Eric Anholt e...@anholt.net wrote:
On Sat, 10 Dec 2011 12:00:53 -0700, Brian Paul bri...@vmware.com wrote:
- /* Note that masking will change the color values, but only the
- * channels for which the write mask is GL_FALSE. The channels
- * which
On Mon, 2011-12-12 at 07:05 -0800, Jose Fonseca wrote:
- Original Message -
Hi,
I have just pushed a branch containing an LLVM shader backend for
r600g to my
personal git repo:
http://cgit.freedesktop.org/~tstellar/mesa/ r600g-llvm-shader
Hi Tom,
This is pretty cool
On Sat, 10 Dec 2011 12:00:54 -0700, Brian Paul bri...@vmware.com wrote:
The former was only used for clearing buffers. The later wasn't used
anywhere! Remove them and all implementations of those functions.
Reviewed-by: Eric Anholt e...@anholt.net
pgpeKarsJcUw7.pgp
Description: PGP
On 12/11/2011 11:07 PM, Marek Olšák wrote:
This is only temporary until a better solution is available.
v2: print warnings and add gallium CAPs
Reviewed-by: Ian Romanick ian.d.roman...@intel.com
---
src/gallium/drivers/r300/r300_screen.c |2 +
src/gallium/include/pipe/p_defines.h |
On 12/11/2011 11:07 PM, Marek Olšák wrote:
This is only temporary until a better solution is available.
v2: print warnings and add gallium CAPs
Thanks, Marek---this looks good to me.
Reviewed-by: Kenneth Graunke kenn...@whitecape.org
___
mesa-dev
llvm-3.1svn r145714 moved global variables into a new TargetOptions
class. TargetMachine constructor now needs a TargetOptions object as
well.
Signed-off-by: Vinson Lee v...@vmware.com
---
src/gallium/auxiliary/gallivm/lp_bld_debug.cpp | 14 +-
From: Jian Zhao jian.j.z...@intel.com
---
src/mesa/main/texgetimage.c |8
1 files changed, 8 insertions(+), 0 deletions(-)
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index ae0d51f..3f24187 100644
--- a/src/mesa/main/texgetimage.c
+++
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